AV-98 Ingram

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[b]Backstory:[/b]

SV2 doctrine has Patlabor squads deploy in teams of 3: one forward, one heavy weapons, and one support Labor. This was originally accomplished by assigning dedicated role Labors to each squad. However this tends to be expensive, both in terms of equipment and personnel. Since each Labor handles differently, it is not feasible to have standardized training systems, nor can pilots easially change from one role to another. To mitigate this, the JSDF is currently trial testing 3 of the new Shinohara Heavy Industries AV-98 Ingrams.

[b]AV-98 Ingram Unit 1[/b]

[b]Armor Material:[/b] fiber reinforced plastic and carbon fiber reinforced material (aluminum steel)
[b]Height:[/b] 8.02 meters
[b]Weight:[/b] 6.62 tons
[b]Pilot(s):[/b] Noa Izumi
[b]Creator(s):[/b] Shinohara Heavy Industries


[b]Ability Data[/b]

[b]Reactive Flak Jacket:[/b] To boost the Ingram's protection, they wear jackets of reactive material. Reactive armor explodes when penetrated, which reduces the force of incoming attacks.
[b]Riot Shield:[/b] Since Unit 1 is the front-line unit, it is equipped with a larger shield then the others.


[b]Weapon Data[/b]

[b]Anti-Labor Stun Baton:[/b] A collapsible baton, stored in the Ingram's shield. It emits a lot-powered EM signal that disrupts the systems of a Labor it hit temporarily.
[b]37mm Revolver Cannon:[/b] While not technically a revolver or a cannon, this pistol shaped weapon is the Ingram's backup sidearm.
[b]44mm Assault Rifle:[/b] A rapid-firing rifle. The Ingram's main weapon.
[b]Anti-Labor Grenades:[/b] Standard grenades.
[b]TOW Anti-Tank Missile Launcher:[/b] A bazooka-like launcher with a 3 round clip. It fires powerful missiles designed to destroy tanks.


[b]Technical and Historical Notes[/b]