Hisayo

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Contents

General

  • Name: Hisayo Inoue (Aka Starlight Warrior Hisayo-chan)
  • Suit Name: Starlight Guardian Yhidra (aka Yiharo aka Yii)
  • Level: 11
  • Total XP: 16,265
  • Race: "Elf"
  • Class: Cleric/Morninglord
  • Age: 22
  • Gender: Female
  • Height: 5'8"
  • Weight: Healthy
  • Alignment: Unaligned
  • Deity: Ioun/The Queen of the Dreamlands
  • Background Benefit: Implitur/DOTH THOU DESIRE THE POWER?

Description

to be edited

Appearance

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Background

to be edited

Ability Scores

Ability Score Base Racial Level Other Total Ability Modifier
Strength 10 - - +1 11 +0
Dexterity 14 +2 +2 - 18 +4
Constitution 10 - +1 - 11 +0
Intelligence 10 - +1 - 11 +0
Wisdom 18 +2 +3 - 23 +6
Charisma 12 - +2 - 14 +2

Combat

Initiative, Movement, and Senses

  • Initiative: +13
  • Speed: 6 squares
  • Insight, Perception, and Vision: Insight +25, Perception +27, low-light vision

Hit Points and Healing Surges

  • Maximum Hit Points: 84
  • Bloodied: 42
  • Healing Surges Per Day: 7
  • Healing Surge Value: 21

Attack and Damage Notes

Longinus (Lance of Faith) - Hisayo conjures up a spear made of light and hurls it at an enemy, illuminating the way for a comrade to strike its weak spot for massive damage. (At will; ranged 7, 1d20+12 vs. Reflex, damage 1d8+10 radiant damage and an ally gets +2 to hit on their next attack against that foe)

Ardor Argentatus (Sacred Flame) - Calling on the powers of the stars, Hisayo conjures up a silver-colored fireball that purifies allies while scorching foes. (At will; ranged 7, 1d20+12 vs. Reflex, damage 1d6+10 radiant damage and an ally either gains 10 hp or makes a saving throw)

Ardor Lunae (Divine Glow) - Calling on the powers of the full moon, Hisayo conjures up a burst of pure white light that allows her allies to pierce the darkness and strike true. (Encounter; burst 3 within two squares, 1d20+12 vs. Reflex, 1d10+10 radiant damage and all allies in the burst get +2 to attacks until the end of Hisayo's next turn)

Lux Mirabilis (Daunting Light) - Calling on the power of a miracle, Hisayo summons the full power of her AERODs holy symbol to engulf the enemy in laser fire. It also nicely pins down enemies for further attacks. (Encounter; ranged 12,1d20+12 vs. Reflex, 2d10+10 radiant damage, one ally gets combat advantage)

Lux Obstantiae (Searing Light) Calling on her own iron will, Hisayo summons a bow of starlight and uses it to fire a single blast comprised of her love, her anger, and all of her sorrow. (Encounter; ranged 12, 1d20+12 vs. Reflex, 2d6+10 radiant damage, and the target is blinded until the end of Hisayo's next turn)

Gladius Sententiae (Spiritual Weapon): Calling on the power of Yhidra itself, Hisayo causes a massive silver blade of light to form by an enemy, attacking and lighting the way so long as she focuses on it. (Daily; Ranged 12, minor sustain, Wisdom vs. AC, 1d10+10 radiant damage, can move 10 squares as a move action, allies gain combat advantage against the weapon's target)

Dreamlands' Blessing (Divine Power): Hisayo focuses and brings her spear down, causing a massive shockwave and slicing open a temporary rift to...somewhere...that instills her and her allies with power. (Daily; close burst 2, 1d20+7 vs. Fortitude, 2d8+2 damage, and all targets are pushed one square. Effect: Hisayo gains regeneration 5 until the end of the encounter, and she and all allies in the burst gain a +2 bonus to AC until the end of the encounter)

Defenses

Defense Base 1/2 Level Ability Modifier Racial Class Armor Shield Enhancement Feat Defensive Total
Armor Class 10 +5 - - - +7 - +2 +1 - 25
Fortitude 10 +5 - - - - - +3 - - 18
Reflex 10 +5 +3 - - - - +3 - - 21
Will 10 +5 +6 - +2 - - +3 - - 26

Languages and Skills

  • Languages Known: Common, Elven
  • Scripts Known: Common, Elven

Skills

Skills Training 1/2 Level Ability Modifier Racial Items Other Total
Acrobatics (Dex) - +5 +3 - +1 - +9
Arcana (Int) +5 +5 - - - - +10
Athletics (Str) - +5 - - -1 - +4
Bluff (Cha) - +5 - +2 - - +7
Diplomacy (Cha) +5 +5 +2 - - - +12
Dungeoneering (Wis) - +5 +6 - - - +11
Endurance (Con) - +5 - - - - +5
Heal (Wis) +5 +5 +6 - - - +16
History (Int) - +5 - - - - +5
Insight (Wis) +5 +5 +6 - - - +16
Intimidate (Cha) - +5 +2 - - - +7
Nature (Wis) - +5 +6 +2 - - +13
Perception (Wis) +5 +5 +6 +2 - - +18
Religion (Int) +5 +5 +0 - - - +10
Stealth (Dex) - +5 +3 - - -1 +7
Streetwise (Cha) - +5 +2 - - - +7
Thievery (Dex) - +5 +3 - - - +8

Proficiencies and Feats

Armor, Shield, Weapon, and Implement Proficiencies

  • Armor: Cloth, leather, hide, chainmail
  • Melee Weapon: Simple melee
  • Ranged Weapon: Simple ranged
  • Implement: Holy Symbol

Feats

Heroic:

  • Ritual Caster
  • Wild Elf Luck
  • Ioun's Poise (Channel Divinity)
  • Skill Training (Perception)
  • Improved Initiative
  • Elven Precision

Paragon:

  • Armor Specialization: Chainmail

Passive Features

Racial Features:

  • Elven Weapon Proficiency
  • Fey Origin
  • Group Awareness
  • Wild Step
  • Elven Accuracy (encounter)

Class Features:

  • Channel Divinity
  • Healer's Lore +8
  • Healing Word 3d6
  • Ritual Casting
  • Militant Dawn
  • Unflagging Energy

Powers

See above, also:

Shield of Faith Beacon of Hope Cure Serious Wounds


Items

Equipment

Item Slot Item Item Level Cost
Armor +2 Veteran's Finemail Armor Level 7 -
Main Hand Divine Spear Laevateinir (+1 Silvered Spear of Vengeance) Level 5 1500 GP
Off-Hand - - -
Arms Armband of Kali (Bracers of Mental Strength) - 1800 GP
Feet YHIDRA hover module (Acrobat Boots) Level 2 520 GP
Hands Key of Solomon (Gloves of Piercing) Level 3 680 GP
Head - - -
Neck Flying Hawk Robes (Mantle of Faith) Level 14 21000 GP
Ring 1 - - -
Ring 2 - - -
Waist Slot Cincture of the Dreamlands (Cincture of the Githzerai) Level 10 5000 GP

Wondrous Items, Consumables, Adventuring Gear, and Loose Change

  • AERODs Symbol of Divine Reach +3
  • rations
  • booze
  • adventuring kit
  • 8,232 GP

Macros

Melee Basic Attack (Basic Attack)
Description of this attack goes here.
At-Will, Weapon
Standard Action, Melee weapon
Target: One creature
Attack: 1d20+7=[attack=1d20+7]{if(attack==8," (Critical Miss!)","")}{if(attack==27," (Critical Hit!)","")} vs. AC
Hit: 1d8+1=[1d8+1] (crit 8+1+1d6=[1d6+9]) damage.

Longinus (Cleric Attack 1)
Hisayo conjures up a spear made of light and hurls it at an enemy, illuminating the way for a comrade to strike its weak spot for massive damage.
At-Will, Divine, Implement, Radiant
Standard Action, Ranged 7
Target: One creature
Attack: 1d20+12=[attack=1d20+12]{if(attack==13," (Critical Miss!)","")}{if(attack==32," (Critical Hit!)","")} vs. Reflex
Hit: 1d8+8=[1d8+8] (crit 8+8+2d10=[2d10+16]) radiant damage, and one ally that Hisayo can see gains a +2 power bonus to his or her next attack roll against the target.

Ardor Argentatus (Cleric Attack 1)
Calling on the powers of the stars, Hisayo conjures up a silver-colored fireball that purifies allies while scorching foes.
At-Will, Divine, Implement, Radiant
Standard Action, Ranged 7
Target: One creature
Attack: 1d20+12=[attack=1d20+12]{if(attack==13," (Critical Miss!)","")}{if(attack==32," (Critical Hit!)","")} vs. Reflex
Hit: 1d6+8=[1d6+8] (crit 6+8+2d10=[2d10+14]) radiant damage, and one ally that Hisayo can see chooses either to gain [1+4] temporary hit points or to make a saving throw.

Ardor Lunae (Cleric Attack 1)
Calling on the powers of the full moon, Hisayo conjures up a burst of pure white light that allows her allies to pierce the darkness and strike true.
Encounter, Divine, Implement, Radiant
Standard Action, Close blast 3
Target: Each enemy in blast
Attack: 1d20+12=[attack=1d20+12]{if(attack==13," (Critical Miss!)","")}{if(attack==32," (Critical Hit!)","")} vs. Reflex
Hit: 1d8+8=[1d8+8] (crit 8+8+2d6=[2d6+16]) radiant damage.
Effect: Allies in the blast gain a +2 power bonus to attack rolls until the end of Hisayo's next turn.

Lux Mirabilis (Cleric Attack 3)
Calling on the power of a miracle, Hisayo summons the full power of her AERODs holy symbol to engulf the enemy in laser fire. It also nicely pins down enemies for further attacks.
Encounter, Divine, Implement, Radiant
Standard Action, Ranged 12
Target: One creature
Attack: 1d20+12=[attack=1d20+12]{if(attack==13," (Critical Miss!)","")}{if(attack==32," (Critical Hit!)","")} vs. Reflex
Hit: 2d10+8=[2d10+8] (crit 20+8+2d10=[2d10+28]) radiant damage.
Effect: One ally that Hisayo can see gains combat advantage against the target until the end of her next turn.

Lux Obstantiae (Cleric Attack 7)
Calling on her own iron will, Hisayo summons a bow of starlight and uses it to fire a single blast comprised of her love, her anger, and all of her sorrow.
Encounter, Divine, Implement, Radiant
Standard Action, Ranged 12
Target: One creature
Attack: 1d20+12=[attack=1d20+12]{if(attack==13," (Critical Miss!)","")}{if(attack==32," (Critical Hit!)","")} vs. Reflex
Hit: 2d6+8=[2d6+8] (crit 12+8+2d10=[2d10+20]) radiant damage, and the target is blinded until the end of Hisayo's next turn.

Beacon of Hope (Cleric Attack 1)
Description of this attack goes here.
Encounter, Divine, Healing, Implement
Standard Action, Close burst 3
Target: Each enemy in burst
Attack: 1d20+12=[attack=1d20+12]{if(attack==13," (Critical Miss!)","")}{if(attack==32," (Critical Hit!)","")} vs. Will
Hit: The target is weakened until the end of it's next turn.
Effect: Hisayo and all her allies in the burst regain [5+6] hit points, and her healing powers restore +5 hit points until the end of the encounter.

Gladius Sententiae (Cleric Attack 5)
Calling on the power of Yhidra itself, Hisayo causes a massive silver blade of light to form by an enemy, attacking and lighting the way so long as she focuses on it.
Daily, Conjuration, Divine, Implement
Standard Action, Ranged 12
Target: One creature
Attack: 1d20+12=[attack=1d20+12]{if(attack==13," (Critical Miss!)","")}{if(attack==32," (Critical Hit!)","")} vs. AC
Hit: 1d10+8=[1d10+8] (crit 10+8+2d6=[2d6+18]) damage.
Effect: Hisayo conjures a weapon that appears in the target's square and attacks. Her allies gain combat advantage against the target. She can move the weapon up to 10 squares to another enemy's square as a move action. The weapon lasts until the end of Hisayo's next turn.
Sustain Minor: When Hisayo sustains the power, repeat the attack. Her allies continue to gain combat advantage against the weapon's target.

Dreamlands' Blessing (Cleric Attack 9)
Hisayo focuses and brings her spear down, causing a massive shockwave and slicing open a temporary rift to...somewhere...that instills her and her allies with power.
Daily, Divine, Healing, Radiant, Weapon
Standard Action, Close burst 2
Target: Each enemy in burst that Hisayo can see
Attack: 1d20+7=[attack=1d20+7]{if(attack==8," (Critical Miss!)","")}{if(attack==27," (Critical Hit!)","")} vs. Fortitude
Hit: 2d8+1=[2d8+8] (crit 16+1+1d6=[1d6+17]) radiant damage, and Hisayo pushes the target 1 square.
Effect: Until the end of the encounter, Hisayo gains regeneration 5, and she and each ally within the burst gain a +2 power bonus to AC.

Channel Divinity: Divine Fortune (Cleric Feature)
Description of this power goes here.
Encounter, Divine
Free Action, Personal
Effect: Hisayo gains a +1 bonus to her next attack roll or saving throw before the end of her next turn.

Channel Divinity: Turn Undead (Cleric Feature)
Description of this attack goes here.
Encounter, Divine, Implement, Radiant
Standard Action, Close burst 2
Target: Each undead creature in burst
Attack: 1d20+12=[attack=1d20+12]{if(attack==13," (Critical Miss!)","")}{if(attack==32," (Critical Hit!)","")} vs. Will
Hit: 2d10+8=[2d10+8] (crit 20+8+1d6=[1d6+28]) radiant damage, and Hisayo pushes the target [3+1] squares. The target is immobilized until the end of Hisayo's next turn.
Miss: Half damage, and the target is not pushed or immobilized.

Healing Word (Cleric Feature)
Description of this power goes here.
Encounter (Special), Divine, Healing
Special: Hisayo can use this power twice per encounter, but only once per round. Minor Action, Close burst 5
Target: You or one ally
Effect: The target can spend a healing surge and regain an additional [2d6+6] hit points.

Shield of Faith (Cleric Utility 2)
Description of this power goes here.
Daily, Divine
Standard Action, Close burst 5
Target: You and each ally in burst
Effect: The targets gain a +2 power bonus to AC until the end of the encounter.

Cure Serious Wounds (Cleric Utility 6)
Description of this power goes here.
Daily, Divine, Healing
Standard Action, Melee touch
Target: You or one creature
Effect: The target regains hit points as if it had spent two healing surges.

Elven Accuracy (Elf Racial Power)
Description of this power goes here.
Encounter
Free Action, Personal
Effect: Hisayo rerolls an attack roll with a +[1d6] bonus and uses the second roll, even if it's lower.

Vengeful Weapon (Item Power)
Description of this power goes here.
Encounter
Free Action
Effect: When an attack hits a bloodied ally within 10 squares of Hisayo, she gains a +2 power bonus to attack rolls and +[1d10] on damage rolls against the attacker until the end of her next turn.

Veteran's Armor (Item Power)
Description of this power goes here.
Daily
Free Action
Effect: Hisayo spends an action point. She does not gain the normal extra action. Instead, she regains the use of one expended daily power.

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