Johlea
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Contents
General Info
- Name: Johlea C Driden
- Gender: Female
- Age: 19 (19)
- Height: 5' 8"
- Languages: English
- Concept: Inner-City Vampire
- Virtue: Justice
- Vice: Envy
- Clan: Gangrel - -3 dice on extended mental tasks, no 10-again on non-Wits mental rolls
- Bloodline: -
- Covenant: -
- Chronicle: Ready to Die
Attributes
Intelligence: ●● Strength: ●●●● Presence: ●● Wits: ●● Dexterity: ●●● Manipulation: ● Resolve: ●●● Stamina: ●●● Composure: ●●●●
Skills
(-3 unskilled) (-1 unskilled) (-1 unskilled) Academics: x Athletics: ●●● Animal Ken: ●● Computers: x Brawl: ●●●● Empathy: x Crafts: ●● Drive: ●● Expression: ● Investigation: ● Firearms: ●●●● Intimidation: ●● Medicine: ● Larceny: ●● Persuasion: ● Occult: ●●● Stealth: ● Socialize: ● Politics: x Survival: ● Streetwise: ●●● Science: x Weaponry: ● Subterfuge: ●
Skill Specialties: Firearms (Pistols), Athletics (Climbing), Stealth (Urban), Brawl (Claws)
Merits
Physical:
- Ambidextrous: ●●●
- Driving Style (High Performance): ●
- Fighting Style (Boxing): ●
- Parkour: ●
Social:
- Allies (Criminals): ●●
- Cant Fluency (Gangrel): ●
- Cant Savvy: ●●
- Fence: ●
- Resources: ●●
Mental:
Vampire:
- Bad Breeding: ●
Advantages
- Atrocity Dice: (●●)
- Willpower: ●xxxx xx
- Speed: ●●●●● ●●●●● ●●●
- Size: ●●●●●
Physical Combat
- Health: ●●●●● ●●●x/
- Defense: ●●●
- Initiative Mod: ●●●●● ●●
Social Combat
- Health: ●●●●● ●
- Defense: ●
- Initiative Mod: ●●●
Vampire
Vampiric Advantages:
- Blood Potency: ●●●●
- Vitae: ●●●●● ●●●●● ●●●●●
- Max Vitae per Turn: ●●
- Can Feed On: Animals, Humans, Vampires
- Clan Disciplines: Animalism, Protean, Resilience
Disciplines:
Protean: ●●●
- Aspect of the Predator: Unless opted out for a whole scene, always register as equal or greater Blood Potency to others. Adds (Protean) to sensing other Beasts.(?)
- Haven of Soil: 1V. Sink into natural soil at least large enough to fit the vampire. Safe and sound, unless something churns or destroys the earth completely. -3 to be found or tracked.
- Claws of the Wild: 1V. +1A Claws for a scene.
Vigor: ●●●
- Passive: Automatic (Vigor) successes to jumping rolls. Strength +1 for qualifying for weapons. +(Vigor) to calculating Thrown range.
- Scene: 1V. +(Vigor) Strength, Stamina-rolls.
- Turn: 1V. Scene, nonstack. Ignore (Vigor) Armor. Upgrade (Vigor) damage to Lethal.
- Notes: Vigor and Resilience do not stack, highest becomes 9-again.
Celerity: ●
- Passive: +(Celerity) to Speed. Use higher of Wits/Dex for Defense.
- Scene: 1V. +(Celerity) to non-combat Dexterity, Athletics, Initiative, Speed (stacks). Ignore (Celerity) in firearms rolls. Apply Defense to firearms, ignore multiple-opponent and armor penalties. Run and act as a single Instant.
- Turn: 1V. Scene benefits, nonstack. +(Celerity) to Defense. Walk multiplied by (Celerity+1)/2, Run multiplied by (Celerity+2).
Resilience: ●●
- Passive: +(Resilience) Health.
- Scene: 1V. +(Resilience) to Stamina/Resolve-rolls, Armor vs dismemberment. Downgrade (Resilience) Agg damage.
- Turn: 1V. Scene benefits, nonstack. +(Resilience) Armor.
- Notes: Vigor and Resilience do not stack, highest becomes 9-again.
Obfuscation: ●●●
Devotions:
- Retractable Claws (Protean ●●●, Obfuscate ●●): Like a big cat, Johlea can retract the claws grown with Protean, allowing her to use a held weapon and seem unarmed (at least, until she lashes out, of course), unless someone pierces the Obfuscate.
Inventory
1 Glock
Weapons
XP
- XP Received: 250
Expenditures
Skills: 39
- Investigation: ● 3
- Survival: ●● 9
- Firearms: ●●●● 12
- Brawl: ●●●● 12
- Brawl (Claws): 3
Merits: 14
- Kittycat: ●● 4
- Ally (Carrie): ? 10
Advantages: 72
- Blood Potency: ●●●● 72
Disciplines: 120
- Vigor: ●●● 42
- Resilience: ●● 15
- Celerity: ●● 21
- Obfuscation: ●●● 42
Devotions: 15
- Retractable Claws: ●●● 15
- XP Spent: 249
- XP Remaining: 1