UD/Aleph

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Aleph

Aleph

Player: Ariel
Exaltation: Orichalcum caste Alchemical
Anima:
Anima Power: May spend 5 motes to add her Essence to the damage of all attacks for a scene.

Description

Aleph appears as a beautiful young woman, with long golden-red hair, sparkling blue eyes and flawless soft skin. She's a tall and shapely young woman (a fact she's not known to conceal), who carries herself with an air of authority and confidence. She'd make quite the leader, if her words were not prone to lacking focus and dedication. She tends to come off as slightly whimsical, as her mind jumps between processes rapidly. In fact, until things get personal, Aleph has little care about most things going on around her. But when something important to her is threatened, the golden haired warrior jumps into action with previously unseen speed and percision.

Used to traveling creation alone, Aleph is known to travel light (however, this might also have to do with her tendacy to be flat broke all the time). Her typical dress is a low cut silk traveling dress, often displayed in a pastel pink and tied with a white, silk, sash. She is usually seen with her white, wide brimmed hat, decorated with a pink ribbon that matches her dress, and white leather boots. The outfit is well coordinated, with the exception of a long jacket and gun harness synth-leather she wears over the dress. The well worn jacket, though out of place, possibly better fits the girl's nature, and the large pair of cannons she carries on her back are out of place for any traveller.

History


Dream

Aleph's dream is fragmented and distorted. She remembers being on a ship of sorts. There are quite a few people there. And a storm. Panic. And then... falling. Darkness overcomes here. Still, empty, darkness. She feels broken. But in the back of her mind, a pulse. A pattern. It's familiar to her, even if she can't remember what it means. It calls to the broken doll, from a place known as Sidian.

Traits

Motivation: To discover her past and reclaim her memories
Intimacies: Tau
Virtues: Compassion 3, Conviction 2, Temperance 1, Valor 3
Clarity: 0 of 10
Mutation(s): N/A
Quote: "Aww... now why did you have to do that? I suppose I need to terminate you now." ^^

Essence

  • Permanent: 3
  • Personal: 15/ 15
  • Peripheral: 39/ 39
  • Committed:

Willpower

  • Permanent: 6
  • Temporary: 6

Physical Combat

  • Join Battle:
  • Punch - Speed , Accuracy , Damage , Rate
  • Kick - Speed , Accuracy , Damage , Rate
  • Clinch - Speed , Accuracy , Damage , Rate , Piercing
  • Parry DV:
  • Dodge DV:
  • Soak: A/L/B
  • Health Levels:
  • Wounds: 0
  • Move: , Dash: , Jump:

Social Combat

  • Join Debate:
  • Presence Attack - Speed , Accuracy , Rate
  • Investigation Attack - Speed , Accuracy , Rate
  • Performance Attack - Speed , Accuracy , Rate
  • Parry MDV:
  • Dodge MDV:

Attributes

  • Physical: Strength ****, Dexterity ******, Stamina ***
  • Social: Charisma ****, Manipulation *, Appearance ***
  • Mental: Perception **, Intelligence ****, Wits **

Abilities

  • War: Archery , Athletics **, Awareness **, Dodge *****, Martial Arts *****, Melee , Resistance ***, Thrown , War
    • Specializations: Martial Arts (Gunnery) ***
  • Labor: Craft , Integrity **, Larceny , Linguistics *, Performance , Presence *, Ride , Sail ***, Socialize , Stealth , Survival *
  • Learning: Bureaucracy , Investigation , Lore *, Medicine , Occult

Backgrounds

  • Class 3
  • Artifacts 4
    • (Gun)
    • (Gun)
    • Atlas of the Unconquered General
  • Artifacts 3
    • Silken Armour
    • Discrete Essence Armour
    • Hearthstone Bracers
    • Aegis-Inset Amulet
    • Resplendent personal assistant
    • (1 unspent)
  • Artifacts 2
    • 3 Essence 2 charms
  • Ally 2 (Tau)

Charms

General slots

  • Perfected Lotus Matrix (1m)
  • Integrated Artifact Transmorgrifier (1m)
  • Aim-calibrating sensors (2m)
    • Protosynthetic Ammunition Replicator (1m)

Dedicated slots

  • Sustained augmentation of Dexterity (1m) (--; Indfinite; +1 Dexterity)
    • Multi-limb Frame (--) (1m; Indefinite; Simple; Gain two extra arms)
    • Dynamic Reaction Enhancement System (1m) (1m per +2; Instant; Reflexive; Boosts init by up to DEX*2)
      • Celerity Enabling Module (1m) (5m,1w; Instant/Scene; Extra/Reflex; +Ess actions or no penalties to DV)

Martial Arts

  • (Charm)
  • (Charm)
  • (Charm)

Combos

Equipment

Weapons

                     SPD ACC DAMAGE    DEF RATE Other

(Gun) (Gun)

Armor

                    B  L  HB HL Mob Fat Attune

Silken Armour (Armour)

Experience




Work notes

Backgrounds (0)
	Class 3
	Artifacts 4
	Artifacts 3
	Ally 2

General slots (4)
	Perfected Lotus Matrix [MA 2, ESS 2]
	*Celerity Enabling Module [DEX 4, ESS 3]
	Aim-calibrating sensors? (Per 2, Ess 2)
		Transmodal Rapid Targeting System? [DEX 5, Ess 3]

Dedicated slots (4)
	Integrated Artifact Transmorgrifier
	Sustained augmentation of Dexterity [DEX 2, ESS 2]
		Multi-limb Frame [DEX 3, ESS 2]
		Dynamic Reaction Enhancement System [DEX 2, ESS 2]

Other (3)
	3 Martial arts charms

Virtues (5; No higher than 3)
	Compassion	***
	Conviction	**
	Temperance	*
	Valor		***

Bonus points (15)
	Essence +1	10
	Spec(firearms)	3

Orichalcum (9)
	Str  ****
	Int  ****
	Cha  ****

Favored (6)
	Dex  *****
	Wits **
	Per  **
Other (4)
	Sta  ***
	Man  *
	App  ***
Abilities (23)

	War
Archery		
Athletics	**
Awareness	*
Dodge		*****
Martial Arts	*****
Melee
Resistance	***
Thrown
War

	Labor
Craft
Integrity	**
Larceny
Linguistics	*
Performance
Presence	*
Ride
Sail		*
Socialize
Stealth
Survival	*

	Learning
Bureaucracy
Investigation
Lore		*
Medicine
Occult
Artifact 4
	Guns (4+4)
	Silken armour (2)
	Other armour (2)
Artifact 3
	Charms; 3 Ess 2 (6)
	Unspent (3)
Essence 2+1
Willpower (Two highest) {3+3}
Personal Essence (Ess x3 + Willpower) {(3*3)+6} {15}
Peripheral Essence ((Ess x5) + (Will x3) + (Best Virtue x2) {(3*5) + (6*3) + (3*2)} {15+18+6} {39}
Unused charms

		Dedicated Harmonic Targeting? [Per 3, Ess 3]


Sustained augmentation of Charisma [CHA 2, ESS 2]
	Electroneural Control Spurs [CHA 3, ESS 2]
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