[b]Lion[/b] [color=cyan][b]Statistics:[/b] HP: 35, EN: 15, IS: 3, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Vulcan Gun- 3 damage, 20 rounds [+] Railgun- 14 damage, 15 rounds [+] Homing Missile [b](PG)[/b]- 18 damage, 15 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) Countershoot: Vulcan Gun, Railgun[/color] [color=gold][b]Purchasing Cost:[/b] 90 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Lion Trainer Type[/b] [color=cyan][b]Statistics:[/b] HP: 35, EN: 10, IS: 4, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Vulcan Gun- 3 damage, 20 rounds [+] Paint Gun- [b]Accuracy Break[/b], 15 rounds [+] Chaff Grenade- [b]PARALYZE[/b], [b]Mobility Break[/b], 3 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) Countershoot: Vulcan Gun 3) [b]Override:[/b] Switch main pilot to second character. May only be used in SAMW matches.[/color] [color=gold][b]Omake Cost:[/b] 5 (Lion (any variant))[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Guarlion[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 35, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Spider Net- [b]Mobility Break[/b], 2 rounds [+] Chaff Grenade- [b]Accuracy Break[/b], 2 rounds [+] Machine Cannon- 6 damage, 20 rounds [F] Assault Blade [b](M)[/b]- 14 damage [+] Burst Railgun- 30 damage, 10 rounds [F] Sonic Breaker- 45 damage, 3 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Machine Cannon, Burst Railgun[/color] [color=gold][b]Purchasing Cost:[/b] 240 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Guarlion Custom[/b] [color=cyan][b]Statistics:[/b] HP: 70, EN: 45, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Machine Cannon- 12 damage, 20 rounds [F] Divine Arm [b](M)[/b]- 20 damage x 2 [+] Burst Railgun [b](F)[/b]- 40 damage, 10 rounds [F] Sonic Breaker- 55 damage, 3 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Machine Cannon, Burst Railgun 4) Dodge Cost -5 5) [b]SP Canceller[/b] 6) [b]Seishin Canceller[/b][/color] [color=gold][b]Replacement Cost:[/b] 160 PCs (Guarlion)[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Barrelion[/b] [color=cyan][b]Statistics:[/b] HP: 70, EN: 30, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Missile Launcher [b](PGSF)[/b]- 6 damage/2 PCs [+] Twin Beam Cannon [b](B)[/b]- 20 damage x 2, 2 EN/shot [+] Big Head Railgun- 50 damage, 9 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Damage Received -10% 3) Countershoot: Twin Beam Cannon[/color] [color=gold][b]Purchasing Cost:[/b] 200 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE]