[b]Tristan's Burning Gundam[/b] [color=cyan][b]Statistics:[/b] HP: 75, EN: 70, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Vulcan- 2 damage, 20 rounds [+] Burning Vulcan- 6 damage # 2, 8 rounds [F] Melee [b](MF)[/b]- 10 damage/2 PCs [F] Beam Glaive [b](BM)[/b]- 35 damage [F] Power Charge- 50 damage, [b]Armor Pierce[/b], 3 EN/attack [F] Bakunetsu-Ken- 60 damage, [b]Weapon Lock[/b], 4 EN/attack [F] Burning Finger- 80 damage, 5 EN/attack [F] Hyper Charge- 100 damage, [b]Armor Pierce[/b], 7 EN/attack [+] Fin Funnel [b](BSX)[/b]- 16 damage/EN. Requires [b]NT/EH[/b] to execute.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Countercut: Beam Glaive, Hyper Charge 3) Countershoot: Vulcan, Burning Vulcan, Fin Funnel 4) Dodge Cost -3 5) [b]Damage Received -10%[/b] 6) [b]Counter Zone[/b]: Pay 5 EN. For the next turn, all enemy [F] weapons target you instead.[/color] [color=gold][b]Replacement Cost:[/b] 200 PCs (God Gundam)[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Fritz's ZZ Gundam[/b] [color=cyan][b]Statistics:[/b] HP: 60, EN: 40, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Head Vulcan- 2 damage, 20 rounds [+] Mega Grenade [b](PV)[/b]- 5 damage/PC [+] Chemical Cracker [b](PV)[/b]- 3 damage/PC, [b]VIRUS[/b] [F] Beam Knife [b](BM)[/b]- 25 damage [+] Clay Bazooka [b](P)[/b]- 25 damage, 6 rounds [+] Overhand Cannon [b](BAS)[/b]- 30 damage x 2, 2 EN/shot [+] Shot Burst [b](BS)[/b]- 90 damage, 7 EN/attack [+] Triangle Snipe [b](P)[/b]- 15 damage, [b]Mobility Break[/b], [b]Attack Break[/b]. Uses one Clay Bazooka round [+] Twin Buster Rifle [b](BAS)[/b]- 50 damage x 2, 4 EN/attack [+] Hi-Mega Cannon [b](BS)[/b]- 120 damage, 10 EN/shot [b]MAP Attacks:[/b] [+] Giga Bomber [b](PT:3)[/b]- 40 damage, 4 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Shield 3) Countercut: Beam Knife 4) Countershoot: Head Vulcan, Overhand Cannon, Twin Buster Rifle, Hi-Mega Cannon 5) Dodge Cost -5 6) [b]Biosensor (System)[/b] 7) [b]Repair[/b] 8) [b]Repair All:[/b] Up to three allied units (including yourself) may be affected by your [b]Repair[/b] ability. 3 uses. 9) [b]Smoke Dispenser[/b] 10) Chemical Cracker: [b]VIRUS[/b] status effect lasts 3 turns.[/color] [color=gold][b]Replacement Cost:[/b] 200 PCs (ZZ Gundam)[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Aeon's Nu Gundam[/b] [color=cyan][b]Statistics:[/b] HP: 55, EN: 40, IS: 2, Move: G, Size: M, Class: High-Tier[/color] [color=pink][b]Weapons:[/b] [+] Head Vulcan- 2 damage # 2, 20 rounds [F] Nu Gundam Saber [b](BM)[/b]- 13 damage x 2 [+] Beam Cannon [b](B)[/b]- 20 damage, 6 rounds [+] Active Cannon [b](BSF)[/b]- 20 damage/2 EN [+] Mega Fire [b](B)[/b]- 40 damage, [b]Weapon Lock[/b], 3 EN/attack [H] System Hack- [b]Mobility Break[/b] & [b]Armor Break[/b] & [b]Attack Break[/b], 5 EN/attack [+] Nu Gundam Bazooka [b](P)[/b]- 40 damage, 6 rounds [+] Buster Rifle [b](B)[/b]- 45 damage, 3 EN/shot [+] Fin Funnel [b](BSX)[/b]- 16 damage/EN. Requires [b]NT/EH[/b] to execute. [+] Omega Blast [b](B)[/b]- 120 damage, [b]Weapon Lock[/b], 10 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Shield: Beam Cannon 3) Countercut: Nu Gundam Saber 4) Countershoot: Head Vulcan, Beam Cannon, Active Cannon, Buster Rifle, Fin Funnel 5) Dodge Cost -5 6) [b]I-Field (Barrier)[/b] 7) [b]Barrier Field (S Barrier)[/b]: Negate a single [b]MAP[/b]-Type attack for 2 EN. 8) [b]Psycoframe (System)[/b] 9) [b]Active Cloak (5)[/b] 10) [b]Hyper Jammer[/b] 11) [b]Analyze[/b][/color] [color=gold][b]Replacement Cost:[/b] 200 PCs (Nu Gundam)[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Bazuli's Gundam Heavyarms Custom[/b] [color=Cyan][b]Statistics:[/b] HP: 80, EN: 45, IS: 2, Move: G/W, Size: M, Class: High-Tier[/color] [color=Pink][b]Weapons:[/b] [+] Head Vulcan- 2 damage, 20 rounds [+] Machine Cannon- 18 damage, 20 rounds [F] Heat Naginata [b](M)[/b]- 20 damage, [b]Armor Pierce[/b] [+] Nu Gundam Rifle [b](BS)[/b]- 9 damage # 3, 12 rounds [F] Senko-Ken- 30 damage, [b]Weapon Lock[/b], 3 EN/attack [+] Internal Missile [b](PGSF)[/b]- 18 damage, 12 rounds [+] Chest Gatling Guns- 20 damage # 2, 16 rounds [F] Ankouku-Ken- 30 damage, [b]Seishin Lock[/b], 4 EN/attack [+] Double Gatling Gun [b](SV)[/b]- 24 damage/PC [+] Shot Burst [b](S)[/b]- 90 damage, 5 EN/attack [+] Giga Flame- 70 damage, [b]Weapon Lock[/b], 5 EN/attack [+] VSBR [b](BSV)[/b]- 10 damage/EN [+] Explosion [b](S)[/b]- 150 damage- 8 EN/attack [+] Omega Blast- 150 damage, [b]Weapon Lock[/b], 10 EN/attack [b]MAP Attacks:[/b] [+] Atomic Bazooka [b](T:8)[/b]- 300 damage, 3 rounds. [b]Rounds Locked[/b] [+] Giga Bomber [b](PT:3)[/b]- 40 damage, 4 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or Higher 2) Countercut: Heat Naginata 3) Countershoot: Head Vulcan, Machine Cannon, Nu Gundam Rifle, Chest Gatling Guns, Double Gatling Gun, VSBR 4) Dodge Cost -5 5) [b]Damage Received -25%[/b] 6) Upon deployment choose either Atomic Bazooka or VSBR and disable the other for remainder of battle. 7) Atomic Bazooka: Dodge Cost +5. Rounds can only be reloaded by docking within a mothership.[/color] [color=gold][b]Replacement Cost[/b]: 200 PCs (Gundam Heavyarms Custom)[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE]