[b]LED Mirage[/b] [color=Cyan][b]Statistics:[/b] HP: 100, EN: 60, IS: 2, Move: G, Size: M, Class: Hi-Tier[/color] [color=Pink][b]Weapons:[/b] [+] Anti-Personnel Lasers [b](B)[/b]- 2 damage # 4, 1 EN/shot [+] Grenade Launcher [b](PSV)[/b]- 5 damage/PC [H] S-Mine [b](PSF)[/b]- 12 damage/2 PCs [+] Missile Launcher [b](PSX)[/b]- 12 damage, 20 rounds [F] Speid [b](M)[/b]- 20 damage x 2 [H] Bal Valah [b](P)[/b]- 20 damage [F] Spaad [b](BM)[/b]- 20 damages [+] Laser Launcher [b](B)[/b]- 10 damage, 20 rounds [+] Laser Cannon [b](B)[/b]- 20 damage x 2, 10 rounds [F] Nail- 30 damage, [b]PARALYZE[/b], 2 PCs/attack [+] Blaster- 65 damage, 3 EN/shot [F] Kenjutsu [b](MF)[/b]- 20 damage/EN [F] Kensai Kenjutsu [b](MX)[/b]- 20 damage/2 EN [F] Laser Cutter [b](V)[/b]- 10 damage/EN [+] Biralkema [b](BSV)[/b]- 10 damage, 20 rounds [F] Autolance- 100 damage, 7 EN/attack [+] Buster Faust [b](BS)[/b]- 150 damage, 10 EN/shot [b]MAP Attacks:[/b] [+] Flame Launcher [b](I:3)[/b]- 80 damage, 4 rounds [H] Air Buster [b](I:10)[/b]- 50 damage, 20 EN/attack [+] Buster Launcher [b](BVI:4)[/b]- 10 damage/EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Veil: Missile Launcher, Laser Launcher, Laser Cannon, Blaster, Nail 3) Countercut 4) Countershoot: Anti-Personnel Lasers, Laser Launcher, Laser Cannon, Biralkema 5) [b]Active Veil (Armour):[/b] [b]Damage Received -75%[/b] 6) [b]EN Regen 10%[/b] 7) [b]Fatima (Sidekick)[/b] Can only be used if you own Fatima (the item). 8) [b]Teleport (5)[/b]: [i]Same effects as Vector Trap[/i] 9) [b]Smoke Discharger[/b]: Next turn, Dodge Cost -3. Usage is based on the Shield formula. 10) [b]Chaff Dispenser:[/b] Negate all [b](G)[/b] type weapons in a single attack. 2 rounds. 11) [b]Optional Pack:[/b] At the start of battle, choose Boomerang, Double Veil, or Buster Launcher. If Boomerang is chosen, disable Buster Launcher and gain Dodge Cost -7 and Move: F/G instead. If Double Veil is chosen, disable Buster Launcher and gain Shield Uses x2.5 instead of the amount given by Veil. If Buster Launcher is chosen, enable Buster Launcher. 12) Flame Launcher: If this attack deals damage to a target, it also inflicts a double-strength [b]VIRUS[/b] status which cannot be negated by Repair, but only lasts 5 rounds. 13) Buster Launcher: You may pay 3 EN to increase the range by 1 for this attack phase only. You may pay this any number of times per attack phase.[/color] [color=Gold][b]Purchasing Cost:[/b] 1250 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: | | | | | -50% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Junchoon[/b] [color=Cyan][b]Statistics:[/b] HP: 70, EN: 30, IS: 2, Move: F/G, Size: M[/color] [color=Pink][b]Weapons:[/b] [+] Motor Cannon- 5 damage, 20 rounds [F] Spaad [b](BM)[/b]- 20 damage [F] Arm Spear [b](M)[/b]- 25 damage [H] Sonic Blade [b](S)[/b]- 50 damage, 4 EN/attack [F] Kenjutsu [b](MF)[/b]- 20 damage/EN [+] Peidol Spire [b](BS)[/b]- 200 damage, 15 EN/attack [b]MAP Attacks:[/b] [+] Peidol Spire [b](BI:5)[/b]- 150 damage, 20 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Veil: Peidol Spire 3) Countercut 4) Countershoot: Motor Cannon 5) [b]Fatima (Sidekick)[/b] Can only be used if you own Fatima (the item). 6) [b]Flight Boosters:[/b] Dodge Cost -5 7) [b]Teleport (5)[/b]: [i]Same effects as Vector Trap[/i][/color] [color=Gold][b]Purchasing Cost:[/b] 600 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE]