[b]Astray Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 40, EN: 20, IS: 3, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Shield Spear- 15 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Shooting Coat (5):[/b] [i]Same effect as [b]Stealth (5)[/b][/i] 8) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 10) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 11) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Purchasing Cost:[/b] 250 PCs[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Aile Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 25, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) Dodge Cost -5 8) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 10) [b]Pack Jettison (Astray Out Frame)[/b] 11) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 12) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Aile Striker and install it onto Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Sword Out Frame (Striker)[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 30, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [H] Midas Messer [b](BP)[/b]- 10 damage x 2 [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [H] Panzer Eisen [b](P)[/b]- 14 damage, [b]PARALYZE[/b], 1 EN/attack [F] Schwert Gewehr [b](B)[/b]- 40 damage, 2 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Panzer Eisen 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 6) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 7) [b]Pack Jettison (Astray Out Frame)[/b] 8) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not applicable. To acquire this unit, purchase the Sword Striker and install it on Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Launcher Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [+] 120mm Anti-Ship Vulcan [b](V)[/b]- 12 damage, 15 rounds [F] Beam Saber [b](BM)[/b]- 12 damage [+] 350mm Gun Launcher [b](S)[/b]- 18 damage # 2, 10 rounds [+] Agni [b](BS)[/b]- 60 damage, 3 EN/shot [b]MAP Attacks:[/b] [+] Agni [b](BI:3)[/b]- 45 damage, 5 EN/shot[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 3) Countercut 4) Countershoot: 120mm Anti-Ship Vulcan, 350mm Gun Launcher, Agni 5) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 6) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 7) [b]Pack Jettison (Astray Out Frame)[/b][/color] [color=gold][b]Acquisition Method:[/b] Not applicable. To acquire this unit, purchase the Launcher Striker and install it on Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Lightning Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [+] Electromagnetic Cannon- 40 damage, 2 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 3) Countercut 4) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 5) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 6) [b]Resupply[/b] 7) [b]Pack Jettison (Astray Out Frame)[/b][/color] [color=gold][b]Acquisition Method:[/b] Not applicable. To acquire this unit, purchase the Lightning Striker Pack and install it on Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]RAID Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 30, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Shield Spear- 15 damage, 1 EN/attack [+] Trichterblute [b](BPSX)[/b]- 14 damage/EN. Requires [b]NT/EH[/b][/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle, Trichterblute 6) Dodge Cost -3 7) [b]I-Field (Barrier)[/b] 8) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 9) [b]Pack Jettison (Astray Out Frame)[/b] 10) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 11) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 12) At deployment, choose either Beam Rifle or Gun Camera, disable the other.[/color] [color=gold][b]Frame Cost:[/b] 3 (Strike Gundam or Astray Out Frame) and install RAID Striker Pack on Astray Out Frame. [/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Astray Out Frame G-Flight[/b] [color=cyan][b]Statistics:[/b] HP: 55, EN: 25, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher. 2) Anti-Beam Shield: Flight Mode, MS Mode Only 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] MS Mode Only 4) Countercut: Beam Saber 5) Countershoot: Beam Rifle 6) [b]Damage Received -20%[/b] 7) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 8) [b]Flight Mode:[/b] Dodge Cost -5. Move F Only. Disable Beam Nunchaku and Beam Saber. This mode is considered a [b]Waverider Mode[/b]. 9) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 10) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 11) [b]Pack Jettison (Astray Out Frame)[/b] 12) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 13) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not applicable. To acquire this unit, purchase the G-Flight Pack and install it on Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Marine Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 30, IS: 2, Move: G/W, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Machete [b](M)[/b]- 15 damage [+] Phonon Maser Rifle- 12 damage, 10 rounds [+] Leviathan [b](PG)[/b]- 60 damage, 2 rounds [+] Supercavitating Torpedo Launcher [b](PSX)[/b]- 25 damage, 10 rounds [+] AP Lancer Darts [b](SX)[/b]- 45 damage, 3 rounds, [b]Armor Pierce[/b][/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Machete, Phonon Maser Rifle, AP Lancer Darts 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Phonon Maser Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Pack Jettison (Astray Out Frame)[/b] 8) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 9) Dodge Cost is 5 in water terrain 10) [b]Neptune:[/b] 4 rounds. Same effect as [b]Space Mines[/b] but can only be used in Water terrains. 11) Phonon Maser Rifle: Target's Dodge Cost +5 in a water environment. 12) AP Lancer Darts: Target's Dodge Cost +5[/color] [color=Gold][b]Frame Cost:[/b] 5 (Strike Gundam (any variant) or Astray Out Frame (any variant)) and install Marine Striker on Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Force Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 25, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Vajra [b](BM)[/b]- 14 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) Dodge Cost -5 8) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 10) [b]Pack Jettison (Astray Out Frame)[/b] 11) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 12) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Force Silhouette and install it onto Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Sword Out Frame (Silhouette)[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [H] Flash-Edge [b](BP)[/b]- 12 damage x 2 [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Shield Spear- 15 damage, 1 EN/attack [F] Excalibur [b](B)[/b]- 50 damage, 2 EN/attack [F] Twin-Excalibur [b](B)[/b]- 50 damage x 2, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 8) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 9) [b]Pack Jettison (Astray Out Frame)[/b] 10) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 11) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Sword Silhouette and install it onto Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Blast Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 25, IS: 2, Move: H/G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Firefly [b](PGSF)[/b]- 8 damage/2 PC [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Shield Spear- 15 damage, 1 EN/attack [+] Deluge- 20 damage x 2, 8 rounds [F] Defiant [b](BM)[/b]- 18 damage [+] Kerberos [b](BS)[/b]- 50 damage x 2, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 8) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 9) [b]Pack Jettison (Astray Out Frame)[/b] 10) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 11) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Blast Silhouette and install it onto Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Blaze Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 30, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [+] Firebee [b](PGSF)[/b]- 7 damage/2 PCs [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) Dodge Cost -3 8) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 10) [b]Pack Jettison (Astray Out Frame)[/b] 11) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 12) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Blaze Wizard and install it onto Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gunner Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack [+] Orthros [b](BS)[/b]- 50 damage, 3 EN/attack [b]MAP Attacks:[/b] [+] Orthos [b](BI:3)[/b]- 45 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle, Orthos 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 8) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 9) [b]Pack Jettison (Astray Out Frame)[/b] 10) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 11) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Gunner Wizard and install it onto Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Slash Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 25, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [+] Hydra [b](BSV)[/b]- 8 damage # 2/EN [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle, Hydra 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 8) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 9) [b]Pack Jettison (Astray Out Frame)[/b] 10) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 11) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Slash Wizard and install it onto Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Jet Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 25, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [+] Unguided Rockets [b](PSV)[/b]- 5 damage/PC [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [+] Wurger [b](PGSF)[/b]- 10 damage, 12 rounds [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack [+] Drache [b](PG)[/b]- 20 damage x 2, 4 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) Dodge Cost -5 8) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 10) [b]Pack Jettison (Astray Out Frame)[/b] 11) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 12) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted. 13) Jet Out Frame cannot be used in space.[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Jet Striker and install it onto Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Dopplehorn Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 25, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack [+] Dual Recoiless Cannon- 25 damage x 2, 8 rounds[[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 8) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 9) [b]Pack Jettison (Astray Out Frame)[/b] 10) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 11) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted.[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Dopplehorn Striker and install it onto Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Shinobi Out Frame[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 25, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [H] Armor Schneider [Throw]- 8 damage, 2 rounds, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Akujiki [b](X)[/b]- 16 damage/2 PCs[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Stealth (5)[/b] 8) [b]Jammer[/b] 9) [b]Pack Jetison (Astray Out Frame)[/b] 10) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 11) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 12) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 13) Armor Schneider [Throw]: If this attack's rounds are 0, disable Armor Schneider.[/color] [color=gold][b]Acquisition Method:[/b] Install Shinobi Striker on Astray Out Frame.[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Astray Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 45, EN: 30, IS: 3, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Shield Spear- 15 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) [b]Shooting Coat (5):[/b] [i]Same effect as [b]Stealth (5)[/b][/i] 9) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 10) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 11) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 12) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Evolution Cost:[/b] 5 (Gundam Astray Out Frame)[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Aile Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 35, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) Dodge Cost -5 9) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 10) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 11) [b]Pack Jettison (Astray Out Frame D)[/b] 12) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 13) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Aile Striker and install it onto Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Sword Out Frame D (Striker)[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 40, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [H] Midas Messer [b](BP)[/b]- 10 damage x 2 [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [H] Panzer Eisen [b](P)[/b]- 14 damage, [b]PARALYZE[/b], 1 EN/attack [F] Schwert Gewehr [b](B)[/b]- 40 damage, 2 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Panzer Eisen 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 6) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 7) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 8) [b]Pack Jettison (Astray Out Frame D)[/b] 9) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not applicable. To acquire this unit, purchase the Sword Striker and install it on Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Launcher Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 45, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [+] 120mm Anti-Ship Vulcan [b](V)[/b]- 12 damage, 15 rounds [F] Beam Saber [b](BM)[/b]- 12 damage [+] 350mm Gun Launcher [b](S)[/b]- 18 damage # 2, 10 rounds [+] Agni [b](BS)[/b]- 60 damage, 3 EN/shot [b]MAP Attacks:[/b] [+] Agni [b](BI:3)[/b]- 45 damage, 5 EN/shot[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 3) Countercut 4) Countershoot: 120mm Anti-Ship Vulcan, 350mm Gun Launcher, Agni 5) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 6) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 7) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 8) [b]Pack Jettison (Astray Out Frame D)[/b][/color] [color=gold][b]Acquisition Method:[/b] Not applicable. To acquire this unit, purchase the Launcher Striker and install it on Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Lightning Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 45, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Igelstellung- 3 damage, 20 rounds [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [+] Electromagnetic Cannon- 40 damage, 2 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 3) Countercut 4) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 5) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 6) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 7) [b]Resupply[/b] 8) [b]Pack Jettison (Astray Out Frame D)[/b][/color] [color=gold][b]Acquisition Method:[/b] Not applicable. To acquire this unit, purchase the Lightning Striker Pack and install it on Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Astray Out Frame D G-Flight[/b] [color=cyan][b]Statistics:[/b] HP: 60, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher. 2) Anti-Beam Shield: Flight Mode, MS Mode Only 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] MS Mode Only 4) Countercut: Beam Saber 5) Countershoot: Beam Rifle 6) [b]Damage Received -20%[/b] 7) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 8) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 9) [b]Flight Mode:[/b] Dodge Cost -5. Move F Only. Disable Beam Nunchaku and Beam Saber. This mode is considered a [b]Waverider Mode[/b]. 10) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 11) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 12) [b]Pack Jettison (Astray Out Frame D)[/b] 13) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 14) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not applicable. To acquire this unit, purchase the G-Flight Pack and install it on Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Force Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 35, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Vajra [b](BM)[/b]- 14 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) Dodge Cost -5 9) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 10) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 11) [b]Pack Jettison (Astray Out Frame D)[/b] 12) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 13) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Force Silhouette and install it onto Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Sword Out Frame D (Silhouette)[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 45, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [H] Flash-Edge [b](BP)[/b]- 12 damage x 2 [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Shield Spear- 15 damage, 1 EN/attack [F] Excalibur [b](B)[/b]- 50 damage, 2 EN/attack [F] Twin-Excalibur [b](B)[/b]- 50 damage x 2, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Ensigns or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 10) [b]Pack Jettison (Astray Out Frame D)[/b] 11) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 12) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Sword Silhouette and install it onto Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Blast Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 35, IS: 2, Move: H/G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Firefly [b](PGSF)[/b]- 8 damage/2 PC [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Shield Spear- 15 damage, 1 EN/attack [+] Deluge- 20 damage x 2, 8 rounds [F] Defiant [b](BM)[/b]- 18 damage [+] Kerberos [b](BS)[/b]- 50 damage x 2, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 10) [b]Pack Jettison (Astray Out Frame D)[/b] 11) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 12) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Blast Silhouette and install it onto Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Blaze Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 55, EN: 40, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [+] Firebee [b](PGSF)[/b]- 7 damage/2 PCs [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) Dodge Cost -3 9) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 10) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 11) [b]Pack Jettison (Astray Out Frame D)[/b] 12) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 13) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Blaze Wizard and install it onto Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Gunner Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 45, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack [+] Orthros [b](BS)[/b]- 50 damage, 3 EN/attack [b]MAP Attacks:[/b] [+] Orthos [b](BI:3)[/b]- 45 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle, Orthos 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 10) [b]Pack Jettison (Astray Out Frame D)[/b] 11) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 12) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Gunner Wizard and install it onto Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Slash Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 55, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [+] Hydra [b](BSV)[/b]- 8 damage # 2/EN [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle, Hydra 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 10) [b]Pack Jettison (Astray Out Frame D)[/b] 11) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 12) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Slash Wizard and install it onto Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Jet Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 35, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [+] Unguided Rockets [b](PSV)[/b]- 5 damage/PC [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [+] Wurger [b](PGSF)[/b]- 10 damage, 12 rounds [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack [+] Drache [b](PG)[/b]- 20 damage x 2, 4 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) Dodge Cost -5 9) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 10) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 11) [b]Pack Jettison (Astray Out Frame D)[/b] 12) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 13) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted. 14) Jet Out Frame D cannot be used in space.[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Slash Wizard and install it onto Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Dopplehorn Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 55, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage x 2 [F] Shield Spear- 15 damage, 1 EN/attack [+] Dual Recoiless Cannon- 25 damage x 2, 8 rounds[[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher 2) Anti-Beam Shield: Shield Spear 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i]\ 10) [b]Pack Jettison (Astray Out Frame D)[/b] 11) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 12) Beam Sign Shield can only be used if Anti-Beam Shield is destroyed, disabled or depleted.[/color] [color=gold][b]Acquisition Method:[/b] Not Applicable. To acquire this unit, purchase the Dopplehorn Striker and install it onto Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Marine Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 40, IS: 2, Move: G/W, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Machete [b](M)[/b]- 15 damage [+] Phonon Maser Rifle- 12 damage, 10 rounds [+] Leviathan [b](PG)[/b]- 60 damage, 2 rounds [+] Supercavitating Torpedo Launcher [b](PSX)[/b]- 25 damage, 10 rounds [+] AP Lancer Darts [b](SX)[/b]- 45 damage, 3 rounds, [b]Armor Pierce[/b][/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Machete, Phonon Maser Rifle, AP Lancer Darts 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Phonon Maser Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) [b]Pack Jettison (Astray Out Frame D)[/b] 9) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 10) Dodge Cost is 5 in water terrain 11) [b]Neptune:[/b] 4 rounds. Same effect as [b]Space Mines[/b] but can only be used in Water terrains. 12) Phonon Maser Rifle: Target's Dodge Cost +5 in a water environment. 13) AP Lancer Darts: Target's Dodge Cost +5[/color] [color=Gold][b]Frame Cost:[/b] 5 (Strike Gundam (any variant) or Astray Out Frame D (any variant)) and install Marine Striker on Astray Out Frame D.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE] [b]Shinobi Astray Out Frame D[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 35, IS: 2, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [H] Wire Launcher [b](P)[/b]- [b]PARALYZE[/b] [F] Armor Schneider [b](M)[/b]- 6 damage x 2, [b]Armor Pierce[/b] [H] Armor Schneider [Throw]- 8 damage, 2 rounds, [b]Armor Pierce[/b] [+] Beam Rifle [b](B)[/b]- 10 damage, 12 rounds [F] Beam Nunchaku [b](BMF)[/b]- 10 damage/EN [F] Beam Saber [b](BM)[/b]- 12 damage [F] Akujiki [b](X)[/b]- 16 damage/2 PCs[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher 3) Beam Sign Shield: [i]Same effect as Beam Shield, but uses x 0.5.[/i] 4) Countercut 5) Countershoot: Beam Rifle 6) [b]8 (Sidekick):[/b] Can only be used if you own 8 (the item). 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) [b]Stealth (5)[/b] 9) [b]Jammer[/b] 10) [b]Pack Jetison (Astray Out Frame D)[/b] 11) [b]Gun Camera:[/b] Forfeit your attack phase. For a single turn, Target's Dodge Cost +10 for all attacks your allies deal on target for the FIRST attack only. 2 EN/use. This ability can only be stacked with seishins 12) Beam Sign Flag: [i]Same effect as Beam Flag.[/i] 13) At deployment, choose either Beam Rifle or Gun Camera, disable the other. 14) Armor Schneider [Throw]: If this attack's rounds are 0, disable Armor Schneider.[/color] [color=gold][b]Acquisition Method:[/b] Install Shinobi Striker on Astray Out Frame D..[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [color=LightBlue][b][u]Upgrades[/u][/b][/color] [CODE]HP: - - - - - +0% HP EN: - - - - - +0% EN Armour: - - - - - -0% DR Agility: - - - - - -0 DC Weapons: - - - - - +0% Damage Special: N/A [/CODE]