Daiku Maryu Anti-Air Guns - Bite - Neck bites an enemy. Only usable when Gaiking is formed. Zaul Geyser - Powerful eyebeams. Lost when Gaiking forms. Killer Bite - Bite with the dragon mouth. Lost when Gaiking forms. Can be used again as a combo with Stinger. Zormanium Piercing Shells - Cannons Piercing Missiles - Missiles, 2 launchers Dragon Cutter - Large blades Zekkyou Coaster Attack - Spinning buzzsaw attack while in Volution Protect Death Fire - Super flamethrower, using Stinger as Daikyu's head. Illusion Protect - Invisibility Blind Flasher - Smoke missiles Volution Protect - Same as original Move: F/G/W [b]Daiku Maryu (Legend of Daiku Maryu ver.)[/b] [color=cyan][b]Statistics:[/b] HP: 15000, EN: 350, Agi: 700 IS: 2, Move: F/G/W, Size: LL, Rank: 11[/color] [color=pink][b]Weapons:[/b] [+] Zormanium Piercing Shells- 1000 damage, 20 rounds [+40%] [+] Missile [b](PGSF:4)[/b]- 900 damage, 40 rounds [+25%] [+] Dragon Cutter [b](PSX:2)[/b]- 1500 damage, 16 rounds [+20%] [+] Anti-Air Guns [b](S)[/b]- 1600 damage, 20 rounds [+20%] [F] Bite- 2400 damage, 10 EN/attack [+10%] [F] Killer Bite- 3800 damage, 15 EN/attack [+20%] [+] Zaul Geyser [b](S)[/b]- 4500 damage, 20 EN/attack [+20%] [H] Death Fire [b](SV:5)[/b]- 1400 damage/10 EN, [b]Req: An allied Superior Stinger[/b] [+20%] [b]MAP Attacks:[/b] [F] Zekkyou Coaster Attack [b](I:8)[/b]- 3600 damage, 50 EN, [b]Req: Vollution Mode[/b] [+0%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Mothership, Battleship 2) Countershoot: Anti-Air Guns 3) [b]Zormanium Alloy:[/b] Damage Received -30% 4) [b]Vollution Mode (Transform):[/b] Damage Received -40% instead and gain [b]Barrier L (Barrier)[/b]. Zaul Geyser, Killer Bite, and Death Fire are disabled. Enable Zekkyou Coaster Attack. 5) [b]Blind Flasher:[/b] [i]Same effects as [b]Smoke Discharger[/b].[/i] 6) Killer Bite: This attack is disabled if an allied Gaiking (any version) is in the battle. This attack is enabled if an allied Superior Stinger is in the battle. 7) Zaul Geyser: This attack is disabled if an allied Gaiking (any version) is in the battle. This attack is enabled if an allied Superior Stinger is in the battle.[/color] [color=gold][b]Purchasing Cost:[/b] 1500 Credits[/color] [color=teal][b]Pilot Slots:[/b] 5[/color] Gaiking Zector Hook - Cables for tangling monsters or grabbing the Puncher Grinds Melee - Standard beat downs Despair Sight - Eye Lasers Counter Cross - Swords made of the knee guards. Can be thrown like a boomerang. Gaiking Lance - Lance Gaiking Axe - Axe Counter Lance - Counter Cross + Lance + Flame Zaul Geyser - Powerful eyebeams from the dragon eyes Bolt Paralyzer - Lightning from the horns Killer Bite - Bite with the dragon mouth Puncher Grind - Rocket Punch Hydro Blazer - Super powerful flamethrower Tenhou Izen Shin Jikiten Shinryu Hydro Blazer - Old Gaiking's Hydro Blazer Miracle Drill - Drills transfer from Daichi Maryu Miracle Drill Shoot - Launch Shield - Shield Move: F/G Face Open - Power, defence, and speed increase. Puts extreme strain on Gaiking and the pilot. Combine (Sky Gaiking) Combine (Superior Sky Gaiking) Combine (Buster Gaiking) Combine (Diver Gaiking) Combine (Sky Buster Gaiking) Combine (Triple Gaiking) Combine (Gaiking The Great) [b]Gaiking (Legend of Daiku Maryu ver.)[/b] [color=cyan][b]Statistics:[/b] HP: 7600, EN: 200, Agi: 340 IS: 2, Move: F/G, Size: L, Rank: 10[/color] [color=pink][b]Weapons:[/b] [+] Zector Hook [b](P)[/b]- [b]Stun[/b], 3 EN/attack [+10%] [+] Despair Sight [b](S)[/b]- 1000 damage, 8 EN/attack [+30%] [F] Melee [b](MF:5)[/b]- 700 damage/3 EN [+0%] [F] Counter Cross [Melee] [b](M)[/b]- 1500 damage [+0%] [H] Counter Cross [b](P)[/b]- 1200 damage x 2, 10 EN/attack [+10%] [F] Gaiking Lance [b](M)[/b]- 1800 damage [+0%] [F] Gaiking Axe [b](MS)[/b]- 2000 damage [+0%] [F] Bolt Paralyzer [b](M)[/b]- 2000 damage, [b]Paralyze[/b], 10 EN/attack [+20%] [H] Puncher Grind [b](P)[/b]- 2600 damage [+0%] [F] Counter Lance- 2600 damage, 10 EN/attack [+10%] [F] Killer Bite- 3800 damage, 15 EN/attack [+20%] [+] Zaul Geyser [b](S)[/b]- 4500 damage, 20 EN/attack [+20%] [H] Hydro Blazer [b](SV:10)[/b]- 1000 damage/8 EN [+20%] [F] Miracle Drill [b](V:10)[/b]- 1400 damage/10 EN [+20%] [H] Miracle Drill Shoot- 5000 damage, 2 rounds [+20%] [H] Shinryu Hydro Blazer- 5400 Damage, [b]Barrier Pierce[/b], 30 EN/attack [+30%] [b]Combo Attacks:[/b] [H] Death Fire- 8000 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 2) Shield 3) Countercut: Counter Cross [Melee], Gaiking Axe 4) Countershoot: Despair Sight, Zaul Geyser 5) [b]Zormanium Alloy:[/b] Damage Received -30% 6) [b]Face Open[/b] 7) [b]Combine (Sky Gaiking)[/b]: Gaiking (Legend of Daiku Maryu ver.) (Lead Unit), Stinger or Superior Stinger 8) [b]Combine (Buster Gaiking):[/b] Gaiking (Legend of Daiku Maryu ver.) (Lead Unit), Serpent 9) [b]Combine (Diver Gaiking):[/b] Gaiking (Legend of Daiku Maryu ver.) (Lead Unit), Krab Bunker 10) [b]Combine (Sky Buster Gaiking):[/b] Gaiking (Legend of Daiku Maryu ver.) (Lead Unit), Serpent, Stinger or Superior Stinger 11) [b]Combine (Triple Gaiking):[/b] Gaiking (Legend of Daiku Maryu ver.) (Lead Unit), Serpent, Krab Bunker, Stinger or Superior Stinger 12) [b]Combine (Gaiking The Great):[/b] Gaiking (Legend of Daiku Maryu ver.) (Lead Unit), Vulking, Raiking 13) Miracle Drill: Disabled if rounds of Miracle Drill Shoot are 0. 14) Miracle Drill Shoot: Rounds start at 0, and can only be resupplied using Launch Miracle Drill on Daichi Maryu. If rounds are 2, disable Melee, Counter Cross, Counter Cross [Melee], Gaiking Lance, Gaiking Axe, Puncher Grind, Counter Lance, and Shinryu Hydro Blazer. If rounds are 1, dissable all previous attacks except Puncher Grind. If rounds are 0, enable all disabled attacks. 15) Death Fire: Requires an allied Killer Jaguar to execute.[/color] [color=gold][b]Purchasing Cost:[/b] 650 Credits[/color] Sky Gaiking Stinger's Lasers and Missiles Lower Agi [b]Sky Gaiking[/b] [color=cyan][b]Statistics:[/b] HP: 7800, EN: 230, Agi: 310 IS: 2, Move: F/G, Size: L, Rank: 12[/color] [color=pink][b]Weapons:[/b] [+] Laser [b](B)[/b]- 600 damage, 20 rounds [+40%] [+] Missile [b](PGSX:2)[/b]- 800 damage, 16 rounds [+25%] [+] Zector Hook [b](P)[/b]- [b]Stun[/b], 3 EN/attack [+10%] [+] Despair Sight [b](S)[/b]- 1000 damage, 8 EN/attack [+30%] [F] Melee [b](MF:5)[/b]- 700 damage/3 EN [+0%] [F] Counter Cross [Melee] [b](M)[/b]- 1500 damage [+0%] [H] Counter Cross [b](P)[/b]- 1200 damage x 2, 10 EN/attack [+10%] [F] Gaiking Lance [b](M)[/b]- 1800 damage [+0%] [F] Gaiking Axe [b](MS)[/b]- 2000 damage [+0%] [F] Bolt Paralyzer [b](M)[/b]- 2000 damage, [b]Paralyze[/b], 10 EN/attack [+20%] [H] Puncher Grind [b](P)[/b]- 2600 damage [+0%] [F] Counter Lance- 2600 damage, 10 EN/attack [+10%] [F] Killer Bite [b](M)[/b]- 3800 damage, 15 EN/attack [+20%] [+] Zaul Geyser [b](S)[/b]- 4500 damage, 20 EN/attack [+20%] [H] Hydro Blazer [b](SV:10)[/b]- 1000 damage/8 EN [+20%] [H] Superior Sky Boost On [b](S)[/b]- 4800 damage, 30 EN/attack [+20%] [H] Shinryu Hydro Blazer- 5400 Damage, [b]Barrier Pierce[/b], 30 EN/attack [+30%] [b]Combo Attacks:[/b] [H] Death Fire- 8000 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 2) Shield 3) Countercut: Counter Cross [Melee], Gaiking Axe 4) Countershoot: Despair Sight, Zaul Geyser 5) [b]Zormanium Alloy:[/b] Damage Received -30% 6) [b]Dismount[/b]: Gaiking (Legend of Daiku Maryu ver.), Stinger or Superior Stinger (whichever one was used in the combination) 7) Superior Sky Boost On: Can only be used if Superior Stinger was used to form this unit. 8) Death Fire: Requires an allied Killer Jaguar to execute.[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Perform Combine in Gaiking.[/color] [color=teal][b]Pilot Slots:[/b] 2[/color] Buster Gaiking Serpent Buster - Homing, wide spread energy blast [b]Buster Gaiking[/b] [color=cyan][b]Statistics:[/b] HP: 7800, EN: 230, Agi: 340 IS: 2, Move: F/G, Size: L, Rank: 12[/color] [color=pink][b]Weapons:[/b] [+] Zector Hook [b](P)[/b]- [b]Stun[/b], 3 EN/attack [+10%] [+] Despair Sight [b](S)[/b]- 1000 damage, 8 EN/attack [+30%] [F] Melee [b](MF:5)[/b]- 700 damage/3 EN [+0%] [F] Counter Cross [Melee] [b](M)[/b]- 1500 damage [+0%] [H] Counter Cross [b](P)[/b]- 1200 damage x 2, 10 EN/attack [+10%] [F] Bolt Paralyzer [b](M)[/b]- 2000 damage, [b]Paralyze[/b], 10 EN/attack [+20%] [H] Puncher Grind [b](P)[/b]- 2600 damage [+0%] [F] Killer Bite [b](M)[/b]- 3800 damage, 15 EN/attack [+20%] [+] Zaul Geyser [b](S)[/b]- 4500 damage, 20 EN/attack [+20%] [H] Hydro Blazer [b](SV:10)[/b]- 1000 damage/8 EN [+20%] [+] Serpent Buster [b](S)[/b]- 5800 Damage, [b]Barrier Pierce[/b], 30 EN/attack [+30%] [b]MAP Attacks:[/b] [+] Serpent Buster [b](D:4)[/b]- 3800 damage, [b]Barrier Pierce[/b], 50 EN/attack [+10%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 2) Shield 3) Countercut: Counter Cross [Melee] 4) Countershoot: Despair Sight, Zaul Geyser 5) [b]Zormanium Alloy:[/b] Damage Received -30% 6) [b]Dismount:[/b] Gaiking (Legend of Daiku Maryu ver.), Serpent[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Perform Combine in Gaiking.[/color] [color=teal][b]Pilot Slots:[/b] 2[/color] Diver Gaiking Missile - Large missile Stream Cyclone - Twin cyclones Move: W [b]Diver Gaiking[/b] [color=cyan][b]Statistics:[/b] HP: 7900, EN: 230, Agi: 340 IS: 2, Move: F/G/W, Size: L, Rank: 12[/color] [color=pink][b]Weapons:[/b] [+] Zector Hook [b](P)[/b]- [b]Stun[/b], 3 EN/attack [+10%] [+] Despair Sight [b](S)[/b]- 1000 damage, 8 EN/attack [+30%] [F] Melee [b](MF:5)[/b]- 700 damage/3 EN [+0%] [F] Counter Cross [Melee] [b](M)[/b]- 1500 damage [+0%] [H] Counter Cross [b](P)[/b]- 1200 damage x 2, 10 EN/attack [+10%] [F] Gaiking Lance [b](M)[/b]- 1800 damage [+0%] [F] Gaiking Axe [b](MS)[/b]- 2000 damage [+0%] [+] Missile [b](P)[/b]- 2000 damage, 1 round [+20%] [F] Bolt Paralyzer [b](M)[/b]- 2000 damage, [b]Paralyze[/b], 10 EN/attack [+20%] [H] Puncher Grind [b](P)[/b]- 2600 damage [+0%] [F] Counter Lance- 2600 damage, 10 EN/attack [+10%] [F] Killer Bite [b](M)[/b]- 3800 damage, 15 EN/attack [+20%] [+] Zaul Geyser [b](S)[/b]- 4500 damage, 20 EN/attack [+20%] [H] Stream Cyclone [b](SV:10)[/b]- 900 damage/8 EN [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 2) Shield 3) Countercut: Counter Cross [Melee], Gaiking Axe 4) Countershoot: Despair Sight, Zaul Geyser 5) [b]Zormanium Alloy:[/b] Damage Received -30% 6) [b]Dismount[/b]: Gaiking (Legend of Daiku Maryu ver.), Krab Bunker[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Perform Combine in Gaiking.[/color] [color=teal][b]Pilot Slots:[/b] 2[/color] Sky Buster Gaiking All the abilities of Sky and Buster. [b]Sky Buster Gaiking[/b] [color=cyan][b]Statistics:[/b] HP: 8000, EN: 250, Agi: 310 IS: 2, Move: F/G, Size: L, Rank: 13[/color] [color=pink][b]Weapons:[/b] [+] Zector Hook [b](P)[/b]- [b]Stun[/b], 3 EN/attack [+10%] [+] Despair Sight [b](S)[/b]- 1000 damage, 8 EN/attack [+30%] [F] Melee [b](MF:5)[/b]- 700 damage/3 EN [+0%] [F] Counter Cross [Melee] [b](M)[/b]- 1500 damage [+0%] [H] Counter Cross [b](P)[/b]- 1200 damage x 2, 10 EN/attack [+10%] [F] Bolt Paralyzer [b](M)[/b]- 2000 damage, [b]Paralyze[/b], 10 EN/attack [+20%] [H] Puncher Grind [b](P)[/b]- 2600 damage [+0%] [F] Killer Bite [b](M)[/b]- 3800 damage, 15 EN/attack [+20%] [+] Zaul Geyser [b](S)[/b]- 4500 damage, 20 EN/attack [+20%] [H] Hydro Blazer [b](SV:10)[/b]- 1000 damage/8 EN [+20%] [+] Serpent Buster [b](S)[/b]- 5800 Damage, [b]Barrier Pierce[/b], 30 EN/attack [+30%] [b]MAP Attacks:[/b] [+] Serpent Buster [b](D:4)[/b]- 3800 damage, [b]Barrier Pierce[/b], 50 EN/attack [+10%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 2) Shield 3) Countercut: Counter Cross [Melee] 4) Countershoot: Despair Sight, Zaul Geyser 5) [b]Zormanium Alloy:[/b] Damage Received -30% 6) [b]Dismount[/b]: Gaiking (Legend of Daiku Maryu ver.), Serpent, Stinger or Superior Stinger (whichever one was used in the combination)[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Perform Combine in Gaiking.[/color] [color=teal][b]Pilot Slots:[/b] 3[/color] Triple Gaiking All the abilities of Sky, Buster, and Diver. [b]Triple Gaiking[/b] [color=cyan][b]Statistics:[/b] HP: 8200, EN: 270, Agi: 310 IS: 2, Move: F/G/W, Size: L, Rank: 14[/color] [color=pink][b]Weapons:[/b] [+] Zector Hook [b](P)[/b]- [b]Stun[/b], 3 EN/attack [+10%] [+] Despair Sight [b](S)[/b]- 1000 damage, 8 EN/attack [+30%] [F] Melee [b](MF:5)[/b]- 700 damage/3 EN [+0%] [F] Counter Cross [Melee] [b](M)[/b]- 1500 damage [+0%] [H] Counter Cross [b](P)[/b]- 1200 damage x 2, 10 EN/attack [+10%] [+] Missile [b](P)[/b]- 2000 damage, 1 round [+20%] [F] Bolt Paralyzer [b](M)[/b]- 2000 damage, [b]Paralyze[/b], 10 EN/attack [+20%] [H] Puncher Grind [b](P)[/b]- 2600 damage [+0%] [F] Killer Bite [b](M)[/b]- 3800 damage, 15 EN/attack [+20%] [+] Zaul Geyser [b](S)[/b]- 4500 damage, 20 EN/attack [+20%] [H] Stream Cyclone [b](SV:10)[/b]- 900 damage/8 EN [+20%] [+] Serpent Buster [b](S)[/b]- 5800 Damage, [b]Barrier Pierce[/b], 30 EN/attack [+30%] [b]MAP Attacks:[/b] [+] Serpent Buster [b](D:4)[/b]- 3800 damage, [b]Barrier Pierce[/b], 50 EN/attack [+10%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 2) Shield 3) Countercut: Counter Cross [Melee] 4) Countershoot: Despair Sight, Zaul Geyser 5) [b]Zormanium Alloy:[/b] Damage Received -30% 6) [b]Dismount[/b]: Gaiking (Legend of Daiku Maryu ver.), Serpent, Krab Banker, Stinger or Superior Stinger (whichever one was used in the combination)[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Perform Combine in Gaiking.[/color] [color=teal][b]Pilot Slots:[/b] 4[/color] Gaiking The Great Melee Despair Sight - Same as Raiking's Volt Paralyzer - Same as Gaiking's Giganta Cross - Same as Vulking's Giga Puncher Grind - Super rocket punch Burning Death Storm - Same as Lightning Death Storm, but with fire Hydro Blazer Giga Burst - Super Hydro Blazer Face Open The Great - Face Open Move: F/G [b]Gaiking the Great[/b] [color=cyan][b]Statistics:[/b] HP: 9400, EN: 280, Agi: 320 IS: 2, Move: F/G, Size: L, Rank: 15[/color] [color=pink][b]Weapons:[/b] [+] Despair Sight [b](SX:6)[/b]- 800 damage/5 EN/attack [+10%] [F] Melee [b](MF:5)[/b]- 900 damage/3 EN [+0%] [H] Giganta Cross [b](P)[/b]- 1600 damage x 2, 10 EN/attack [+10%] [+] Zector Beam [b](SF:4)[/b]- 1000 damage/8 EN [+10%] [F] Bolt Paralyzer [b](M)[/b]- 2000 damage, [b]Paralyze[/b], 10 EN/attack [+20%] [F] Deathparalyzer Electric Wave- 2400 damage, [b]Stun[/b], 15 EN/attack [+10%] [+] Despair Sight Slash [b](S)[/b]- 2600 damage, 10 EN/attack [+20%] [H] Giga Puncher Grind [b](P)[/b]- 3600 damage, 5 EN/attack [+0%] [H] Burning Death Storm- 5500 Damage, [b]Barrier Pierce[/b], 25 EN/attack [+30%] [H] Hydro Blazer Giga Burst- 6800 Damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 2) Countercut: Requires Martial Arts Mastery 3) Countershoot: Despair Sight 4) [b]Zormanium Alloy:[/b] Damage Received -40% 5) [b]Face Open[/b] 6) [b]Dismount[/b]: Gaiking (Legend of Daiku Maryu ver.), Vulking, Raiking[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Perform Combine in Gaiking.[/color] Kaikink Melee Despair Sight Zaul Geyser Hydro Blazer Superior Sky Boost On - Shockwave attack (Used in Superior Sky Kaikink) Move: F/G Generally weaker then Gaiking [b]Kaikink[/b] [color=cyan][b]Statistics:[/b] HP: 5000, EN: 160, Agi: 340 IS: 2, Move: F/G, Size: L, Rank: 6[/color] [color=pink][b]Weapons:[/b] [+] Despair Sight [b](S)[/b]- 800 damage, 5 EN/attack [+30%] [F] Melee [b](MF:5)[/b]- 600 damage/3 EN [+0%] [+] Zaul Geyser [b](S)[/b]- 3000 damage, 20 EN/attack [+20%] [H] Hydro Blazer [b](SV:10)[/b]- 800 damage/5 EN [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 2) Countercut: Requires Martial Arts Mastery 3) Countershoot: Despair Sight, Zaul Geyser 4) [b]Combine (Sky Kaikink)[/b]: Kaikink (Lead Unit), Stinger or Superior Stinger[/color] [color=gold][b]Omake Cost:[/b] 5 (Gaiking (Legend of Daiku Maryu ver.))[/color] [b]Sky Kaikink[/b] [color=cyan][b]Statistics:[/b] HP: 5200, EN: 180, Agi: 340 IS: 2, Move: F/G, Size: L, Rank: 7[/color] [color=pink][b]Weapons:[/b] [+] Laser [b](B)[/b]- 600 damage, 20 rounds [+40%] [+] Missile [b](PGSX:2)[/b]- 800 damage, 16 rounds [+25%] [+] Despair Sight [b](S)[/b]- 800 damage, 5 EN/attack [+30%] [F] Melee [b](MF:5)[/b]- 600 damage/3 EN [+0%] [+] Zaul Geyser [b](S)[/b]- 3000 damage, 20 EN/attack [+20%] [H] Superior Sky Boost On [b](S)[/b]- 3800 damage, 30 EN/attack [+20%] [H] Hydro Blazer [b](SV:10)[/b]- 800 damage/5 EN [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 2) Countercut: Requires Martial Arts Mastery 3) Countershoot: Despair Sight, Zaul Geyser 4) [b]Dismount[/b]: Kaikink, Stinger or Superior Stinger (whichever one was used in the combination) 5) Superior Sky Boost On: Can only be used if Superior Stinger was used to form this unit.[/color] [color=gold][b]Purchasing Cost:[/b] N/A. Perform Combine in Kaikink.[/color] [color=teal][b]Pilot Slots:[/b] 2[/color] Serpent Bite Lasers - Lasers Serpent Cannon - Cannon on the tail Missiles - 3 4 tube launchers on side, 3 launchers on front Move: F/G/W [b]Serpent[/b] [color=cyan][b]Statistics:[/b] HP: 3200, EN: 120, Agi: 260 IS: 3, Move: F/G/W, Size: M, Rank: 3[/color] [color=pink][b]Weapons:[/b] [+] Laser [b](B)[/b]- 600 damage, 20 rounds [+40%] [+] Side Missiles [b](PGSF:8)[/b]- 600 damage, 40 rounds [+25%] [+] Front Missiles [b](PGSF:3)[/b]- 900 damage, 15 rounds [+25%] [+] Serpent Cannon [b](B)[/b]- 1500 damage, 10 EN/attack [+10%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Support Robot 2) Countershoot: Laser[/color] [color=gold][b]Purchasing Cost:[/b] 150 Credits[/color] Stinger Lasers - Lasers Missiles - 2 launchers Despair Sight - Despair Sight fired from the nose Move: F [b]Stinger[/b] [color=cyan][b]Statistics:[/b] HP: 2800, EN: 120, Agi: 260 IS: 3, Move: F, Size: M, Rank: 3[/color] [color=pink][b]Weapons:[/b] [+] Laser [b](B)[/b]- 600 damage, 20 rounds [+40%] [+] Missile [b](PGSX:2)[/b]- 800 damage, 16 rounds [+25%] [+] Despair Sight- 1000 damage, 8 EN/attack [+30%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Aircraft 2) Countershoot: Laser Gun, Despair Sight[/color] [color=gold][b]Purchasing Cost:[/b] 150 Credits[/color] Superior Stinger Superior Sky Boost On - Shockwave attack Upgraded Stinger, can act as Daiku Maryu's "head" in place of Gaiking. [b]Superior Stinger[/b] [color=cyan][b]Statistics:[/b] HP: 2800, EN: 150, Agi: 260 IS: 3, Move: F, Size: M, Rank: 3[/color] [color=pink][b]Weapons:[/b] [+] Laser [b](B)[/b]- 600 damage, 20 rounds [+40%] [+] Skylar Missile [b](PGSX:2)[/b]- 800 damage, 16 rounds [+25%] [+] Despair Sight- 1000 damage, 8 EN/attack [+30%] [H] Superior Sky Boost On [b](S)[/b]- 2000 damage, 15 EN/attack [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Aircraft 2) Countershoot: Laser Gun, Despair Sight[/color] [color=gold][b]Replacement Cost:[/b] 100 Credits (Stinger)[/color] Krab Banker/Kani Tank Missile - Large missile [b]Krab Banker[/b] [color=cyan][b]Statistics:[/b] HP: 3000, EN: 120, Agi: 300 IS: 3, Move: G/W, Size: M, Rank: 3[/color] [color=pink][b]Weapons:[/b] [F] Claw [b](M)[/b]- 1000 damage [+0%] [+] Missile [b](P)[/b]- 2000 damage, 1 round [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Vehicle 2) [b]Damage Received -10%[/b][/color] [color=gold][b]Purchasing Cost:[/b] 100 Credits[/color] Move: G/W Pilot Slots: 3 Killer Jaguar Vulcan Storm - Vulcan cannons Flamethrower - Mouth flamethrower Zecter Tail - Tail whip Ram - Ram Zaul Geyser - Same as others Death Fire - Combo with Gaiking or Daiku Maryu (Gaiking undeployed). Powered up Hydro Blazer. Move: F/G/H [b]Killer Jaguar[/b] [color=cyan][b]Statistics:[/b] HP: 3200, EN: 120, Agi: 260 IS: 3, Move: F/G/W, Size: M, Rank: 3[/color] [color=pink][b]Weapons:[/b] [H] Flamethrower [b](SV:5)[/b]- 300 damage/3 EN [+20%] [+] Vulcan Storm [b](SF:5)[/b]- 500 damage, 40 rounds [+40%] [F] Zector Tail [b](M)[/b]- 1400 damage [+0%] [+] Zaul Geyser [b](S)[/b]- 2000 damage, 10 EN/attack [+20%] [b]Combo Attacks:[/b] [H] Death Fire- 8000 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Vehicle 2) Countershoot: Vulcan Storm 3) Death Fire: Requires an allied Gaiking (Legend of Daiku Maryu ver.) or Daiku Maryu (Legend of Daiku Maryu ver.)[/color] [color=gold][b]Purchasing Cost:[/b] 150 Credits[/color] Banza Missiles Move: F [b]Banza[/b] [color=cyan][b]Statistics:[/b] HP: 2000, EN: 70, Agi: 240 IS: 4, Move: F, Size: M, Rank: 2[/color] [color=pink][b]Weapons:[/b] [+] Missile [b](PG)[/b]- 1000 damage, 10 rounds [+25%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Aircraft[/color] [color=gold][b]Purchasing Cost:[/b] 50 Credits[/color] Daichi Maryu Machine Cannons Beam cannon turrets Miracle Drill - 2 giant drills High defence Burrow Move: G [b]Daichi Maryu[/b] [color=cyan][b]Statistics:[/b] HP: 15000, EN: 350, Agi: 700 IS: 2, Move: G, Size: LL, Rank: 11[/color] [color=pink][b]Weapons:[/b] [+] Machine Cannons [b](S)[/b]- 1600 damage, 20 rounds [+20%] [F] Miracle Drill [b](V:5)[/b]- 1400 damage/10 EN [+20%] [H] Miracle Drill Shoot- 5000 damage, 30 EN/attack [+20%] [+] Beam Cannons [b](BAS)[/b]- 3000 damage # 2, 40 EN/attack [+20%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Mothership, Battleship 2) Countershoot: Machine Cannons 3) [b]Zormanium Alloy:[/b] Damage Received -50% 4) [b]Burrow[/b] 5) [b]Launch Miracle Drill[/b]: 2 rounds. You may pay 10 EN to reload one round of Miracle Drill Shoot on an allied unit. When rounds are used on these units, they are returned to Daichi Maryu. If rounds of this ability are 0, disable Miracle Drill and Miracle Drill Shoot.[/color] [color=gold][b]Purchasing Cost:[/b] 1500 Credits[/color] [color=teal][b]Pilot Slots:[/b] 5[/color] Vulking Melee - Melee Quick Firing Missiles - Missiles Corona Blast - Rapid fire finger cannons (F) Grand Axe - Big axes Giganta Cross - Like thrown Counter Cross Hydroroot Cannon - Shoulder cannons (# 2?) Endless Burn - All Out Attack Miracle Drill - Drills transfer from Daichi Maryu Miracle Drill Shoot - Launch High defence Move: F/G [b]Vulking[/b] [color=cyan][b]Statistics:[/b] HP: 7800, EN: 200, Agi: 380 IS: 2, Move: F/G, Size: L, Rank: 10[/color] [color=pink][b]Weapons:[/b] [+] Rapid Missiles [b](PGSF:8)[/b]- 600 damage, 40 rounds [+30%] [F] Melee [b](MF:5)[/b]- 700 damage/3 EN [+0%] [H] Giganta Cross [b](P)[/b]- 1600 damage x 2, 10 EN/attack [+10%] [+] Corona Blast [b](SF:8)[/b]- 900 damage/5 EN [+10%] [F] Grand Axe [b](MS)[/b]- 2400 damage [+0%] [+] Hydroroot Cannon [b](ASF:2)[/b]- 2000 damage/10 EN [+10%] [F] Miracle Drill [b](V:10)[/b]- 1400 damage/10 EN [+20%] [H] Miracle Drill Shoot- 5000 damage, 2 rounds [+20%] [+] Endless Burn [b](S)[/b]- 6000 damage, 40 EN/attack [+30%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 2) Countercut: Grand Axe 3) Countershoot: Corona Blast 4) [b]Zormanium Alloy:[/b] Damage Received -40% 5) [b]Combine (Gaiking The Great):[/b] Gaiking (Legend of Daiku Maryu ver.) (Lead Unit), Vulking, Raiking 6) Miracle Drill: Disabled if rounds of Miracle Drill Shoot are 0. 7) Miracle Drill Shoot: Rounds start at 0, and can only be resupplied using Launch Miracle Drill on Daichi Maryu. If rounds are 2, disable Melee, Giganta Cross, Grand Axe, and Endless Burn. If rounds are 1, disable all previous attacks except Corona Blast, but type is [b](SF:4)[/b] instead. If rounds are 0, enable all disabled attacks.[/color] [color=gold][b]Purchasing Cost:[/b] 650 Credits[/color] Tenku Maryu Beak Cannon - Lightining shoot from the beak Giant Cutter - Underside blade Move: F/G [b]Tenku Maryu[/b] [color=cyan][b]Statistics:[/b] HP: 15000, EN: 350, Agi: 600 IS: 2, Move: G, Size: LL, Rank: 11[/color] [color=pink][b]Weapons:[/b] [F] Ram- 3000 damage, 10 EN/attack [+20%] [+] Beak Cannon [b](S)[/b]- 4500 damage, 20 EN/attack [+20%] [F] Giant Cutter- 6400 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Mothership, Battleship 2) [b]Zormanium Alloy:[/b] Damage Received -30% 3) Giant Cutter: Disabled if an allied Raiking is in battle.[/color] [color=gold][b]Purchasing Cost:[/b] 1500 Credits[/color] [color=teal][b]Pilot Slots:[/b] 5[/color] Raiking Melee - Melee Skull Harken - Scythe Zector Beam - Whip like beams from a cannon in the arms Deathparalyzer Electric Wave - Electric shock through the Zector Beam Counter Punch - Rocket Punch Counter Cross - Boomerang form Zaul Geyser - Same as others Despair Sight - Shot from fingers or eyes, can use hands as "funnels" to attack from different angles Lightning Death Storm - Cyclone blast Electro Blazer - Lightning version of Hydro Blazer Giant Cutter - Carries Tenku Maryu's. Move: F/G High dodge [b]Raiking[/b] [color=cyan][b]Statistics:[/b] HP: 7200, EN: 200, Agi: 320 IS: 2, Move: F/G, Size: L, Rank: 10[/color] [color=pink][b]Weapons:[/b] [+] Despair Sight [b](SX:6)[/b]- 800 damage/5 EN/attack [+10%] [F] Melee [b](MF:5)[/b]- 700 damage/3 EN [+0%] [+] Zector Beam [b](SF:4)[/b]- 1000 damage/8 EN [+10%] [F] Skull Harken [b](M)[/b]- 1900 damage [+0%] [H] Counter Cross [b](P)[/b]- 1200 damage x 2, 10 EN/attack [+10%] [F] Deathparalyzer Electric Wave- 2400 damage, [b]Stun[/b], 15 EN/attack [+10%] [H] Counter Punch [b](P)[/b]- 2600 damage [+0%] [+] Zaul Geyser [b](S)[/b]- 4500 damage, 20 EN/attack [+20%] [H] Electro Blazer [b](SV:10)[/b]- 1000 damage/8 EN [+20%] [+] Despair Sight Full Shot- 4000 damage, 25 EN/attack [+20%] [H] Lightning Death Storm- 4800 Damage, [b]Barrier Pierce[/b], 30 EN/attack [+30%] [F] Giant Cutter- 6400 damage, [b]Barrier Pierce[/b], 40 EN/attack [+30%][/color] [color=beige][b]Inherent Abilities:[/b] 1) Super Robot 3) Countercut: Skull Harken 4) Countershoot: Despair Sight, Zaul Geyser 5) [b]Zormanium Alloy:[/b] Damage Received -30% 6) [b]Combine (Gaiking The Great):[/b] Gaiking (Legend of Daiku Maryu ver.) (Lead Unit), Vulking, Raiking[/color] [color=gold][b]Purchasing Cost:[/b] 650 Credits[/color] Chou Maryu Dbozak Melee Rapid Missiles - Missiles from the face Tail Tentacles - Tentacles Death Fire - High powered version of previous Omega Death Light - Really powerful... something HP Regen? Boss stats LL? XL? King Darius 18 Melee Black Flame Balls - Shot from each hand Darius Blazer - Super Hydro Blazer XL Darius monsters Lentes Sword - Sword Senpuu Jin - Circular area energy blast Move: F/G Dolman Melee - Melee Sword - Sword Powered Sword - Sword enhanced with Black Flame Boomerang - Boomerang Move: F/G Enhanced Dolman Melee Sword Noise Sphere - Black Flame Hydro Blazer Chest Break - Face Open Move: F/G Bareo Melee Swords Noise Sphere - Black Flame Hydro Blazer Chest Break - Face Open Move: F/G