[b]New Eagle Machine[/b] [color=cyan][b]Statistics:[/b] HP: 25, EN: 20, IS: 2, Move: F, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Laser- 8 damage, 1 EN/attack [+] Getter Missile [b](P)[/b]- 12 damage, 10 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) [b]Combine (New Getter-1):[/b] New Liger Machine, New Poseidon Machine[/color] [color=gold][b]Purchasing Cost:[/b] 200 PCs[/color] [b]New Jaguar Machine[/b] [color=cyan][b]Statistics:[/b] HP: 20, EN: 10, IS: 2, Move: F, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Laser- 8 damage, 1 EN/attack [+] Getter Missile [b](P)[/b]- 12 damage, 10 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) Dodge Cost -5 3) [b]Combine (New Getter-2):[/b] New Dragon Machine, New Poseidon Machine[/color] [color=gold][b]Purchasing Cost:[/b] 230 PCs[/color] [b]New Bear Machine[/b] [color=cyan][b]Statistics:[/b] HP: 35, EN: 10, IS: 2, Move: F/W, Size: S[/color] [color=pink][b]Weapons:[/b] [+] Laser- 8 damage, 1 EN/attack [+] Getter Missile [b](P)[/b]- 12 damage, 10 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by anyone 2) [b]Damage Received -10%[/b] 3) [b]Combine (New Getter-3):[/b] New Dragon Machine, New Liger Machine[/color] [color=gold][b]Purchasing Cost:[/b] 230 PCs[/color] [b]New Getter-1[/b] [color=cyan][b]Statistics:[/b] HP: 80, EN: 40, IS: 2, Move: F/G, Size: L[/color] [color=pink][b]Weapons:[/b] [F] Getter Razor [b](M)[/b]- 14 damage [H] Double Tomahawk Boomerang [b](PS)[/b]- 8 damage x 4 [F] Double Tomahawk [b](M)[/b]- 20 damage x 2 [F] Powered Getter Tomahawk- 20 damage, 1 EN/attack [H] Getter Tomahawk Wave [b](S)[/b]- 40 damage, 2 EN/attac [H] Getter Beam- 80 damage, 6 EN/shot [H] Getter Change Attack- 75 damage x 3, 15 EN/attack. Requires Dynamic Pilot Class to execute. [H] Final Getter Tomahawk- 500 damage, 20 EN/attack,[b] Barrier Pierce[/b]. Requires Dynamic Pilot class to execute.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Countercut 3) [b]Open Get[/b] 4) [b]Change to New Getter-2[/b] 5) [b]Change to New Getter-3[/b] 6) [b]Dismount:[/b] New Eagle Machine, New Jaguar Machine, New Bear Machine[/color] [color=gold][b]Purchasing Cost:[/b] N/A. You must have New Eagle Machine, New Jaguar Machine and New Bear Machine in your inventory. New Getter-1 will then be available to use. This is a Combined Unit.[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 3 (Switch main pilot to second character when Change to New Getter-2 is performed; Switch main pilot to third character when Change to New Getter-3 is performed.)[/color] [b]New Getter-2[/b] [color=cyan][b]Statistics:[/b] HP: 80, EN: 40, IS: 2, Move: G, Size: L[/color] [color=pink][b]Weapons:[/b] [F] Getter Arm [b](M)[/b]- 10 damage [F] Drill Arm [b](V)[/b]- 10 damage/EN [H] Drill Attack [b](P)[/b]- 40 damage, 4 rounds [H] Drill Storm [b](S)[/b]- 60 damage, 4 EN/attack [H] Getter Change Attack- 75 damage x 3, 15 EN/attack. Requires Dynamic Pilot Class to execute.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Countercut 3) Dodge Cost -5 4) [b]Open Get[/b] 5) [b]Mach Special:[/b] [i]Same effects as Getter Vision[/i] 6) [b]Burrow[/b] 7) [b]Change to New Getter-1[/b] 8) [b]Change to New Getter-3[/b] 9) [b]Dismount:[/b] New Eagle Machine, New Jaguar Machine, New Bear Machine[/color] [color=gold][b]Purchasing Costs:[/b] N/A. You must have New Eagle Machine, New Jaguar Machine and New Bear Machine in your inventory. Getter Liger will then be available to use. This is a Combined Unit.[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 3 (Switch main pilot to first character when Change to New Getter-1 is performed; Switch main pilot to third character when Change to New Getter-3 is performed.)[/color] [b]New Getter-3[/b] [color=cyan][b]Statistics:[/b] HP: 80, EN: 40, IS: 2, Move: G/W, Size: L[/color] [color=pink][b]Weapons:[/b] [F] Punch [b](M)[/b]- 30 damage [H] Getter Missile [b](PG)[/b]- 30 damage x 2, 6 rounds [H] Finger Net [b](P)[/b]- [b]PARALYZE[/b] [F] Daisetsusan Oroshi [b](V)[/b]- 15 damage/EN. Requires Dynamic Pilot Class to execute. [+] Missile All-Out Attack [b](GS)[/b]- 75 damage, 3 rounds [H] Getter Change Attack- 75 damage x 3, 15 EN/attack. Requires Dynamic Pilot Class to execute.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Dodge Cost +5 3) [b]Damage received -25%[/b] 4) [b]Open Get[/b] 5) [b]Change to New Getter-1[/b] 6) [b]Change to New Getter-2[/b] 7) [b]Dismount:[/b] New Eagle Machine, New Jaguar Machine, New Bear Machine[/color] [color=gold][b]Purchasing Costs:[/b] N/A. You must have New Eagle Machine, New Jaguar Machine and New Bear Machine in your inventory. Getter Dragon will then be available to use. This is a Combined Unit.[/color] [color=teal][b]Super AM Wars Pilot Slots:[/b] 3 (Switch main pilot to first character when Change to New Getter-1 is performed; Switch main pilot to second character when Change to New Getter-2 is performed.)[/color]