Kyrie and Mel awaken from what feels like a long sleep together on the floor of a smooth but shallow stone cave, both of them suffering from a pounding headache. A stream of sunlight shines through the mouth of the cave and illuminates where you are slightly, causing you to wince from the sudden light. About sixty feet away, Syrel finds herself in much the same situation in another cave with unnaturally smooth and rounded grey walls, leaning up against the wall with a pounding headache and no idea of how she came to be there. "Where...am I?" Kyrie murmurs as she places a hand to her forehead, slowly getting to her feet before stumbling a bit. "My head..." *Rubs her head as she squints heavily, having a look around* What in the Nine Hells...this isn't my house... * Mel_Aerafina shakes her head lightly, taking a time to recall her thoughts. She is unable to, though. It is as if she had forgotten everything up to this very moment, except a few, vital things. It is like... She had been born again. Getting up as best as she can, she offers a hand to Kyrie if she needs help to get up. * Kyrie_Aerafina takes Mel's hand gratefully, shaking her head a bit and wincing. "Are you okay, Mel? Do you have any idea of where we are?" *Picking herself up, she tries to get on her feet and starts looking around the cave fractically* Oh gods...Ani, Cath, are either of you here?\ * Mel_Aerafina shrugs, and shakes her head. Her face shows concern and uncertainty. << Would Touchsight tell me where Syrel is if she was within range? >> 6<<3 Where can I find Touchsight? 6>> 6<<3 ah, nm 6>> 6<<3 No sir, Touchsight does not operate through walls. 6>> << Damn, that's what I thought. >> 6<<3 Syrel, roll Perception 6>> roll 1d20+6 Perception! 09[Roll] 15Syrel_Lechise14 rolls15 1d20+614: 15 + 6 = 152114. 14[15 Perception! 14] You unsurprisingly fail to find anyone else in the cave with you. * Toko has joined #nova-prologues *Sighs, and begins looking for anything else of note in the cave, specifically exits or how she ended up there.* The exit is right in front of you, light streaming in through it. "I guess we should get out of here...And then we can get our bearings. Although I don't remember anything else besides my sister, of course." Kyrie smiles brightly at Mel before taking her hand. "I'm sure we'll find some answers soon." * Avi_away has joined #nova-prologues The answer to how you ended up there, though, seems to elude you. 4<<7 We have the equipment we bought on us? 4>> 6<<3 Yes. 6>> * Avi_away is now known as Avitar *She picks up the Halberd and slings it across her back, setting toward the cave's exit* Ani, if you're hiding around here, this is the time to tell me. * Mel_Aerafina nods, smiling lightly, then looks to the place from where light is coming out, and after pointing Kyrie to it, she starts walking out of the cavern, trying to accustom her eyes to the sudden light of the exterior. Through the mouth of the cave, you look out and down upon a wide and verdant valley, stretching out as far as the eye can see forward and to the right. To the left is the edge of the valley, and several miles away a strange and tall mountain that stands out among the other peaks due to its height and the eldritch purple flame burning above its peak. * Kaiterra has joined #nova-prologues The nearby forest is remarkable for what seems to be a large circle of desolation, with some charred and ruined buildings in it. Near you is another cave with a (pair of loli elans / aasimar MILF) standing at its entrance. *Blinks and looks around the area, trying to figure out where on Toril she might be* roll 1d20+11 I'm not in Kansas anymore 09[Roll] 15Syrel_Lechise14 rolls15 1d20+1114: 13 + 11 = 152414. 14[15 I'm not in Kansas anymore 14] 6<<3 What sort of roll is that 6>> 4<<7 Oh, Lore. Sorry 4>> You can't remember ever seeing or hearing about a place like this. Maybe you were teleported 100 years in the future to 4th Edition, though. Eternally burning mountains wouldn't be out of place there. * Kyrie_Aerafina looks around the entrance of the cave, a look of awe on her features as she takes in the sights. Spotting another person standing in front of the entrance to another cave, she raises her hand and shouts in Common, "Hey!" 4<<7 XD 4>> << :D >> *Turns to look at Kyrie and smiles just a little upon seening someone else* Hello. I don't suppose you two can tell me where I am, can you? * Mel_Aerafina blinks as the first thing she notices is the tall mountain with a fire on its top. Then, as Kyrie looks at the other person and waves at it, she tilts her head as if moved by a mechanism, and looks at the being with a look of suspect. "U-Uh...I'm sorry but...eheheh. We don't know where we are either. I'm Kyrie Aerafina. What's your name?" *Sighs just a bit and rubs her head a bit more, trying to make sense of all this* My name is Syrel Lechise. It's nice to meet you Kyrie. "It's nice to meet you to~." Kyrie says with a small bow. She motions to Mel and says, "This is my sister, Mel. " * Mel_Aerafina hmms, and after inspecting Syrel, she decides that she's not dangerous for them. She decides to approach a bit more to her, greeting kindly with a gentle bow. *Bows back ever so slightly and begins to walk toward the other cave to inspect it for anyone else* I don't suppose either of you have seen a moon elf woman or a tiefling child around here, have you? 6<<3 Perception check once you go to look in the other cave. 6>> * Mel_Aerafina shakes her head. "I don't remember seeing anyone like that." roll 1d20+6 Perception 09[Roll] 15Syrel_Lechise14 rolls15 1d20+614: 16 + 6 = 152214. 14[15 Perception 14] There's no one in the cave. << OBVIOUSLY! :P >> 4<<7 She doesn't know that 4>> << Okay, okay. ^^ >> "Did you find them?" Kyrie tilts to the side to peer in the cave as well, curious. *Sighs and surveys the valley again* No...they were right next to me when I went to sleep, and that's the last thing I remember before waking up in that cave. "Really? That's the same thing that happened with us...Well, I was sleeping with Mel of course. But still...things are really strange..." * Mel_Aerafina looks thoughtful, and starts thinking what could be the reason of this weird happening. *She frowns a bit at the two Elan, walking over to them and kneeling down* So you were separated from your parents? That's terrible. * Kyrie_Aerafina nods, a small frown on her face. << Correction. Kyrie should have said that she was in a meditating trance with Mel, as Elans never sleep. *Nods sagely* >> * Mel_Aerafina sighs sadly, nodding lightly. 6<<3 Perhaps she was "sleeping with Mel". :| 6>> 6<<3 *runs* 6>> Well, that burning mountain seems a bit odd. * Mel_Aerafina looks again to the mountain, and nods again. She looks thoughtful for a moment, then tries to look for a place from which they can go down the mountain and explore this strange region a bit. "Perhaps we should go see what's going on? I mean, if it's okay if we can travel with you." Kyrie asks. "I wouldn't want to impose or anything." The hillside downward isn't steep at all. Behind you, though, the mountain rapidly becomes steeper. You probably wouldn't be able to scale it to the peak without magic or amazing skill. *Shakes her head and smiles at the two Elan warmly* I wouldn't mind it at all. I'd be a terrible person if I left two children on their own out here. Though it could be dangerous. * Mel_Aerafina looks at Kyrie, then points down the hillside, obviously wanting to motion her to walk down the hill with her. "We can handle it." Kyrie smiles. "Now, shall we go? I think Mel's ready to leave." Kyrie turns to her sister and grabs her hand before walking down the hillside with her. *Nods firmly and follows along, making it a point to stay at least even in like with the children* * Mel_Aerafina nods, smiling lightly again, then walks down the hill with her sis towards who-knows-what is waiting for them there. Are you headed anywhere in particular? The only landmark you saw in the forest was the ruins, but there were a few roads leading away from them. << I...don't think so. .> << They're lost! >> 4<<7 Ruins works! 4>> << Yeah, might as well head to those ruins. >> << Guess so. >> A few minutes later, you arrive at the edge of the ring of destroyed land outside the ruins. The drop off from verdant forest to blighted and burned land is striking, and it seems like not a single living thing exists within 250 feet of the ruins. "I don't like this..." Kyrie murmurs as she looks between the ruins and the forest around her. "It's a little frightening...I wish I knew what had happened here." *Looks around at the ruins, frowning at the destruction and shaking her head* I wonder what happened here? * Mel_Aerafina pats Kyrie's shoulder in a reassuring way, smiling at her. What caused the destruction is not readily apparent, especially from this distance. Still, it seems like a less than safe place. *She unstraps the Halberd from her back and turns to the two children* These ruins might hold some answers to how we got here, but it looks like it could be dangerous. "I know...I don't know if it's a good idea to go searching when we know so little though. But if you think we can find some answers in here, I'll be willing to explore a little more." Kyrie says, reassured by Mel's pat. I don't know what to think to be honest. I also don't know where to go. "That's true..." *Sighs, and pats the two children on the shoulder* I don't suppose either of you have ever been in a fight? * Mel_Aerafina nods, and points to the huge blade she's carrying on her back. *Blinks for a second and looks a bit suprised* Oh...I thought that was a toy or something.. "We've had our share of problems." Kyrie replies, patting a light mace strapped to her waist. 6<<3 Don't worry, I kill people all the time. 6>> * Mel_Aerafina shakes her head, then frowns, pouting. All right then, we'll proceed along. Let's not go in un-prepared though. Time to see how I do without the Weave. << Mel doesn't speak. >> 4<<7 Storing a Magic Missile in the Halberd and casting Protection from Evil on each of us. 4>> << Do I like...already have psionic focus or can I just focus it up right now. >> << Concentrating to get a psychic focus, just in case I don't have one right now. >> 6<<3 You already have psionic focus. 6>> << Okay. >> << Sweet. >> Shall we then? "Of course." Kyrie says, unhooking her mace and holding it loosely in one hand. Once the three of you enter the ring of wasteland, a dark feeling seems to tug at your hearts... 6<<3 Each of you, make a Will save. 6>> * Mel_Aerafina nods, and unsheathes her blade, following Syrel into the ruin. roll 1d20+15 Will save 09[Roll] 15Syrel_Lechise14 rolls15 1d20+1514: 16 + 15 = 153114. 14[15 Will save 14] 4<<7 Is this fear? 4>> 6<<3 Uh, unless you're immune to fear. Syrel might b-- well except that her save is infinity anyway 6>> roll 1d20+11 Mmm, Will 09[Roll] 15Kyrie_Aerafina14 rolls15 1d20+1114: 12 + 11 = 152314. 14[15 Mmm, Will 14] 4<<7 I'm immune, and they get a bonus) 4>> 4<<7 Wait I'm wring 4>> 4<<7 Wrong. That's next level 4>> roll 1d20+11 My will 09[Roll] 15Mel_Aerafina14 rolls15 1d20+1114: 14 + 11 = 152514. 14[15 My will 14] ...but the feeling passes as quickly as it started. *Looks at the others* Did either of you feel that? * Mel_Aerafina nods lightly. "Yeah." *She stops for a few seconds to narrow her vision and look around for any evil auras. ((Detect Evil)) You detect evil all about you. Do you continue the spell to narrow it down to where and what evil is nearby? ((Yes)) You detect an aura of 4Overwhelming Evil radiating from the center of the ruins! You are stunned for one round and your Detect Evil ends. *Freezes up for a moment and shudders noticably* << Uh-oh... >> 6<< Does everyone remember how many HD overwhelming evil means? :P 6>> "Syrel?! What's wrong?" 4<<7 51 4>> 6<< ( less than that ) 6>> The ruins, by the way, seem to be of what was formerly a human fort. Most of it is fallen to charred rubble now, however. * Mel_Aerafina blinks lightly as Syrel seems slightly impressed. She looks at where Syrel was looking at, and frows lightly. Everything or nothing could be there... It's been a long time since I've felt that much....pure concentrated evil in once place. << Hmm, 51, 21, or 11 depending on what's really detected. >> 4<<7 Either way, bad for us :P 4>> << It could be an Evil creature, but it could be an undead, an outsider or a Cleric >> 6<< This is reaching "if someone asks if you're a god say yes" levels. 6>> * Kyrie_Aerafina shivers a bit. "Perhaps we shouldn't come closer after all...Let's get out of here." << Then again, it could be just a Magic Item of 21st Level or higher >> 6<< You might need to power up the Statue of Liberty first. 6>> *Nods for a second, her eyes still transfixed on the center of the ruins* I agree. This is too dangerous. << That or... a Blackguard's nearby... maybe Epic. >> 6<<3 I'm not sure how a high-level blackguard *doesn't* qualify as too dangerous 6>> << Well, it takes some combination of Cleric and Blackguard to get 11 >> 4<<7 *Swaps this Syrel's character sheet for the NWN2 one >.> 4>> * Mel_Aerafina looks calmly at the darkness, and blinks lightly. "It might already be late to run away..." She mutters lightly, then goes back to her silent self as she grips her blade tightly. Still, she turns away and starts walking away. *Points with her Halberd away from the ruins, looking suprised for a moment at Mel as she speaks for the first time and follows along* We can go around them. The three of you retreat from the ruins, which are yet as still as death, and into the woods. A road leads deeper into the woods and to the left, towards the center of the valley. ....far, far around. "Please don't say stuff like that..." Kyrie murmurs as she leaves the ruins. Well....which way? * Mel_Aerafina does not say anything else, to that matter. Just keeps walking. She still seems to have a fly behind her ear... Once you get back into the woods, the air feels much lighter and cleaner, and everything seems much more vibrant and lively. You think you might have heard something, though... 6<<3 Roll Perception, everyone! 6>> roll 1d20+6 Perception 09[Roll] 15Syrel_Lechise14 rolls15 1d20+614: 17 + 6 = 152314. 14[15 Perception 14] << What affect perception? >> 4<<7 Wis 4>> 6<<3 Skill in it + Wis score 6>> roll 1d20+4 lol Perception 09[Roll] 15Kyrie_Aerafina14 rolls15 1d20+414: 3 + 4 = 15714. 14[15 lol Perception 14] 6<<3 er, Wis mod 6>> << This is a bad omen. >> << Hmmhm. >> << Hmm? I wonder if Kaiterra's cursed today... >> << Err, not Kait, but Tyth 12«13« Shut the hell up. 13»12» 12«13« OK 13»12» 6<<3 Mel, roll 1d20+5 :V 6>> roll 1d20+5 09[Roll] 15Mel_Aerafina14 rolls15 1d20+514: 19 + 5 = 152414. Kyrie hears nooooothing. But Syrel and Mel are pretty sure they hear five gnolls tearing through the woods towards them. A quick glance confirms that they do! * Toko has quit IRC (Read error: Operation timed out) Initiative time? * Mel_Aerafina feels a Newtype flash on her forehead, then grips her sword tightly, preparing herself for the attack... )) "Huh? Is something wrong?" 6<<3 129.21.106.243 port 51234 6>> *Nods, gripping her Halberd and preparing herself* Gnolls * Mel_Aerafina looks at Kyrie, and nods lightly, frowning. * Kyrie_Aerafina 's eyes widen a bit before nodding, gripping her mace tighter. 6<<3 This means connect to MapTool, Shinki :P 6>> << Wait a min... I have to have dinner. >> 6<<3 Um, blargh. How about we skip out on MapTool and just do the battle on IRC this time 6>> 6<<3 Roll initiative, everyone. :P 6>> roll 1d20 Gnoll Warrior #1 09[Roll] 04Imban05 rolls04 1d2005: 3 = 04305. 05[04 Gnoll Warrior #1 05] roll 1d20 Gnoll Warrior #1 09[Roll] 04Imban05 rolls04 1d2005: 3 = 04305. 05[04 Gnoll Warrior #1 05] roll 1d20+1 Flind Warlord roll 1d20+2 lol sucky init 09[Roll] 04Imban05 rolls04 1d20+105: 14 + 1 = 041505. 05[04 Flind Warlord 05] 09[Roll] 15Kyrie_Aerafina14 rolls15 1d20+214: 7 + 2 = 15914. 14[15 lol sucky init 14] << D: >> roll 1d20+3 Gnoll Fiend #1 09[Roll] 04Imban05 rolls04 1d20+305: 7 + 3 = 041005. 05[04 Gnoll Fiend #1 05] roll 1d20+3 Gnoll Fiend #2 09[Roll] 04Imban05 rolls04 1d20+305: 7 + 3 = 041005. 05[04 Gnoll Fiend #2 05] 6<<3 This means Mel and Syrel too. :< 6>> << Shink is getting food. >> << Shinki >> 6<<3 Yes well! :| 6>> roll 1d20+2 09[Roll] 15Syrel_Lechise14 rolls15 1d20+214: 19 + 2 = 152114. roll 1d20 Initiative for Mel 09[Roll] 04Imban05 rolls04 1d2005: 11 = 041105. 05[04 Initiative for Mel 05] roll 1d20 I have no DEX bonus, so... 09[Roll] 15Mel_Aerafina14 rolls15 1d2014: 6 = 15614. 14[15 I have no DEX bonus, so... 14] Okay, well then. << I choose the one Imb rolled! D: >> 6<<3 Too bad :D 6>> << D: >> 6<<3 Syrel, Flind, Fiend 1, Fiend 2, Kyrie, Mel, Warrior 1, Warrior 2 6>> * Toko has joined #nova-prologues 6<<3 The Flind is about 70' away. The fiends are about 15' away from him and to his sides. The warriors are about 10' away from him and to his front. 6>> 6<<3 I would be using MapTool but don't feel like rushing to get it working if people have to go soon. 6>> << I can stay... But have no idea of how MapTool works... >> 6<<3 I'll teach you and Mecha at some point soon, after the session ends :p 6>> << I would like to, but I can't considering I have a midterm. >> 6<<3 Anyway, Syrel! 6>> Something tells me they don't want to talk.... *She begins casting a spell, splitting herself into multiple images* (Casting Mirror Image Still Spell) roll 1d4+1 Fake Mes 09[Roll] 15Syrel_Lechise14 rolls15 1d4+114: 4 + 1 = 15514. 14[15 Fake Mes 14] There are now manysyrel. The Flind orders his gnolls in the yipping Gnoll language, then marches up towards the group. He's now about 10 feet away from everyone. One of the fiends moves 20 feet closer to the heroes and points at Syrel, firing off a ray of purple fire at her! roll 1d6 What do I hit? 1 = Syrel 09[Roll] 04Imban05 rolls04 1d605: 1 = 04105. 05[04 What do I hit? 1 = Syrel 05] roll 1d20+6 touch << He fails miserably, I guess... > 09[Roll] 04Imban05 rolls04 1d20+605: 11 + 6 = 041705. 05[04 touch 05] roll 2d6 09[Roll] 04Imban05 rolls04 2d605: 11 {5 6} = 041105. Take 11 energy damage and make a Fortitude save! roll 1d20+11 09[Roll] 15Syrel_Lechise14 rolls15 1d20+1114: 17 + 11 = 152814. You feel fine except for the fact you were just shot in the face. Another fiend moves 20 feet closer to the heroes and points at Kyrie, firing off a ray of purple fire at her! roll 1d20+6 touch 09[Roll] 04Imban05 rolls04 1d20+605: 7 + 6 = 041305. 05[04 touch 05] Ow...be careful, they have Eldritch Powers....I think roll 2d6 09[Roll] 04Imban05 rolls04 2d605: 7 {3 4} = 04705. Take 7 energy damage and make a Fortitude save! roll 1d20+5 09[Roll] 15Kyrie_Aerafina14 rolls15 1d20+514: 4 + 5 = 15914. << Oh yeah. Baaaad omen. >> 4<<7 Have fun in Burning Fight tonight 4>> << Hmm? >> << I will. >> You feel ill to your stomach and burned in the face. Take a -2 to attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks for the rest of the battle. << Great. >> << Don't worry, Tyth. That you're getting bad rolls does not mean you're gonna fail your exams. >> 6<<3 Kyrie, your turn! 6>> * Kyrie_Aerafina gags a bit, stepping back a bit. "Ugh...Get...away from us!" Focusing her mind, she launches a blast of fire straight at the fiend that attacked her, intending to send him flying away. << Mmm, Energy Push. What do I roll and stuff? >> 6<<3 Nothing. You just tell me what the DC is. 6>> << Ah. >> 6<<3 Power DC is 10 + level of the power + the mod for the stat it's under (Int for Psion, Wis for Ardent) + any bonuses from augmentation / other things. 6>> << 10 + 3 + 4 + 2 from 4 extra PP >> << So...19? >> * Kite-kun has left #nova-prologues 6<<3 Sounds about right! 6>> roll 1d20+4 Reflex vs. Burning Face 09[Roll] 04Imban05 rolls04 1d20+405: 10 + 4 = 041405. 05[04 Reflex vs. Burning Face 05] roll 1d20+2 Strength vs. Pushed 09[Roll] 04Imban05 rolls04 1d20+205: 15 + 2 = 041705. 05[04 Strength vs. Pushed 05] 6<<3 He fails. Roll damage! 6>> roll 4d7 I think...+1 point of damage per die right? 09[Roll] 15Kyrie_Aerafina14 rolls15 4d714: 16 {6 2 6 2} = 151614. 14[15 I think...+1 point of damage per die right? 14] 6<<3 it'd be +4, not d7. 6>> << Ah...Okay. >> 4<<7 d7's don't really exist 4>> roll 4d6+4 09[Roll] 15Kyrie_Aerafina14 rolls15 4d6+414: 14 {2 4 4 4} + 4 = 151814. [7/25] and the fiend flies back 15' with a cry. 6<<3 Mel! 6>> << Oh damn I forgot to move away. >> << *Checks distances* >> << Wait nevermind. >> 6<<3 The Flind is 10' from you. The two warriors are 50' from you. The fiends are about 40' and 55' respectively. 6>> 6<<3 55' being the one your big sister just flung hella far. 6>> << Ugh...This sucks. I'm going to have to scoot. I don't want to be late. I'll be back in less than an hour depending on how long it takes for me to finish. >> 6<<3 Best of luck, Tythanin! 6>> << And I'll be here for another hour before having to leave for waaay too long. >> 4<<7 Don't hurry on our account and good luck! 4>> * Mel_Aerafina looks at the flind fiend, points at him with her sword, and mutters: "You're already dead..." She then concentrates, takes a deep breath in her lungs, and... She spits acid! Badass! (Black Dragon Exhalation. DC is 10 + 3 + 5 + 2 from 4 extra PP spent) << That means 20. >> 6<<3 ...I uh, think you can't *possibly* have that power 6>> << How come? It is a Psychic Warrior lvl 3 power. >> * Kite-kun has joined #nova-prologues << The level 6 one is Black Dragon BREATH. >> 6<<3 Oh, it is. Oops! 6>> 6<<3 Anyway, that one is a ranged touch attack, not a save. 6>> 6<<3 So roll 1d20+BAB+Dex mod. 6>> roll 1d20+6 I feel lucky today... 09[Roll] 15Mel_Aerafina14 rolls15 1d20+614: 19 + 6 = 152514. 14[15 I feel lucky today... 14] 6<<3 You hit! Roll damage. 6>> 4<<7 Shinki is getting lucky later 4>> << By the way, I still expend the 4 PP to get 2 more dices, so... >> roll 5d6 Yeah, I feel really lucky today... 09[Roll] 15Mel_Aerafina14 rolls15 5d614: 12 {3 1 3 2 3} = 151214. 14[15 Yeah, I feel really lucky today... 14] << Gah! >> The flind is burned by acid. [39/51] The first gnoll warrior, rushes Mel, attacking her left side with a mighty blow from his battleaxe! roll 1d20+12 Ax 09[Roll] 04Imban05 rolls04 1d20+1205: 1 + 12 = 041305. 05[04 Ax 05] He misses horribly, however. 4<<7 AoO? 4>> 4<<7 Or do we ignore those? 4>> 6<<3 Uh... from what 6>> 4<<7 Moving into a threatened area? 4>> 6<<3 Uh, Mel doesn't threaten 10' does she 6>> 4<<7 I guess not! 4>> << Nope. >> The second gnoll warrior rushes up to Mel, flanking her with the other gnoll. roll 1d20+14 He axes you a question 09[Roll] 04Imban05 rolls04 1d20+1405: 8 + 14 = 042205. 05[04 He axes you a question 05] His blade deflects off of your armor. 6<<3 Next round, Syrel Lechise! 6>> * Mel_Aerafina chuckles lightly, shaking her head at the pathetic idiots that are trying to damage a PSYCHIC TANK with their puny axes, then looks at the Flind again... Well that's not very nice. *She shakes her head at the gnoll flanking Mel and channeling a bit of arcane energy into it, cleaves!* ((Arcane Strike, burning a 2nd level spell and attacking Warrior #2)) roll 1d20+10 Smack 09[Roll] 15Syrel_Lechise14 rolls15 1d20+1014: 17 + 10 = 152714. 14[15 Smack 14] 6<<3 You smack a bitch. 6>> roll 1d10 +2d4+4 Damage 09[Roll] 15Syrel_Lechise14 rolls15 1d1014: 6 = 15614. 14[15 +2d4+4 Damage 14] roll 2d4+4 09[Roll] 15Syrel_Lechise14 rolls15 2d4+414: 5 {3 2} + 4 = 15914. ((so 13)) (...15 [22/37] ((...16, I forgot it was +1 >.> [21/37] The gnoll growls, having been stabbed. The flind strides forward towards Mel, swinging its Flindbar around its head, before bringing it down in a mighty blow at her head, attempting to knock her off balance. roll 1d20+12 Leading the Attack! 09[Roll] 04Imban05 rolls04 1d20+1205: 14 + 12 = 042605. 05[04 Leading the Attack! 05] roll 2d4+7 Bashing 09[Roll] 04Imban05 rolls04 2d4+705: 6 {3 3} + 7 = 041305. 05[04 Bashing 05] Mel takes 13 bashing. The fiends point at Syrel and shoot pew pew lasers at her. roll 1d6 1 = Syrel 09[Roll] 04Imban05 rolls04 1d605: 6 = 04605. 05[04 1 = Syrel 05] roll 1d20+6 zzzap 09[Roll] 04Imban05 rolls04 1d20+605: 2 + 6 = 04805. 05[04 zzzap 05] The ray misses totally. roll 1d6 1 = Syrel 09[Roll] 04Imban05 rolls04 1d605: 4 = 04405. 05[04 1 = Syrel 05] roll 1d20+6 zzzap 09[Roll] 04Imban05 rolls04 1d20+605: 2 + 6 = 04805. 05[04 zzzap 05] The other ray misses totally. 6<<3 Mel Aerafina! 6>> 6<<3 (And yes, that adds 13 points to your Limit Gauge) 6>> * Toko has quit IRC (Quit: Want to be different? Try HydraIRC -> http://www.hydrairc.com <-) * Mel_Aerafina growls as she takes the hit of the flind's flindbar rather hard, and looks at the creature with eyes of fire. Her aura seems to be visible as a fire as she jumps towards the monster and tries to sink her sword into it with all of her might (Overpowering) << So I roll first to see if I hit him, right? >> 6<<3 Yes. 6>> roll 1d10 My hit die is d10, so I guess that's what I roll... 09[Roll] 15Mel_Aerafina14 rolls15 1d1014: 7 = 15714. 14[15 My hit die is d10, so I guess that's what I roll... 14] ... 4<<7 Roll 1d20+ whatever you hit 4>> 4<<7 1d20+BAB+(Str or Dex) 4>> 6<<3 You should be rolling uhh... 1d20+10 I think 6>> << Meh! I must re-read the manuals... >> roll 1d20+10 And yeah, it is that. 09[Roll] 15Mel_Aerafina14 rolls15 1d20+1014: 2 + 10 = 151214. 14[15 And yeah, it is that. 14] << I hate Schala. >> Your attack, unfortunately, misses by a mile. 4<<7 That's almost as funny as the time a guy took "Turn Undead" a bit literally 4>> Taking advantage of the flind's blow earlier that knocked you off balance, the gnoll warrior to your left leaps at you to try and take your head off with a mighty blow! roll 1d20+12 Jump check for Claw at the Moon 09[Roll] 04Imban05 rolls04 1d20+1205: 8 + 12 = 042005. 05[04 Jump check for Claw at the Moon 05] 6<< "Hit Die" is actually the die you roll to see how many hits you can 4take. 6>> roll 1d20+16 Ax to the head 09[Roll] 04Imban05 rolls04 1d20+1605: 19 + 16 = 043505. 05[04 Ax to the head 05] 6<< While it is actually possible to lose more than 1 hit point per hit, you get the idea. :P 6>> << It seems that the one who is already dead is me... >> roll 1d8+6 Ax 09[Roll] 04Imban05 rolls04 1d8+605: 8 + 6 = 041405. 05[04 Ax 05] Take 14 Slashing, gain 14 Limit points. The other gnoll, howling ferally, attempts to cleave into you with a wild blow from his axe! roll 1d20+17 Rabid Wolf Strike! (Power Attack for 3) 09[Roll] 04Imban05 rolls04 1d20+1705: 20 + 17 = 043705. 05[04 Rabid Wolf Strike! (Power Attack for 3) 05] roll 1d20+17 Confirming critical hit :( 09[Roll] 04Imban05 rolls04 1d20+1705: 6 + 17 = 042305. 05[04 Confirming critical hit :( 05] 6<<3 ...Um. :P 6>> << I'm dead, right? >> 6<<3 ...Yeah you kinda are 6>> roll 3d8+2d6+27 09[Roll] 04Imban05 rolls04 3d8+2d6+2705: 14 {4 5 5} + 6 {3 3} + 27 = 044705. 4<<7 Dying in the prologue is a bad sign >.> 4>> 6<< >_> 6>> << *Cries* >> 4<<7 To be fair Tyth didn't do anything this turn either 4>> Mel falls down in a pool of her own blood, but because it's the prologue I'm not going to count her as fried. :P 6<< How many HP did she actually lose. :P 6>> 6<<3 Uh, she's at -14 now. 6>> 6<< Like... what is she down t... 6>> 6<< ... yow. 6>> << Ouch >> The gnoll who just massacred Mel howls in joy at the bloodshed. 6<<3 Syrel! 6>> << If we're lucky, maybe we'll find an Epic Cleric >> 6<< Oh well, she uses up her one "get out of first session kill free" card. :P 6>> 6<< I think you fudged the numbers to avoid a first session kill in SW, too, didn't you? 6>> 6<<3 Yes. Two of them, counting Avi's, even though that one wasn't intentional. >_> 6>> 6<< That wasn't a first session kill, actually. :P 6>> 6<< It was like the second session. 6>> 6<<3 Either way. *facesex* *waits for Syrel* 6>> 6<< Who was the other, me? >_> 6>> 6<<3 I think either you or Regris~ 6>> BASTARD! *She shouts in anger at the gnolls. Turning to the apparent leader, she hefts her Halberd, igniting the blade in flame, channeling arcane energy into it, and swinging with everything she has* ((Arcane Stirke 3rd Level, Burning Blade (Swift Action), Smite Evil, Mountain Hammer (standard action)) 4<<7 Is it actually Evil? 4>> 6<<3 It is in fact Evil. 6>> 6<< Gnolls are evil yeah. 6>> (OOc oh, and Power Attacking for 3)) << Yikes... >> roll 1d20+15 Smite the Fucker 09[Roll] 15Syrel_Lechise14 rolls15 1d20+1514: 12 + 15 = 152714. 14[15 Smite the Fucker 14] The flind is totally smited ((Discharging the Stored Magic Missile too)) 6<<3 Roll damage then. :p 6>> roll 1d10+3d4+2d6+1d6+4+10+3d4+3 09[Roll] 15Syrel_Lechise14 rolls15 1d10+3d4+2d6+1d6+4+10+3d4+314: 9 + 11 {4 4 3} + 4 {3 1} + 5 + 4 + 10 + 8 {3 1 4} + 3 = 155414. ((+2 << Ouch >> The gnoll collapses in a pile of dead, having suffered more physical, energy, fire, physical, and physical damage than his maximum HP, much less his current. ((If it matters the 1d6+4 is fire and the 3d4+3 is Force) The two gnoll fiends point their hands at Syrel and shoot pew pew lazors at her. roll 1d6 1 = Syrel 09[Roll] 04Imban05 rolls04 1d605: 1 = 04105. 05[04 1 = Syrel 05] roll 1d20+6 touchy 09[Roll] 04Imban05 rolls04 1d20+605: 6 + 6 = 041205. 05[04 touchy 05] 4<<7 *SRW Dodge Animation* 4>> roll 1d6 1 = Syrel 09[Roll] 04Imban05 rolls04 1d605: 3 = 04305. 05[04 1 = Syrel 05] roll 1d20+6 touchy 09[Roll] 04Imban05 rolls04 1d20+605: 3 + 6 = 04905. 05[04 touchy 05] Apparently, their aim really kind of sucks. 4<<7 *SRW Bunshin Animation* 4>> 6<<3 Mel's turn, since she's apparently not dead because she's an Elan. Maybe. 6>> << Strategic position! >> 12<< If you have ranks in acrobatics I'd reccomend rolling against DC 15 to get the hell out and then stand next to Syrel if you can. 12>> 6<< hmm. 6>> 12<< Since reach weapon. 12>> 4<<7 Halberd's aren't reach weapons 4>> 12<< What 12>> 6<<3 Syrel has a halberd, not a longhalberd 6>> 4<<7 Yeah I found it weird too 4>> 12<< faggotry 12>> 12«13« Lame 13»12» 6<<3 I have to recommend killing the one at 21/35 HP 6>> 6<<3 er, 21/37. Overwhelming Strike can probably do it in one hit if you... hit 6>> 4<<7 I would too, since he's the one that killed her 4>> 6<<3 yes. :p 6>> 4<<7 I just wanted to Alpha Strike the boss :P 4>> 4<<7 I was kinda hoping if I killed their leader in a graphic display of violence they'd run with their tails between their legs, but I guess they're not that cowardly/smart 4>> 6<<3 They would if they weren't, you know, winning :p 6>> 4<<7 They're only winning becayse Kyrie went to take a test in the middle of battle 4>> 6<<3 *waits for Mel to do something~* 6>> 6<< What's her str mod? 6>> 4<<7 Syrel or Mel? 4>> 6<< Mel. 6>> 6<<3 +4 6>> * Mel_Aerafina gets up, coughing blood as she looks at the gnoll that have attacked her in such a cowardly way, with pure hatred in her eyes... And mightily flinches her blade over her head before sinking it inside the beasts skull. (Overpowering again, for the guy who *almost* killed me) 6<< Yeah, Overpowering on the 21 HP guy seems your best move. 6>> 6<< Even a sub-average damage roll should be a 1HKO. :P 6>> 6<<3 1d20+10 to hit again~ 6>> roll 1d20+10 If you make me miss again, Schala, I swear you are deleted TODAY! 09[Roll] 15Mel_Aerafina14 rolls15 1d20+1014: 19 + 10 = 152914. 14[15 If you make me miss again, Schala, I swear you are deleted TODAY! 14] 6<<3 You threaten a critical hit! Roll again, if you hit with this, you critically hit. 6>> 4<<7 I think schala listened 4>> << The same roll again? 1d20+10? >> 6<< Yes. 6>> 6<<3 Yes. Unless you have something to boost crit confirms, which you don't 6>> roll 1d20+10 You better, you know, hit, or I will delete you personally... 09[Roll] 15Mel_Aerafina14 rolls15 1d20+1014: 3 + 10 = 151314. 14[15 You better, you know, hit, or I will delete you personally... 14] 6<< You still hit. 6>> 6<< And you still do double damage. 6>> 6<<3 Well that was crap, but you still hit for double damage. 6>> 6<< But you do not do triple damage. :P 6>> 4<<7 So you slaughter it but you didn't gib it 4>> 6<<3 Oh wait 6>> 6<<3 No, you hit for triple damage. Its AC is 13 :p 6>> 6<< ... 6>> 6<<3 lol rabid wolf strike 6>> 6<< AWESOME. 6>> 4<<7 It's dead 4>> 6<< Her base halberd damage is 2d8? And then her Str mod is +4, and she's two-handing it (right?) for *1.5 on that. 6>> << Omoe wa mo shindeiru... *Gnoll splits in half* >> 4<<7 I believe I will quote Gundam 0080 on this one. "He's Hamburger" 4>> 6<< For 2d8+6, multiplied by 3 for 6d8+18 6>> 6<<3 Mel hits for like... 6d8+18 yes. 6>> << Where's that line from? >> > 6<< Do we get bonus XP for overkilling? 6>> 4<<7 3,3What the guys who look into Bernie's Zaku cockpit say 4>> << Plus overpowering, which doubles the damage again, right? >> 6<< No, that's after the damage mods. 6>> 6<<3 No. 6>> 4<<7 No, Double + Double in this = Triple, not x4 4>> roll 6d8+18 The gnoll is already dead... 09[Roll] 15Mel_Aerafina14 rolls15 6d8+1814: 31 {5 4 4 6 8 4} + 18 = 154914. 14[15 The gnoll is already dead... 14] 6<< splat 6>> The gnoll is reduced to hyenaburger. The other gnoll near Mel, seeing the fight suddenly turn against it, yelps and begins running away. 6<<3 Syrel Lechise! 6>> 6<< Running provokes an AoO 6>> 6<<3 Running at 60' doesn't. :P 6>> 6<< iamadick 6>> 6<< Pfft, he TURNED HIS BACK. >_> 6>> 6<< Also if he doesn't run 120' he's surely dead, but okay. :P 6>> 4<<7 So wait do I get an AoO or not? 4>> 6<<3 no sir. 6>> 6<< You do not. 6>> 6<< You can charge him down, though. 6>> 4<<7 I think I am going to do just that! 4>> 6<< Which is why I said "he's surely dead." :P 6>> 6<<3 You do get an action now, though. There is one gnoll about 60' from you and two gnoll fiends about 40' and 55' from you 6>> 6<< Oh, more opponents. Hm. 6>> << The fiends were already there. >> *She smirks a bit and readies her Halberd as she charges the running Gnoll* ((Charging him, Arcane Strike L2)) ((And Power Attack for 3 again)) roll 1d20+10 Charge the coward 09[Roll] 15Syrel_Lechise14 rolls15 1d20+1014: 13 + 10 = 152314. 14[15 Charge the coward 14] You run the coward down and halberd him squarely in the back! roll 1d10+2d4+11 09[Roll] 15Syrel_Lechise14 rolls15 1d10+2d4+1114: 3 + 2 {1 1} + 11 = 151614. [21/37] 12«13« Isn't that just as cowardly?! 13»12» One of the fiends moves towards Syrel and blasts her in the back! roll 1d6 1 = Syrel 09[Roll] 04Imban05 rolls04 1d605: 2 = 04205. 05[04 1 = Syrel 05] roll 1d20+6 zzzap 09[Roll] 04Imban05 rolls04 1d20+605: 1 + 6 = 04705. 05[04 zzzap 05] Well, uh, except he's really bad. 4<<7 No. And *SRW Bunshin Animation* 4>> The other attempts to shoot the bleeding Mel in the face. roll 1d20+6 zzzap 09[Roll] 04Imban05 rolls04 1d20+605: 7 + 6 = 041305. 05[04 zzzap 05] roll 2d6 09[Roll] 04Imban05 rolls04 2d605: 6 {4 2} = 04605. Mel takes 6 damage and has to make a Fortitude save! roll 1d20+8 I'm not gonna take any side-effect. I'm too badass for that. 09[Roll] 15Mel_Aerafina14 rolls15 1d20+814: 1 + 8 = 15914. 14[15 I'm not gonna take any side-effect. I'm too badass for that. 14] << I wanna delete Schala. Can I? ^^# >> You feel bad and ass? << -_-; >> (-2 to all attack rolls, damage rolls, saves, skill, and ability checks.) 6<<3 Mel Aerafina! One gnoll is about 60' from you and running, one fiend is 60' from you and shooting at Syrel, one is 55' from you and shooting at you. 6>> * Mel_Aerafina holds her hand to her forehead, gritting her teeth, looking at the gnoll with blood-covered eyes. Overcome by rage, she starts running towards the bastard who has cast a curse on her. (Yeah, so I run towards the fiend who has shot me.) << And attack him, if I can. But I probably can't. >> 4<<7 You could charge but that would lower your AC more which would be bad 4>> 6<<3 You can charge him, it'd drop your AC by 2 and add +2 to your attack roll (bringing it back up to +10) 6>> << Yeah. Let's play our trump card! Do it! And let's hope for the best. >> << So yeah like what happened. I saw my sister get killed but not really. >> << Oh, wait. I can only move twice my speed, and my speed is 20'... ;.; >> 6<<3 Oh, uh, then you are just slowtank. 6>> 4<<7 She got killed but not really. I cleaved the leader. She cleaved one of the warriors into hamburger. I'm chasing down the other warrior and the Warlocks suck more cock than the cast of Queer Eye combined 4>> 6<<3 Mel got exploded by a gnoll but used her Elan power to survive. 6>> << Aaaah. So...can I do anything? >> 6<<3 It's your turn basically now, since Mel can really only tromp after someone and not get to them :p 6>> << Oh. How about that. What enemies are alive right now? >> << And who exploded Mel? >> 6<<3 There are two warlocks and one warrior standing. Warlocks are 60' (attacking Syrel) and 55' (attacking Mel) away, Warrior is running away and 60' away. 6>> << The one who exploded me is already dead... >> 4<<7 Warlock x 2 and Warrior x 1. And Hamburger exploded mel 4>> 6<<3 A warrior who is now hamburger and ten feet in front of you 6>> << Aaaah. >> << Got cleaved in two cleanly by a critical Overpowering. >> << I don't suppose any of them are in a convenient enough position for me to bolt two of them at once. >> 6<<3 No, I don't think so. 6>> << Bleh. Okay. >> * Kyrie_Aerafina breathes deep, shaking by the recent fight as well as seeing her sister almost die. Glaring at the Warlock that is attacking Mel, she shoves him away with a blast of fire augmented with as much power as she can. << What is the Augmentation cap anyway? I forgot. >> 12<< Up to manifester level 12>> 12<< so 6pp 12>> 12<< Unless you overcharge it 12>> 6<<3 That includes how much you paid for the base cost 6>> 12<< In which case you can get it to 7pp for 1d8 amage 12>> << Ah...Okay, burn in addition 6pp for 9pp cost total. DC should be...Uh, 20. >> 6<<3 *points to his last line* :p 6>> 12<< No, you can only spend up to a total of your manifester level 12>> << Oh. >> << Bleh. >> 12<< Energy Push on fire? 12>> << Then I take 1d8 damage to pump it up to 7pp. And yeah. >> 6<<3 Okay, what save do I make~ 6>> 12<< That'll do... DC 10+2+Int mod vs Refoex for 2d6 damage and a strength check to resist being thrown around. 12>> 12<< + another 2d6 so 12>> 12<< For augmenting 12>> << DC 19 >> roll 1d20+4 Reflex vs. DC 19 fire 09[Roll] 04Imban05 rolls04 1d20+405: 20 + 4 = 042405. 05[04 Reflex vs. DC 19 fire 05] << BULLMONKEY. >> 12<< That's pretty assed yeah. 12>> roll 1d20+2 Strength vs. DC 19 09[Roll] 04Imban05 rolls04 1d20+205: 2 + 2 = 04405. 05[04 Strength vs. DC 19 05] 6<<3 Roll damage, it takes half 6>> 12<< So 4d6+4 12>> roll 4d6+4 09[Roll] 15Kyrie_Aerafina14 rolls15 4d6+414: 17 {5 4 2 6} + 4 = 152114. It perishes in a fire. roll 1d8 lol overchannel damage 09[Roll] 15Kyrie_Aerafina14 rolls15 1d814: 4 = 15414. 14[15 lol overchannel damage 14] The gnoll which Syrel hacked in the back spins around and attempts to take her head off with a sudden, raging swing! roll 1d6 1 = Syrel 09[Roll] 04Imban05 rolls04 1d605: 1 = 04105. 05[04 1 = Syrel 05] roll 1d20+14 Eat it :< 09[Roll] 04Imban05 rolls04 1d20+1405: 1 + 14 = 041505. 05[04 Eat it :< 05] It totally whiffs, though, staggering off balance. 6<<3 Next round, Syrel Lechise! 6>> You're going to have to do better than that. *Noticing an opening after his wild swing, she goes for a precise strike at the Gnoll's left side* (Arcane Strike L1, Sapphire Nightmare Blade) roll 1d20+11 Concentration for SNB 09[Roll] 15Syrel_Lechise14 rolls15 1d20+1114: 2 + 11 = 151314. 14[15 Concentration for SNB 14] 4<<7 does that beat his AC? 4>> << I think it is exactly 13, so... >> 6<<3 Not this turn, no. 6>> 6<<3 Oh wait, yes it does. 6>> 6<<3 You hit him~ 6>> roll 1d20+10 ((He's Flatfooted and I do +1d6 damage) 09[Roll] 15Syrel_Lechise14 rolls15 1d20+1014: 15 + 10 = 152514. 14[15 ((He's Flatfooted and I do +1d6 damage) 14] roll 1d10+4+1d4+1d6 Die Gnoll Bastard 09[Roll] 15Syrel_Lechise14 rolls15 1d10+4+1d4+1d614: 10 + 4 + 1 + 5 = 152014. 14[15 Die Gnoll Bastard 14] The gnoll barely remains standing. [1/37] 4<<7 I am soooo gonna off him with a Cantrip >.> 4>> The remaining fiend points at Mel, who's advancing upon him, and fires a beam of eldritch energy at her face. roll 1d20+6 touchy 09[Roll] 04Imban05 rolls04 1d20+605: 14 + 6 = 042005. 05[04 touchy 05] roll 2d6 zzzap 09[Roll] 04Imban05 rolls04 2d605: 8 {2 6} = 04805. 05[04 zzzap 05] 8 damage and make a Will save. 4<<7 Oh wait...I uhh...did one more point of damage to it >.> I keep forgetting the Halberd is +1 4>> 6<<13 man are you guys gonna be ok :/? 6>> 6<<3 Oh. Then the gnoll does not remain standing, and is instead deceased. 6>> 4<<7 We will now that we're down to two shitty Warlocks 4>> roll 1d20+11 I'm gonna delete Schala if she does not make this one well... 09[Roll] 15Mel_Aerafina14 rolls15 1d20+1114: 6 + 11 = 151714. 14[15 I'm gonna delete Schala if she does not make this one well... 14] You're fine. Well, as fine as a loli at 4 HP can be. 6<<3 Kyrie Aerafina! 6>> << Does anyone remember what Touch of Health does? >> 4<<7 I dunno, but I can heal her up some 4>> 6<<3 Cures 2 HP for 1 pp, augment 2 HP per 1 additional PP spent 6>> 6<<3 touch range, obviously 6>> 4<<7 So it's a Psionic Lay On Hands 4>> << Ah...Okay. >> << Yes, if you think of it like that >> * Kyrie_Aerafina runs over to her sister, concentrating on using her abilities to heal her grevious wounds. << lol spend 6 PP to heal 12 HP. >> 6<<3 Mel feels more alive now. The one remaining gnoll is a fiend 20' from her, and it's her turn. 6>> 4<<7 Hey Imban. Does using an Eldritch Blast in melee range provoke an AoO like casting a spell does? 4>> 6<<3 It does 6>> * Mel_Aerafina keeps running at the son of a bitch with the eyes of a raging wild beast. She jumps, and tries to split the fiend in two with a mighty swing of her sword, like she did before with the warrior. (So, yeah, I charge at the magician. Overpowering if I can, and let's hope he explodes like the one from before.) 6<<3 Okay, 1d20+10 again 6>> roll 1d20+10 You better hit, Schala, or I'm gonna delete you. 09[Roll] 15Mel_Aerafina14 rolls15 1d20+1014: 6 + 10 = 151614. 14[15 You better hit, Schala, or I'm gonna delete you. 14] The fiend hops backwards and your sword merely clunks into the ground. 6<<3 Syrel Lechise! 6>> 4<<7 Which one is the more injured 4>> 6<<3 Uh, the dead enemies. 6>> 4<<7 Of the two Fiends 4>> 6<<3 But there is only one living Fiend. :P 6>> 6<<3 It is uninjured. :P 6>> 4<<7 Ooooh. Yes the fire. 4>> *Seeing that there's a single foe left, she charges the remaining Fiend, attempting to impale it on her weapon* ((Activating Stance of Clarity for lulz (Switft), Arcane Strike 1, Charge)) ((And Power Attack for 3)) roll 1d20+9 Charge the bastard 09[Roll] 15Syrel_Lechise14 rolls15 1d20+914: 1 + 9 = 151014. 14[15 Charge the bastard 14] 4<<7 *SRW Dodge Animation for him* 4>> You fail miserably. The fiend hops backwards away from the two of you (5' step) and blasts Mel in the face again. roll 1d20+6 zzzap mel 09[Roll] 04Imban05 rolls04 1d20+605: 8 + 6 = 041405. 05[04 zzzap mel 05] roll 2d6 zzzap 09[Roll] 04Imban05 rolls04 2d605: 5 {3 2} = 04505. 05[04 zzzap 05] 6<<3 5 damage and make a Will save. 6>> roll 1d20+11 I Will resist it. 09[Roll] 15Mel_Aerafina14 rolls15 1d20+1114: 2 + 11 = 151314. 14[15 I Will resist it. 14] << That's it! I'm deleting Schala! >> You feel a supernatural fear of death set into your heart. *Another* -2 to everything, total -4 6<<3 Kyrie's turn! 6>> 4<<7 Don't delete Schala. 4>> 4<<7 Janus will come ruin your shit 4>> * Mel_Aerafina holds her hand to her forehead, a supernatural whisper telling her she has no chances of winning. She grits her teeth tightly, fighting the presence in her head... * Kyrie_Aerafina pushes the last fiend in the face with some more fire. Like, lots of it. roll 1d20+3 Reflex vs. Lots of Fire 09[Roll] 04Imban05 rolls04 1d20+305: 3 + 3 = 04605. 05[04 Reflex vs. Lots of Fire 05] << I'm overchanneling again for another 1d8 for DC 19 and yada yada. >> roll 1d20+2 Strength vs. Lots of Fire 09[Roll] 04Imban05 rolls04 1d20+205: 16 + 2 = 041805. 05[04 Strength vs. Lots of Fire 05] 6<<3 Roll damage 6>> roll 4d6+4 Eat fire 09[Roll] 15Kyrie_Aerafina14 rolls15 4d6+414: 14 {6 2 2 4} + 4 = 151814. 14[15 Eat fire 14] roll 2d6 09[Roll] 04Imban05 rolls04 2d605: 8 {2 6} = 04805. roll 1d8 Mmmm, overchannel damage. 09[Roll] 15Kyrie_Aerafina14 rolls15 1d814: 1 = 15114. 14[15 Mmmm, overchannel damage. 14] The gnoll yelps as it is set on fire and flung back 15' to smash into a tree, then slump into the ground dead. * Kyrie_Aerafina pants as she sees the handiwork of her psionic powers before running over to Mel. 6<<3 FF Victory Fanfare plays. 6>> * Mel_Aerafina pants heavily for air, then slowly feels everything going dim. She falls to the ground, exhausted and gravely wounded. << Can I like...heal Mel now? Multiple times? >> 6<<3 You can, to the limit of your PP. 6>> *Rushes over to Mel and channels what divine power she has here to heal her wounds. (Burning Lay On Hands)) 4<<7 for 10 HP 4>> "Mel! Please...hang in there!" Kyrie shouts frantically as she pours in more of her power to heal her sister. << 12 HP >> While everyone tries to put the loli's blood back in, a knight wearing silver full plate with gold trim and a blue cape rushes up to the group. A greatsword is strapped to the knight's back. *Smiles a bit reassuringly at Kyrie* She'll be all right. Don't worry. * Mel_Aerafina is still breathing, thankfully. "R-Really?" Kyrie looks tearfully at Syrel. "I..." "...I see I wasn't quite fast enough. Is the young girl alright?" Despite the relatively manly-looking armor the knight is wearing, the voice seems to be that of a woman. *Pats Kyrie on the shoulder and nods, confident of her ability to save her* 4<<7 Well, prevent her from dying at least, so long as it's not in one shot >.> 4>> * Kyrie_Aerafina smiles shakily and nods before turning to the newcomer. "S-She should be..." * Mel_Aerafina slowly and painfully tries to get up, holding herself on her sword and patting her sister's shoulder. She nods weakly, trying to reassure her. "P-Please don't move." Kyrie says, gripping Mel's hand as she gently pushes her sister back to the ground. *Looks over to the Knight* She's injured, but I don't think she's in any danger of dying. * Mel_Aerafina is pushed back in the ground, nodding to her sis. "...okay..." she mutters lightly, then closes her eyes and tries to rest a bit. "Ah... there are certainly healers in Greendale who will see to her wounds. I came to meet the three of you as a request from Atma, and bring you back to him. He's been expecting you." "Expecting?" Kyrie says, calming down. You'll have to forgive me, but I don't seem to be from around here. Where is Greendale and who is this Atma? The knight takes off her helmet, revealing nearly jet-black skin and long, blonde hair. "Yes. Ah, I'm sorry. Greendale is the capital of this land, about sixty miles northeast of here. The lord Atma interprets the commands of the Daughter of God into the laws and orders that run the country." 6<< "He is also the best sword in the game." 6>> *Doesn't seem the least bit disturbed by the kngiht's odd appearance and nods a little* That's a long way to travel, particualrly with Mel's injuries. "Including the order to retrieve the awakened, such as yourself. I volunteered to come here personally, seeing as you awoke so close to Ridora. ...That's the ruins you probably saw a while back." * Mel_Aerafina once again looks thoughtfull as she hears those words. Lord Atma? Greendale? It is OBVIOUS they have been yanked here by some supernatural power... * Kyrie_Aerafina says nothing and quietly thinks about what the knight is saying. "Yes, and I must say I am no medic. However, a high-ranking templar such as myself, the Holy Knight Akasha, would be lax in her duty not to have tricks up her sleeve for just this occasion." She smiles. *Glances back to Mel and Kyrie with a concerned look on her face* Oh? What might those be? * Mel_Aerafina opens her eyes and glances at Akasha, inspecting her from head to toe. 6<<13 templar duh, it means i am paladin 11 :V 6>> * Kyrie_Aerafina looks up at Akasha, curious and hopeful. "In this case, Atma graciously allowed me to store a use of Greater Teleport in one of my rings." "So we will be travelling... quite quickly." *Laughs a bit shaking her head* I havn't teleported in....years. All right then. Before we go though, I want to have a look at our attackers and see if they have anything that can tells us more about them. "That's good..." * Kite-kun has left #nova-prologues "You're welcome to." 4<<7 Loot the ground hyena. 4>> Akasha stands by Mel and Kyrie while Syrel goes rifling through gnolls' stuff. "Atma said the Awakened were often young, but I'm surprised to see the two of you..." * Mel_Aerafina frowns lightly at Akasha, staring at her eyes deeply, silently... "We're older than we look." You find: 2 battle axes, 5 well-made chain shirts, 3 heavy steel shields, 1 well-made flindbar, 300 gp, a well-made wooden light shield, a well-made composite shortbow, and an hourglass. << Woot! We sell those and get a lot of dough! >> 6<<3 "Well, they'd probably say you were 18 in one of those kind of games..." 6>> << :V >> "I've heard that one before." << In Disgaea I'd be 1846 >> "Usually it's from young boys who want to set out on their own, though." Akasha shakes her head. *Hauls it with her to look over later to determine stuff about it.* If nothing else this might be of use. *Looks over to Kyrie and Mel* Are you two all right with this? I'm not sure what's going on, but this seems like a better option than wandering around aimlessly/ "Anyway, once you're all ready, take my hand and I'll take you to Greendale." "Ah...Heh heh..." Kyrie laughs awkwardly, unable to think of anything to say. She looks to Syrel and nods. "A destination is better than nothing...and we can find healing for Mel too." * Mel_Aerafina speaks in a more audible volume for the first time. "She's 127, I'm 125." She says to the apparently disbelieving Knight. She then goes silent again. Akasha grins. "In dog years, I'm guessing." * Mel_Aerafina frowns, obviously angry. "In Elan years..." She mutters. "Ah..." Kyrie says. "Please, Mel, don't overreact." *Nods to Kyrie* I agree. This still is all very odd though. Like some kind of dream. "..." *She turns to look at Akasha* I don't suppose you've ever heard of Faerun. Waterdeep maybe? "N...o. I've never heard of either of those." "In any case, shall we be going?" *Sighs a bit, looking disheartened* No, I didn't think so. And yes, I'm ready to go if the children are. "Sure." Kyrie says as she takes Akasha's hand. * Mel_Aerafina nods lightly. In a flash of blue light from Akasha's hand, the world fades out and is replaced by new scenery, that of the cobblestone plaza in front of a great cathedral with walls of silver in the center of a large town. * Mel_Aerafina suddenly feels she's lying on uncomfortable cobblestone, and tries to get up again, holding herself on her sword to get up. *Looks around the temple in awe* Standing in front of the cathedral's main doors is a glorious being floating two inches above the ground, wearing elaborate plate armor seemingly made entirely out of gold and platinum, including great metal wings that stretch easily five feet out to each side from his shoulders. The only visible part of his body is his head, and he has no face, his head being but a brilliant light instead. Akasha immediately drops to her knees facing the being. "Lord Atma!" "Welcome to Greendale. I have been expecting you." * Kyrie_Aerafina gasps in awe. 6<<3 End of Prologue #4 6>>