Shiki has connected.
Lady_Clarice has connected.
Dentarthur has connected.
Ganale has connected.
Sol Kada has connected.
KKL has connected.
Sinistar: Took 13 damage.
Rock Jesus:
Storm of Blades
Rock Jesus puts on his special music and cranks it up to eleven. Wth a crazy tempo, he begins smashing the fuck out of a poor bastard.
Melee weapon ♦ Primal, Weapon
Rock Jesus takes 3 damage per attack roll.
Attack 1: 5 + 19 = 24 vs AC; Attack 2: 9 + 19 = 28 vs AC
Attack 3: 11 + 19 = 30 vs AC; Attack 4: 17 + 19 = 36 vs AC
Attack 5: 15 + 19 = 34 vs AC; Attack 6: 5 + 19 = 24 vs AC
Hit 1: 20 (Crit: 36) damage. Hit 2: 27 (Crit: 40) damage.
Hit 3: 18 (Crit: 41) damage. Hit 4: 23 (Crit: 37) damage.
Hit 5: 18 (Crit: 43) damage. Hit 6: 27 (Crit: 37) damage.
Bohrman:
Warden's Fury
You lash out with nature's wrath at a foe that has attacked your ally and diminish its defenses.
Melee weapon ♦ Primal, Weapon
Immediate Interrupt
Trigger: An enemy marked by you makes an attack that does not include you as a target
Target: The triggering enemy
Attack: 12 + 19 = 31 vs Fortitude
Hit: 16 (Crit: 26) damage, and the target grants combat advantage to you and your allies until the end of your next turn.
KKL: 27, 21, 20, 25, 35, 22.
KKL: 27, 28, 30, 36, 35, 24
KKL: What hits what doesn't?
Adslahnit: (( 27+2 = 29, and its AC is 31, so... ))
KKL: 86
KKL: Assuming it doens't stop at the first missed attack?
KKL: Wait, I think it does anyways.
KKL: Yeah, massive whiff.
Rock Jesus: Took 3 damage.
Lawrence has received initiative.
Bohrman: Hey Rock, looks like the elf could use a little soothing music...
Bohrman: Or a lot.
Lysandra: ...
KKL: Right.
KKL: One word, comin' right up
Rock Jesus:
Majestic Word
With a word of encouragement, or slammin' beats, Rock Jesus drives on his comrades to fight the good fight.
Close burst 10 ♦ Arcane, Healing
Minor Action. The target can spend a healing surge and regain 15 additional hit points. Rock Jesus also slides the target 1 square.
KKL: Hm, nice roll.
Bohrman: She does a little 5-foot dance to the music :)
Lysandra: Spent a healing surge and regained 36 hit points. Lysandra is no longer bloodied.
Sol Kada is disconnected.
Bohrman: Spent a healing surge and regained 35 hit points.
Rock Jesus:
Majestic Word
With a word of encouragement, or slammin' beats, Rock Jesus drives on his comrades to fight the good fight.
Close burst 10 ♦ Arcane, Healing
Minor Action. The target can spend a healing surge and regain 14 additional hit points. Rock Jesus also slides the target 1 square.
Bohrman: Regained 5 hit points.
Rock Jesus: Spent a healing surge and regained 19 hit points.
Rock Jesus: Regained 24 hit points.
Heinrich von Lichtenstein: Reset hit points to 74 and surges to 9.
Heinrich von Lichtenstein: Oh
Heinrich von Lichtenstein: Don't think that was the right button
Dentarthur: Heinrich, I think you took... 12 damage?
Sosa: You can choose whether or not to spend a surge...
Heinrich von Lichtenstein: I accidentally pressed a wrong button
Sosa: So, I guess you'd be at...minus one surges?
Heinrich von Lichtenstein: Just assume I spent a surge
Sosa: Minus 2? Since two encounts.
Sosa: encoutners since you took damage?
Heinrich von Lichtenstein: Did I take damage?
Heinrich von Lichtenstein: Sorry, I've been nodding off the entire time
Sosa: Hmm, maybe not, I might have you confused.
Sosa: I undrstand, it's cool.
Dentarthur: Actually, I guess you didn't.
Heinrich von Lichtenstein: heh, didn't think so
Shiki is disconnected.
Lady_Clarice is disconnected.
Shiki has connected.
Lady_Clarice has connected.
Bohrman: Perception: 17 + 14 = 31
Heinrich von Lichtenstein: Perception: 20 + 19 = 39
Bohrman:
Total Defense
Just try to hit me!
Standard Action. Until the beginning of his next turn, Bohrman gains +4 to all defenses.
Defenses: AC 33 | Fort 32 | Refl 25 | Will 27
Bohrman: Defenses: AC 29 | Fort 28 | Refl 21 | Will 23
Bohrman: Initiative: 4 + 8 = 12
Rock Jesus: Initiative: 17 + 6 = 23
KKL: AWESOME
Sosa: Initiative: 16 + 13 = 29
Sosa: Initiative: 3 + 13 = 16
Gao has connected.
Shiki is disconnected.
Heinrich von Lichtenstein: Initiative: 13 + 11 = 24
Adslahnit:
Roll for Initiative and Let Loose the Dogs of War
20 + 7 (half level) + 7 (Dexterity modifier) = 34 initiative
Bohrman: Roll in IRC, dude.
Sosa has received initiative.
Sosa: (Sparm form doesn't invoke attacks of opp)
Sosa: (With the movement I manged the hit 3 of the guys)
Sosa:
Spark Form
Your body briefly becomes a shower of dancing sparks that zips among foes, shocking them as you go.
Personal ♦ Arcane, Implement, Lightning
Effect: Before the attack, you shift 8. You can move through occupied squares during the shift, as long as you end in an unoccupied square.
Target: Each creature whose space you moved through
Attack: +17 vs Reflex, each creature in blast
  18 + 17 = 35 (Critical Hit!)
  19 + 17 = 36 (Critical Hit!)
  9 + 17 = 26
Hit: 25 (Crit: 50) lightning damage.
Sosa: I spend an action point.
Sosa: Wait
Sosa: That's incorrect dent, I shift 9 squares. fyi
Sosa: ANyway
Sosa: I spend an action point and use thunder leap.
Sosa:
Thunder Leap
A thunderclap propels you into the air, and you land with a deafening crack, pushing your foes away.
Close burst 1 ♦ Arcane, Implement, Thunder
Attack: +17 vs Fortitude, each creature in burst
  5 + 17 = 22
  3 + 17 = 20
  4 + 17 = 21
Hit: 31 (Crit: 54) thunder damage.
Effect: You jump 12 squares. This movement does not provoke opportunity attacks. Then make a secondary attack.
Attack: +17 vs Fortitude, each creature in burst
  9 + 17 = 26
  14 + 17 = 31
Hit: 22 (Crit: 47) thunder damage, and you push the secondary target 1 square.
Sosa: (Wow, those were bad rolls)
Dentarthur: speed + 2, right?
Sosa: My speed is 7 cause of boots.
Dentarthur: gotcha
Sosa: Anyway
Sosa: Lemme put this all in irc
Sosa: for shiki
Lysandra has received initiative.
Lysandra:
Spikes of the Manticore
You unleash two arrows in rapid succession.
Ranged 20/40 ♦ Martial, Weapon
Target: One or two creatures (two attacks)
Attack: 2 + 21 = 23 vs AC
Hit: 27 (Crit: 44) damage.
Attack: 5 + 21 = 26 vs AC
Hit: 18 (Crit: 34) damage.
KKL: 37
Lysandra:
Twin Strike
If the first attack doesn't kill it, the second one might.
Ranged 20/40 ♦ Martial, Weapon
Target: One or two creatures (two attacks)
Attack: 14 + 21 = 35 vs AC
Hit: 18 (Crit: 31) damage.
Attack: 19 + 21 = 40 vs AC
Hit: 17 (Crit: 32) damage.
KKL: 75
Heinrich von Lichtenstein has received initiative.
Heinrich von Lichtenstein:
Thunderwave
You create a whip-crack of sonic power that lashes up from the ground.
Close blast 3 ♦ Arcane, Implement, Thunder
Attack: Intelligence vs Fortitude, each creature in blast
  11 + 17 = 28
  20 + 17 = 37 (Critical Hit!)
  12 + 17 = 29
  1 + 17 = 18 (Fumble)
  6 + 17 = 23
  15 + 17 = 32
  1 + 17 = 18 (Fumble)
Hit: 15 (Crit: 31) thunder damage, and you push the target 5 squares.
Bohrman: Took 15 damage.
Sinistar: Took 31 damage. Sinistar is now bloodied!
Heinrich von Lichtenstein:
Spectral Ram
You seize your foe with unseen magical force and bash him against the ceiling and walls before dropping him to the ground and hurling him back.
Ranged 10 ♦ Arcane, Implement, Force
Attack: 12 + 17 = 29 vs Fortitude
Hit: 13 (Crit: 36) force damage, and you push the target 3 squares and it is knocked prone.
Rock Jesus has received initiative.
Heinrich von Lichtenstein: Took 63 damage. Heinrich von Lichtenstein is now bloodied!
Bohrman: Took 31 damage.
Heinrich von Lichtenstein: Regained 31 hit points. Heinrich von Lichtenstein is no longer bloodied.
Rock Jesus:
Majestic Word
With a word of encouragement, or slammin' beats, Rock Jesus drives on his comrades to fight the good fight.
Close burst 10 ♦ Arcane, Healing
Minor Action. The target can spend a healing surge and regain 13 additional hit points. Rock Jesus also slides the target 1 square.
Heinrich von Lichtenstein: Spent a healing surge and regained 31 hit points.
Rock Jesus:
Victorious Smite
Rock Jesus lets out a loud whoop before attacking an opponent. Encouraged, any friend of his willing to take the plunge finds themself doing so with backup music.
Melee weapon ♦ Arcane, Weapon
Attack: 3 + 19 = 22 vs AC
Hit: 19 (Crit: 32) damage.
Effect: As a free action, an ally within 5 squares of Rock Jesus can shift 3 squares and make a basic attack against the target with a +6 bonus to the attack and damage roll.
Rock Jesus: Took 3 damage.
Lysandra:
Disruptive Strike
You thwart an enemy's attack with a quick shot from your bow.
Ranged 20/40 ♦ Martial, Weapon
Immediate Interrupt
Trigger: You or an ally is attacked by a creature
Target: The attacking creature
Attack: 8 + 21 = 29 vs AC
Hit: 25 (Crit: 34) damage, and the target takes a -8 penalty to its attack roll for the triggering attack.
Bohrman:
Leveraging Strike
You use your weapon to move your target where you want.
Melee weapon ♦ Primal, Weapon
Requirement: You must be wielding a two-handed reach weapon.
Attack: 16 + 19 = 35 vs AC
Hit: 26 (Crit: 43) damage, and you slide the target 3 squares.
Miss: 13 damage.
Bohrman: Took 0 damage.
Bohrman has received initiative.
Bohrman: Took 8 damage.
Bohrman:
Leveraging Strike
You use your weapon to move your target where you want.
Melee weapon ♦ Primal, Weapon
Requirement: You must be wielding a two-handed reach weapon.
Attack: 17 + 19 = 36 vs AC
Hit: 14 (Crit: 39) damage, and you slide the target 3 squares.
Miss: 7 damage.
Bohrman:
Student of the Sword
Once per encounter as a free action, you can add a +1 bonus to the next attack roll you make with a two-handed melee weapon. Whether the attack hits or misses, you mark the target until the end of your next turn.
Bohrman:
Ponderous Strike
Your weapon takes on the weight of stone as it smashes into your foe, knocking it off balance.
Melee weapon ♦ Primal, Weapon
Attack: 19 + 19 = 38 vs AC
Hit: 28 (Crit: 52) damage.
Effect: The target provokes an opportunity attack from you if it shifts before the end of your next turn.
Bohrman:
Stone's Endurance
Your foes' attacks bounce off your stony hide.
Personal
Minor Action. You gain resist 10 to all damage until the end of your next turn.
Rock Jesus: Took 15 damage.
Bohrman: Took 5 damage.
Sinistar: Took 15 damage.
Bohrman:
Warden's Fury
You lash out with nature's wrath at a foe that has attacked your ally and diminish its defenses.
Melee weapon ♦ Primal, Weapon
Immediate Interrupt
Trigger: An enemy marked by you makes an attack that does not include you as a target
Target: The triggering enemy
Attack: 17 + 19 = 36 vs Fortitude
Hit: 10 (Crit: 30) damage, and the target grants combat advantage to you and your allies until the end of your next turn.
Bohrman:
Greatspear (opportunity attack)
Melee weapon ♦ Weapon
Attack: 17 + 20 = 37 vs AC
Hit: 19 (Crit: 32) damage, and the target is slowed until the end of its current turn.
Sinistar:
Claw
Melee 1
Attack: 6 + 19 = 25 vs AC
Hit: 8 (Crit: 12) damage.
Rock Jesus: Took 34 damage. Rock Jesus is now bloodied!
Lawrence has received initiative.
Sosa has received initiative.
Sosa:
Thundering Gust
You call forth the force of the raging storm and shrieking gales. Wind howls about your foes, buffeting and sliding them.
Close blast 3 ♦ Arcane, Implement, Thunder
Attack: +17 vs Reflex, each creature in blast
  15 + 17 = 32
Hit: 24 (Crit: 47) thunder damage, and you slide the target 6 squares.
Storm Magic: If you choose not to slide any targets, until the end of your next turn, you gain a fly speed of 7, and you can hover.
Sosa:
Chaotic Defense
You create a din of chaotic sounds, from a wolf's forlorn howl to a dead sailor's dirge. In the cacophony, you find temporary aid.
Personal ♦ Arcane
Minor Action. Roll a d4 to determine the power's effect.
Roll: 3
1: You gain 15 temporary hit points.
2: You gain a +2 power bonus to all defenses until the end of the encounter.
3: Until the end of the encounter, each creature that attacks you takes 2d6 damage.
4: You gain all three of the benefits described above.
Lysandra has received initiative.
Lysandra:
Twin Strike
If the first attack doesn't kill it, the second one might.
Ranged 20/40 ♦ Martial, Weapon
Target: One or two creatures (two attacks)
Attack: 8 + 21 = 29 vs AC
Hit: 18 (Crit: 25) damage.
Attack: 11 + 21 = 32 vs AC
Hit: 10 (Crit: 26) damage.
KKL: 18
Heinrich von Lichtenstein has received initiative.
Heinrich von Lichtenstein:
Blood Pulse
A mote of crimson plasma springs from your hand, streaks across the battlefield, and detonates amid your enemies, covering them in a blood-red shroud.
Area burst 3 within 20 ♦ Arcane, Implement
Attack: 11 + 17 = 28 vs Will
Hit: 17 (Crit: 32) damage, and until the end of your next turn the target takes 1d6 damage for every square it leaves.
Heinrich von Lichtenstein:
Blood Pulse
A mote of crimson plasma springs from your hand, streaks across the battlefield, and detonates amid your enemies, covering them in a blood-red shroud.
Area burst 3 within 20 ♦ Arcane, Implement
Attack: 12 + 17 = 29 vs Will
Hit: 17 (Crit: 37) damage, and until the end of your next turn the target takes 1d6 damage for every square it leaves.
Heinrich von Lichtenstein:
Blood Pulse
A mote of crimson plasma springs from your hand, streaks across the battlefield, and detonates amid your enemies, covering them in a blood-red shroud.
Area burst 3 within 20 ♦ Arcane, Implement
Attack: 1 + 17 = 18 vs Will (Fumble)
Hit: 11 (Crit: 42) damage, and until the end of your next turn the target takes 1d6 damage for every square it leaves.
Rock Jesus has received initiative.
Rock Jesus:
Warforged Resolve
Rock Jesus never dies!
It's Personal, baby! ♦ Healing
Minor Action. Rock Jesus gains 10 temporary hit points. He can make an immediate saving throw against one effect that inflicts ongoing damage and can be ended with a save. In addition, if he is bloodied, he regains 10 hit points.
Rock Jesus: Regained 10 hit points. Rock Jesus is no longer bloodied.
Rock Jesus: Gained 10 temporary hit points.
Rock Jesus:
Melee Basic Attack
Swingin' moves there, buddy.
Melee weapon ♦ Weapon
Attack: 16 + 19 = 35 vs AC
Hit: 18 (Crit: 33) damage.
Sosa: Took 21 damage.
Bohrman has received initiative.
Lysandra:
Disruptive Strike
You thwart an enemy's attack with a quick shot from your bow.
Ranged 20/40 ♦ Martial, Weapon
Immediate Interrupt
Trigger: You or an ally is attacked by a creature
Target: The attacking creature
Attack: 19 + 21 = 40 vs AC
Hit: 17 (Crit: 32) damage, and the target takes a -8 penalty to its attack roll for the triggering attack.
Lysandra: Took 16 damage.
Lawrence has received initiative.
Sosa has received initiative.
Sosa:
Lightning Strike
Lightning strikes your foe and then ricochets to another enemy.
Ranged 10 ♦ Arcane, Implement, Lightning
Attack: 17 + 17 = 34 vs Reflex
Hit: 23 (Crit: 46) lightning damage. A creature of your choice other than the target and within 10 squares of the target takes 6 lightning damage.
Storm Magic: You can apply your +8 Storm Power bonus either to the damage roll against the target or to the damage taken by the second enemy. (The damage roll above already includes the Storm Power bonus.)
Lysandra has received initiative.
Lysandra:
Pinning Strike
With a well-aimed attack, you pin your foe to the ground or to a nearby wall.
Ranged 20/40 ♦ Martial, Weapon
Target: One or two creatures (two attacks)
Attack: 16 + 21 = 37 vs AC
Hit: 23 (Crit: 39) damage, and the target is immobilized until the end of Lysandra's next turn.
Attack: 6 + 21 = 27 vs AC
Hit: 18 (Crit: 38) damage, and the target is immobilized until the end of Lysandra's next turn.
KKL: 26
Heinrich von Lichtenstein has received initiative.
Heinrich von Lichtenstein:
Mirror Sphere
Illusory barriers surround your foe, causing it phantom pain when it attacks you and your allies.
Ranged 10 ♦ Arcane, Implement, Illusion, Psychic
Attack: 7 + 17 = 24 vs Will
Hit: 18 (Crit: 51) psychic damage. If the target makes an attack roll before the end of its next turn, it takes damage, and is subject to all other effects of that attack as if it had hit itself. Any resistances and immunities of the target do not affect the damage it deals to itself in this way. It still attacks the original target normally.
Rock Jesus has received initiative.
Rock Jesus:
Storm of Blades
Rock Jesus puts on his special music and cranks it up to eleven. Wth a crazy tempo, he begins smashing the fuck out of a poor bastard.
Melee weapon ♦ Primal, Weapon
Rock Jesus takes 3 damage per attack roll.
Attack 1: 7 + 19 = 26 vs AC; Attack 2: 18 + 19 = 37 vs AC
Attack 3: 11 + 19 = 30 vs AC; Attack 4: 9 + 19 = 28 vs AC
Attack 5: 2 + 19 = 21 vs AC; Attack 6: 9 + 19 = 28 vs AC
Hit 1: 21 (Crit: 39) damage. Hit 2: 21 (Crit: 40) damage.
Hit 3: 24 (Crit: 41) damage. Hit 4: 19 (Crit: 44) damage.
Hit 5: 24 (Crit: 33) damage. Hit 6: 24 (Crit: 42) damage.
KKL: 24, 27, 21, 23, 32, 37.
Bohrman has received initiative.
You can only impersonate tokens that you own.
Bohrman:
Mountain Hammer
You strike with the strength of a mountain: brutal and unforgettable.
Melee weapon ♦ Primal, Weapon
Attack: 14 + 19 = 33 vs AC
Hit: 21 (Crit: 40) damage, and the target takes a -7 penalty to melee attack rolls until the end of your next turn.
Rock Jesus:
Storm of Blades
Rock Jesus puts on his special music and cranks it up to eleven. Wth a crazy tempo, he begins smashing the fuck out of a poor bastard.
Melee weapon ♦ Primal, Weapon
Rock Jesus takes 3 damage per attack roll.
Attack 1: 20 + 19 = 39 vs AC (Critical Hit!); Attack 2: 3 + 19 = 22 vs AC
Attack 3: 13 + 19 = 32 vs AC; Attack 4: 17 + 19 = 36 vs AC
Attack 5: 2 + 19 = 21 vs AC; Attack 6: 1 + 19 = 20 vs AC (Fumble)
Hit 1: 29 (Crit: 38) damage. Hit 2: 20 (Crit: 41) damage.
Hit 3: 19 (Crit: 41) damage. Hit 4: 24 (Crit: 35) damage.
Hit 5: 20 (Crit: 40) damage. Hit 6: 20 (Crit: 41) damage.
KKL: 36, 36, 30, 34, 37, 31.
Sosa: Hrm.
Lawrence has received initiative.
Sosa has received initiative.
Sosa:
Lightning Strike
Lightning strikes your foe and then ricochets to another enemy.
Ranged 10 ♦ Arcane, Implement, Lightning
Attack: 8 + 17 = 25 vs Reflex
Hit: 22 (Crit: 53) lightning damage. A creature of your choice other than the target and within 10 squares of the target takes 6 lightning damage.
Storm Magic: You can apply your +8 Storm Power bonus either to the damage roll against the target or to the damage taken by the second enemy. (The damage roll above already includes the Storm Power bonus.)
Lysandra has received initiative.
Lysandra:
Attacks on the Run
Without breaking stride, you make two attacks against a single foe or two different targets.
Ranged 20/40 ♦ Martial, Weapon
Target: One or two creatures (two attacks)
Effect: You can move your speed. At any point during your move, you can make two attacks.
Attack: 6 + 21 = 27 vs AC
Hit: 23 (Crit: 52) damage.
Miss: 11 damage.
Attack: 7 + 21 = 28 vs AC
Hit: 33 (Crit: 54) damage.
Miss: 16 damage.
Heinrich von Lichtenstein has received initiative.
Heinrich von Lichtenstein:
Phantom Bolt
You wave your hand, and your foe sees a bolt of fire streaking toward it. The enemy dives away from the imagined threat.
Ranged 10 ♦ Arcane, Implement, Illusion, Psychic
Attack: 4 + 17 = 21 vs Will
Hit: 14 (Crit: 31) psychic damage, and you slide the target 1 square.
Sosa: Took 20 damage. Sosa is now bloodied!
Rock Jesus has received initiative.
Rock Jesus:
Scorpion Claw Strike
No fancy music here, Rock just beats on an opponent with the business end of his sword. A nearby ally takes the chance to split.
Melee weapon ♦ Arcane, Weapon
Attack: 5 + 19 = 24 vs AC
Hit: 27 (Crit: 44) damage, and Rock slides an ally who is adjacent to the target to another space adjacent to it. Until the end of Ronen's next turn, the ally also gains a +6 power bonus to AC.
KKL: 38
KKL: 36
Bohrman has received initiative.
Bohrman:
Greatspear
Melee weapon ♦ Weapon
Attack: 20 + 19 = 39 vs AC (Critical Hit!)
Hit: 19 (Crit: 31) damage.
Rock Jesus: Took 3 damage.
Lawrence has received initiative.
Bohrman: Spent a healing surge and regained 35 hit points.
Sosa: Spent a healing surge and regained 22 hit points. Sosa is no longer bloodied.
Sosa: Spent a healing surge and regained 22 hit points.
Gao is disconnected.