[b]Arumeda[/b] [color=cyan][b]Statistics:[/b] HP: 20, EN: 15, IS: 4, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 3 damage/PC [+] Vulcan- 1 damage, 20 rounds [+] Rifle [b](BF)[/b]- 5 damage, 12 rounds [/color] [color=beige][b]Inherent Abilities:[/b] 1) Useable by anyone 2) Countershoot: Vulcan, Rifle 3) [b]Snipe:[b] Rifle (+5) [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] These are the JESAS mechs. --- [b]Experimantal Arumeda[/b] [color=cyan][b]Statistics:[/b] HP: 35, EN: 20, IS: 4, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 3 damage/PC [+] Vulcan- 1 damage, 20 rounds [H] Hammer Bomb [b](S)[/b]- 30 damage, 3 rounds [/color] [color=beige][b]Inherent Abilities:[/b] 1) Useable by anyone 2) Countershoot: Vulcan 3) Hammer Bomb: Target's Dodge Cost +5 [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] An experimantal Anti-Rv RV in epsiode 6. It shoots out these big missle type things that look like Bembidan hammers that can run into serveal mechs and eventually explode. --- [b]Ground RV[/b] [color=cyan][b]Statistics:[/b] HP: 20, EN: 10, IS: 4, Move: G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Missles [b](PGSV)[/b]- 5 damage/PC [/color] [color=beige][b]Inherent Abilities:[/b] 1) Useable by anyone [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] --- [b]Skeletia[/b] [color=cyan][b]Statistics:[/b] HP: 20, EN: 15, IS: 4, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 3 damage/PC [+] Rifle [b](BF)[/b]- 5 damage, 12 rounds [+] Rifle [Burst] [b](B)[/b]- 20 damage, 4 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Useable by anyone 2) Dodge cost -3 [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] --- [b]Artillery Skeletia[/b] [color=cyan][b]Statistics:[/b] HP: 20, EN: 30, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 3 damage/PC [+] Rifle [b](BF)[/b]- 5 damage, 12 rounds [+] Cannon- 20 damage, 6 rounds[/color] [color=beige][b]Inherent Abilities:[/b] 1) Useable by anyone [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] These types have cannons on their shoulders. --- [b]Melee Skeletia[/b] [color=cyan][b]Statistics:[/b] HP: 20, EN: 30, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 3 damage/PC [F] Fist- 10 damage, 1 EN/attack [+] Rifle [b](BF)[/b]- 5 damage, 12 rounds [+] Cannon- 20 damage, 6 rounds[/color] [color=beige][b]Inherent Abilities:[/b] [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] This one has a mace like fist instead of a hand for smashing stuff up good. --- [b]Run=Dim[/b] [color=cyan][b]Statistics:[/b] HP: 30, EN: 30, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [F] Melee [b](MF)[/b]- 5 damage/PC [+] Rifle [b](B)[/b]- 12 damage, 10 rounds [F] Crush- 20 damage, 2 EN/attack [/color] [color=beige][b]Inherent Abilities:[/b] 1) useable by Corporals or higher 2) Countershoot: Rifle 3) Dodge Cost -5 [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color] Crush- Literally it comes up, crushes the nemy unit's head, and rips it off. --- [b]Green Frontier Fighter[/b] [color=cyan][b]Statistics:[/b] HP: 50, EN: 30, IS: 2, Move: F/G, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Lasers [b](B)[/b]- 5 damage #2, 1 EN/shot[/color] [color=beige][b]Inherent Abilities:[/b] 1) Useable by anyone 2) Countershoot: Lasres 3) Dodge cost -7 4) Green Frontier Fighter can only be used in space. [/color] [color=gold][b]Purchasing Cost:[/b] ??? PCs[/color]