[b]Destiny Gundam[/b] [color=Cyan][b]Statistics:[/b] HP: 65, EN: 50, IS: 2, Size: M, Move: F/G[/color] [color=pink][b]Weapons:[/b] [+] 17.5mm CIWS- 3 damage, 20 rounds [F] Flash Edge 2 [Melee] [b](BM)[/b] 16 damage x 2 [H] Flash Edge 2 [Thrown] [b](BPS)[/b]- 18 damage x 2 [+] High Energy Beam Rifle [b](B)[/b]- 18 damage, 10 rounds [+] High Energy Beam Rifle [Rapid Fire] [b](BS)[/b]- 22 damage, 8 rounds [H] Palma Fiocina- 30 damage, 1 EN/attack [F] Arondight [b](B)[/b]- 70 damage, 3 EN/attack [+] High-Energy Long-Range Beam Cannon [b](BS)[/b]- 80 damage, 4 EN/attack [b]MAP Attacks:[/b] [+] High-Energy Long-Range Beam Cannon [b](BI:4)[/b]- 90 damage, 10 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Anti-Beam Shield 3) Solidus Fulgur: [i]Same effects as Lightwave Shield.[/i] 4) Countercut 5) Countershoot: 17.5mm CIWS, High Energy Beam Rifle, High-Energy Long-Range Beam Cannon 6) [b]Phase Shift Armor (Armor)[/b] 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) Dodge Cost -7 9) [b]Bunshin (2/4)[/b] 10) Shield Purge: You may choose to disable Anti-Beam Shield for the rest of the battle. 11) Solidus Fulgur can only be used if Anti-Beam Shield is destroyed, disabled or depleted.[/color] [color=Gold][b]Purchasing Cost:[/b] 500 PCs[/color] [b]Legend Gundam[/b] [color=Cyan][b]Statistics:[/b] HP: 70, EN: 50, IS: 2, Size: M, Move: F/G, Class: Hi-Tier[/color] [color=pink][b]Weapons:[/b] [+] 17.5mm CIWS- 3 damage, 20 rounds [F] Defiant Kai [b](BM)[/b]- 18 damage x 2 [+] High Energy Beam Rifle [b](B)[/b]- 20 damage, 10 rounds [H] DRAGOON System [Beam Spike] [b](BS)[/b]- 40 damage x 2, 3 EN/attack [+] DRAGOON System [b](BSX)[/b]- 18 damage/EN [+] DRAGOON System [All-Out Attack] [b](BS)[/b] 80 damage, 8 EN/attack [b]MAP Attacks:[/b] [+] DRAGOON System [b](BD:4)[/b]- 150 damage, 15 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 3) Solidus Fulgur: [i]Same effects as Lightwave Shield.[/i] 4) Countercut 5) Countershoot: 17.5mm CIWS, High Energy Beam Rifle, DRAGOON [Small Pods] 6) [b]Phase Shift Armor (Armor)[/b] 7) [b]Hyper Deutrion Reactor:[/b] [i]Same effects as N-Jammer Canceller[/i] 8) Dodge Cost -5 10) DRAGOON System (MAP): Target's Dodge Cost +7.[/color] [color=Gold][b]Purchasing Cost:[/b] 600 PCs[/color] [b]Strike Freedom Gundam[/b] [color=Cyan][b]Statistics:[/b] HP: 70, EN: 55, IS: 2, Size: M, Move: F/G, Class: Hi-Tier[/color] [color=pink][b]Weapons:[/b] [+] 31mm CIWS- 3 damage, 20 rounds [F] Super Lacerta [b](BM)[/b] 18 damage x 2 [+] High-Energy Beam Rifle [b](BS)[/b] 16 damage x 2, 10 rounds [+] High-Energy Beam Rifle [Docked] [b](BV)[/b]- 15 damage/EN, [b]Shield Pierce[/b], Uses 1 High-Energy Beam Rifle Round [+] Xiphias 3- 35 damage x 2, 8 rounds [+] Callidus [b](BS)[/b]- 60 damage, 3 EN/attack [+] Super DRAGOON [b](BSX)[/b]- 18 damage/EN [+] Hi-MAT Full Burst [b](S)[/b]- 120 damage, 8 EN/attack [b]MAP Attacks:[/b] [+] Callidus [b](BI:3)[/b]- 70 damage, 5 EN/attack [+] Super DRAGOON [b](BD:4)[/b]- 120 damage, 12 EN/attack [+] Hi-MAT Full Burst [b](D:6)[/b]- 90 damage, 10 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Lightwave Shield 3) Countercut 4) Countershoot: 17.5mm CIWS, High Energy Beam Rifle, High Energy Beam Rifle [Docked], Xiphias 3, Callidus, Super DRAGOON 5) [b]Phase Shift Armor (Armor)[/b] 6) [b]N-Jammer Canceller[/b] 7) [b]Lightwave Expansion (Barrier):[/b] Negates 15 damage from any source for 1 EN. 8) Dodge Cost -8 9) Super DRAGOON (MAP): Target's Dodge Cost +5.[/color] [color=Gold][b]Evolution Cost:[/b] 5 (Freedom Gundam)[/color] [b]Strike Freedom Gundam (METEOR)[/b] [color=Cyan][b]Statistics:[/b] HP: 130, EN: 70, IS: 1, Size: L, Move: F/G, Class: Hi-Tier[/color] [color=pink][b]Weapons:[/b] [+] 31mm CIWS- 3 damage, 20 rounds [+] Erinageus Class Anti-Ship Missile [b](PGSF)[/b]- 6 damage/PC [+] High-Energy Beam Rifle [b](BS)[/b] 16 damage x 2, 12 rounds [+] High-Energy Beam Rifle [Docked] [b](BV)[/b]- 15 damage/EN, [b]Shield Pierce[/b], Uses 1 High-Energy Beam Rifle Round. [+] Xiphias 3- 35 damage x 2, 8 rounds [+] 93.7cm High Energy Beam Cannon [b](BS)[/b]- 30 damage x 2, 2 EN/shot [+] Callidus [b](BS)[/b]- 60 damage, 3 EN/attack [F] MA-X200 Beam Sword [b](B)[/b]- 60 damage, 3 EN/attack [+] 120cm High Energy Beam Cannon [b](BS)[/b]- 70 damage x 2, 9 EN/shot [+] Area Lock-On [b](S)[/b]- 160 damage, 13 EN/attack [b]MAP Attacks:[/b] [+] Callidus [b](BI:3)[/b]- 70 damage, 5 EN/attack [+] Area Lock-On [b](D:7)[/b]- 120 damage, 20 EN/attack [b]Combo Attacks:[/b] [F] Combination Sword [b](B)[/b]- 60 damage x 3, 5 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Countercut 3) Countershoot: 17.5mm CIWS, High Energy Beam Rifle, High Energy Beam Rifle [Docked], Xiphias 3, Callidus, Super DRAGOON, 120cm High Energy Beam Cannon 4) Dodge Cost -5 5) [b]N-Jammer Canceller[/b] 6) [b]Seperate (Strike Freedom Gundam)[/b] 7) Combination Sword: Requires an allied Infinite Justice Gundam (METEOR) to execute.[/color] [color=Gold][b]Purchasing Cost:[/b] Not Applicable. To acquire this unit, purchase the Meteor Weapons Support System and install it on Strike Freedom Gundam.[/color] [b]Infinite Justice Gundam[/b] [color=Cyan][b]Statistics:[/b] HP: 70, EN: 55, IS: 2, Size: M, Move: F/G, Class: Hi-Tier[/color] [color=pink][b]Weapons:[/b] [+] 14 mm CIWS- 2 damage, 20 rounds [+] 17.5 mm CIWS- 4 damage, 20 rounds [H] Shining Edge [b](BP)[/b] 16 damage x 2 [F] Plephis Lacerta [b](BM)[/b] 20 damage # 2 [F] Super Lacerta [b](BM)[/b] 18 damage x 2 [H] Grappling Stinger [b](P)[/b]- 30 damage, [b]PARALYZE[/b], 1 EN/attack [F] Griffon [b](B)[/b]- 30 damage, 1 EN/attack [+] High-Energy Beam Rifle [b](BS)[/b] 18 damage, 10 rounds [F] Fatum-01 [Griffon 2] [b](BV)[/b]- 35 damage/2 EN [F] Fatum-01 [Super Lacerta] [b](B)[/b]- 55 damage, 2 EN/attack [+] Hyper Fortis [b](BS)[/b]- 45 damage x 2, 4 EN/attack [H] Fatum-01 [All-Out] [b](S)[/b]- 140 damage, 8 EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Beam Carry Shield: Shining Edge, Grappling Stinger. 3) Countercut 4) Countershoot: 14 mm CIWS, 17.5mm CIWS, High Energy Beam Rifle, Hyper Fortis 5) Fatum-01 Subflight Lifter: Dodge Cost -10 6) [b]Phase Shift Armor (Armor)[/b] 7) [b]N-Jammer Canceller[/b] 8) [b]Self Destruct[/b][/color] [color=Gold][b]Evolution Cost:[/b] 5 (Justice Gundam)[/color] [b]Infinite Justice Gundam (METEOR)[/b] [color=Cyan][b]Statistics:[/b] HP: 130, EN: 70, IS: 1, Size: L, Move: F/G, Class: Hi-Tier[/color] [color=pink][b]Weapons:[/b] [+] 14 mm CIWS- 2 damage, 20 rounds [+] 17.5 mm CIWS- 4 damage, 20 rounds [+] Erinageus Class Anti-Ship Missile [b](PGSF)[/b]- 6 damage/PC [+] High-Energy Beam Rifle [b](BS)[/b] 18 damage, 10 rounds [+] 93.7cm High Energy Beam Cannon [b](BS)[/b]- 30 damage x 2, 2 EN/shot [+] Hyper Fortis [b](BS)[/b]- 45 damage x 2, 4 EN/attack [F] MA-X200 Beam Sword [b](B)[/b]- 60 damage, 3 EN/attack [+] 120cm High Energy Beam Cannon [b](BS)[/b]- 70 damage x 2, 9 EN/shot [+] Area Lock-On [b](S)[/b]- 160 damage, 13 EN/attack [b]MAP Attacks:[/b] [+] Area Lock-On [b](D:7)[/b]- 120 damage, 20 EN/attack [b]Combo Attacks:[/b] [F] Combination Sword [b](B)[/b]- 60 damage x 3, 5 EN/attack[[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Countercut 3) Countershoot: 14 mm CIWS, 17.5mm CIWS, High Energy Beam Rifle, Hyper Fortis, 120cm High Energy Beam Cannon 4) Dodge Cost -5 5) [b]N-Jammer Canceller[/b] 6) [b]Seperate (Infinite Justice Gundam)[/b] 7) Combination Sword: Requires an allied Strike Freedom Gundam (METEOR) to execute.[/color] [color=Gold][b]Purchasing Cost:[/b] Not Applicable. To acquire this unit, purchase the Meteor Weapons Support System and install it on Strike Freedom Gundam.[/color] [b]Akatsuki[/b] [color=Cyan][b]Statistics:[/b] HP: 50, EN: 40, IS: 3, Size: M, Move: F/G[/color] [color=pink][b]Weapons:[/b] [+] 12.5mm CIWS- 3 damage, 20 rounds [F] Beam Naginata [b](BM)[/b]- 15 damage x 2 [+] Hyakurai Beam Rifle [b](B)[/b]- 16 damage, 10 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Ensigns or Higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: MSM5D 12.5mm CIWS, Hyakurai Beam Rifle 7) [b]Yata no Kagami (Armor)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] 420 PCs[/color] [b]Akatsuki (Oowashi)[/b] [color=Cyan][b]Statistics:[/b] HP: 60, EN: 45, IS: 2, Size: M, Move: F/G[/color] [color=pink][b]Weapons:[/b] [+] 12.5mm CIWS- 3 damage, 20 rounds [F] Beam Naginata [b](BM)[/b]- 15 damage x 2 [+] Hyakurai Beam Rifle [b](B)[/b]- 16 damage, 10 rounds [+] High Energy Beam Cannon [b](BS)[/b]- 50 damage x 2, 5 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Ensigns or Higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: 12.5mm CIWS, Hyakurai Beam Rifle, Type-73F Kai High Energy Beam Cannon 5) Dodge Cost -5 6) [b]Yata no Kagami (Armor)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Install Oowashi onto Akatsuki[/color] [b]Akatsuki (Shiranui)[/b] [color=Cyan][b]Statistics:[/b] HP: 55, EN: 45, IS: 2, Size: M, Move: G[/color] [color=pink][b]Weapons:[/b] [+] 12.5mm CIWS- 3 damage, 20 rounds [F] Beam Naginata [b](BM)[/b]- 15 damage x 2 [+] Hyakurai Beam Rifle [b](B)[/b]- 16 damage, 10 rounds [+] DRAGOON [b](BSX)[/b]- 16 damage/EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: 12.5mm CIWS, Hyakurai Beam Rifle, DRAGOON 5) Dodge Cost -5 in space 6) [b]Yata no Kagami (Armor)[/b] 7) [b]DRAGOON Lumiere Field (Barrier)[/b][/color] [color=Gold][b]Purchasing Cost:[/b] Install Shiranui onto Akatsuki[/color] [b]Destiny Impulse Gundam[/b] [color=Cyan][b]Statistics:[/b] HP: 50, EN: 30, IS: 2, Size: M, Move: F/G[/color] [color=pink][b]Weapons:[/b] [+] 20mm CIWS- 3 damage, 20 rounds [F] Folding Razor [b](M)[/b]- 8 damage x 2 [F] Flash Edge 2 [Melee] [b](BM)[/b] 16 damage x 2 [H] Flash Edge 2 [Thrown] [b](BPS)[/b]- 18 damage x 2 [+] High-Energy Beam Rifle [b](B)[/b]- 15 damage, 10 rounds [+] High-Energy Beam Rifle [b](BS)[/b]- 20 damage, 8 rounds [+] High-Energy Long-Range Beam Cannon [b](BS)[/b]- 80 damage, 4 EN/attack [+] High-Energy Long-Range Beam Cannon [Dual Fire] [b](BS)[/b]- 80 damage x 2, 10 EN/attack [F] Excalibur [b](B)[/b]- 50 damage, 2 EN/attack [F] Twin-Excalibur [b](B)[/b]- 50 damage x 2, 5 EN/attack [F] Ambidextrous Form [b](B)[/b]- 50 damage # 2 + [b](B)[/b]- 50 damage, 8 EN/attack[/color] [b]MAP Attacks:[/b] [+] High-Energy Long-Range Beam Cannon [b](BI:4)[/b]- 90 damage, 10 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Solidus Fulgur: [i]Same effects as Lightwave Shield.[/i] 3) Countercut 4) Countershoot: 20mm CIWS, High Energy Beam Rifle, High-Energy Long-Range Beam Cannon 5) [b]Variable Phase Shift Armor (8) (Armor)[/b] 6) Dodge Cost -5 7) [b]Bunshin (2/5)[/b] 8) [b]Deuterion Beam Receiver[/b] 9) [b]Core Block System (Core Splendor)[/b] 10) [b]Cross Silhouette[/b] 11) Ambidextrous Form: If the first attack is dodged, then the rest is automatically negated.[/color] [color=Gold][b]Purchasing Cost:[/b] Not Applicable. To acquire this unit, you must have Impulse Gundam and Destiny Gundam in your inventory. Destiny Impulse Gundam will then be available to use.[/color] [b]Destroy Gundam[/b] [color=Cyan][b]Statistics:[/b] HP: 145, EN: 75, IS: 2, Move: G, Size: L, Class: Hi-Tier[/color] [color=Pink][b]Weapons:[/b] [+] Igelstellung- 4 damage # 2, 20 rounds [+] Sturm Faust [b](BS)[/b]- 30 damage x 2, 2 EN/attack [+] 5-Barrel Hand Beam Cannon [b](BS)[/b]- 10 damage # 5 + (BS)- 10 damage # 5, 7 EN/attack [+] Detachable Arm Unit [b](BSX)[/b]- 25 damage/2 EN [+] Zorn Mk.2 [b](B)[/b]- 60 damage, 3 EN/attack [+] Super Scylla [b](BS)[/b]- 120 damage, 10 EN/attack [+] Aufprall Dreizehn [b](BS)[/b]- 180 damage, 15 EN/attack. MA Mode Only [b]MAP Attacks:[/b] [+] Nefertem 503 [b](BI:10)[/b]- 40 damage, 10 EN/attack [+] Mark 62 6-tube missle launcher [b](PT:4)[/b]- 60 damage, 10 rounds [+] Aufprall Dreizehn [b](BI:6)[/b]- 150 damage, 2 rounds. MA Mode only[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher. 2) Schneid Schutz: Sturm Faust 3) Countershoot: Igelstellung, Sturm Faust, 5-Barrel Hand Beam Cannon, Detachable Arm Unit, Zorn Mk.2 4) [b]Damage Received -15%[/b] 5) [b]Geschmedig Panzer (S Armor)[/b] 6) [b]Trans-Phase Armor (Armor)[/b] 7) [b]Positron Reflector (Barrier)[/b] 8) [b]MA Mode:[/b] [b]Damage Received -20%[/b] and Move: F/G instead. Disable Super Scylla, Zorn Mk.2, Igellstellung, enable Aufprall Dreizehn.[/color] [color=Gold][b]Purchasing Cost:[/b] 900[/color] --- [color=lightblue][b][u]Beam Carry Shield[/u][/b][/color] [b]Class:[/b] Shield, Activated [b]Description:[/b] A shield designed to generate a Lightwave barrier to protect against incoming attacks. [b]Ability:[/b] Same effect as Anti-Beam Shield, but you may also pay 1 EN to negate an additional 10 damage from all sources per attack phase. [color=lightblue][b][u]Yata no Kagami [/u][/b][/color] [b]Class:[/b] Armor [b]Ability:[/b] Negates all damage from all [b](B)[/b]-type, non-[F] sources in a single attack phase for 2 EN. You may pay an additional 2 EN to reflect all [b](B)[/b]-type non-[F] attacks doing 100 damage or less in that attack phase back at its owner. (That attacks' modifiers are unchanged as if the they were targetting their owner/s instead) [color=lightblue][b][u]DRAGOON Lumiere Field[/u][/b][/color] [b]Class:[/b] Barrier [b]Ability:[/b] Negates 40 damage from all attacks in a single turn for 5 EN. You may pay 3 additional EN to protect an ally, but this ability will no longer protect you until next turn. Disable DRAGOON for one turn when this is used to protect an ally. [color=lightblue][b][u]Schneid Schutz[/u][/b][/color] [b]Class:[/b] Shield, Activated [b]Description:[/b] A shield designed to generate a Lightwave barrier to protect against incoming attacks. [b]Ability:[/b] Same effect as Anti-Beam Shield, but you may also pay 1 EN to negate an additional 12 damage from all sources per attack phase. [color=lightblue][b][u]Positron Reflector[/u][/b][/color] [b]Class:[/b] Barrier [b]Ability:[/b] Negates 40 damage from all non-[F] attacks in a single turn for 4 EN.