Character Information Name: Shirose Goldenleaf Gender: Female Height: 5'6 Weight: 107 lbs Age: 22 History: Shirose's history is one of mistrust, trickery, and deciet...mostly on her part. Since she was able to talk, Shirose has been turning conversations and buisness ventures in her favor. Using an amazing amount of guile and bartering, she has acquired quite a fortune. Unfortunately, her love for artifacts has diminished this considerably, though she probably prefers the life of an active adventurer-merchant to that of a noblewoman. Nevertheless, she carries a huge collection of semi-valuable to priceless artifacts with her at all times, and will generally do buisness with most anyone who flashes some jade her way. What little of this jade that doesn't go into more inventory goes into ale and other liquors, however. Shirose has a rather bad habit of drinking herself into a stupor, not to mention enraging fellow drunks, though she's adapted to bar room fighting in her own way- usually by fleeing the scene. Shirose is not a complex person- she simply wants to either add to her collection or add to her fortune. This has, however, caused her to lead quite an interesting life... For instance, she discovered she was an Exalted when she was twenty, in one of her famous bar-room brawls. Somehow she found herself avoiding blows which should have knocked her through several walls- indeed, she was lucky. Had her assailants not be ravingly drunk, it's likely her status as an Exalted would have been revealed and her life made considerably more difficult. Concept: Artifact Merchant/Drunk Caste: Eclipse Nature: Hedonist(Live each day to its fullest[and most profitable]) Attributes: Social(8): Charisma - * * * *(4) Manipulation - * * * *(4) Apperance - * * *(3) Mental(6): Perception - * *(2) Intelligence - * * *(3) Wits - * * * *(4) Physical(4): Strength - *(1) Dexterity - * * * *(4) Stamina - * *(2) Abilities(25; 10 must be favored/caste) Caste Abilities(Eclipse): Bureaucracy - * * * * *(3 + 4B) Socialize - * * *(3) Ride - * *(2) Sail - Linguistics - * * *(3) Favored Abilities: Lore - * * * * *(3 + 2 B)(1 B for 2 Specialties) !: Knowledge of Artifacts !: Knowledge of Liquors Dodge - * * *(3)(1 B for 2 Specialties) !: Evasion of Drunken Blows !: Evasions of thrown bottles Athletics - * * *(3) Perform - * *(2) Endurance - * * *(3) Advantages Background(7): Allies - Artifacts - * * * * *(3 + 4 B) Backing - Contacts - *(1) Familiar - Followers - Influence - *(1) Manse - Mentor - Resources - * * * * *(2 + 5B) Charms(10 - 5 must be Caste/favored): Lore Integrity-Protecting Prana: Cost: 5 motes Duration: One day Type: Simple Effect: Immunity to mind-based Wyld energies. Leaves equipment moderately vulnerable. Chaos-repelling pattern: Cost: 10 motes, 1 Willpower Duration: One hour Type: Simple Effect: Items are immune to Wyld-shaping. Athletics Graceful Crane Stance Cost: 3 motes Duration: 1 scene Type: Reflexive Effect: Grants nigh-perfect balance, even on things that couldn't possibly support the character. Lightning Speed Cost: 1 mote Duration: One Turn Type: Reflexive Effect: Doubles sprinting distance; no chance of being winded Dodge Reed in the Wind Cost: 1 mote per 2 dice Duration: Instant Type: Reflexive Effect: Add dice to the dodge pool for an anticipated blow- can only add up to the number of dice normally in the Dexterity + Dodge pool. Reflex Sidestep technique Cost: 2 motes Duration: Instant Type: Reflexive Effect: Dice Pool for an unancipated attack is 2 x permanent essence. Does not stack with other Dodge Charms. Bureaucracy Frugal Merchant Method Cost: 1 mote Duration: Instant Type: Simple Effect: Evaluates the quality of an object, sold or otherwise. Insightful Buyer Technique Cost: 3 motes Duration: Instant Type: Simple Effect: Estimates the market value of an object. Generally requires an actual market in mind. Consumer-Evaluating Glance Cost: 3 motes Duration: Instant Type: Simple Effect: At a glance, identify a buyer's budget and intentions, to a certain degree. Ride Master Horsewoman's eye: Cost: 1 mote Duration: Instant Type: Simple Effect: Evaluates the Health, Age, and Temperence of a mount/draft animal with a single glance, penetrating various ruses used by sellers. Virtues(5): Compassion - *(1) Conviction - *(1) Temperence - * * *(3) Valor - Finishing Touches: Willpower - * * * *(4) Essence - * *(2) Essence Pool(Personal)- * * * * * * * * * *(10) Essence Pool(Peripheral)- 23 Health Levels: IN 0 1 1 2 2 4 Bonus Points Bureaucracy + 2(4 points) Lore Specialties(1 point for 2) Dodge Specialties(1 point for 2) Artifacts(4 points for 2 *s) Resources(1 points for *, 4 points for another 2 *s)