[b]Sol Robo[/b] [color="Cyan"][b]Statistics:[/b] HP: 5000, EN: 200, Agi: 320 IS: 2, Move: G, Size: L, Rank: 7[/color] [color="Pink"][b]Weapons:[/b] [+] Coffin Seal- [b]Stun[/b], 10 EN/attack [+10%] [F] Melee [b](M)[/b]- 600 damage [+0%] [+] Grenade- 1000 damage, 6 rounds [+10%] [+] Gun del Sol: Calamity Frame [b](F:5)[/b]- 600 damage/3 EN [+10%] [+] Gun del Sol: Calamity Frame [Solar Lens] [b](F:5)[/b]- 400 damage/4 EN, [b]Accuracy Break[/b], [b]Armor Break[/b], [b]Burn[/b], [b]Mobility Break[/b] [+10%] [+] Gun del Sol: Beatmania Frame- 1800 damage, [b]Sound Attack[/b], 15 EN/attack [+15%] [+] Gun del Sol: Beatmania Frame [Solar Lens]- 1500 damage, [b]Sound Attack[/b], [b]Accuracy Break[/b], [b]Armor Break[/b], [b]Burn[/b], [b]Mobility Break[/b], 15 EN/attack [+15%] [+] Gun del Sol: Dragoon Frame- 2000 damage, 10 EN/attack [+10%] [+] Gun del Sol: Dragoon Frame [Solar Lens]- 1700 damage, [b]Accuracy Break[/b], [b]Armor Break[/b], [b]Burn[/b], [b]Mobility Break[/b], 10 EN/attack [+10%] [F] Gun del Sol: Samurai Frame [b](M)[/b]- 2200 damage, 5 EN/attack [+0%] [F] Gun del Sol: Samurai Frame [Solar Lens] [b](M)[/b]- 1800 damage, [b]Accuracy Break[/b], [b]Armor Break[/b], [b]Burn[/b], [b]Mobility Break[/b], 5 EN/attack [+0%] [+] Gun del Sol: Tempest Frame [b](V:5)[/b]- 1000 damage/5 EN [+20%] [+] Gun del Sol: Tempest Frame [Solar Lens] [b](V:5)[/b]- 700 damage/5 EN, [b]Accuracy Break[/b], [b]Armor Break[/b], [b]Burn[/b], [b]Mobility Break[/b], 10 EN/attack [+20%] [+] Gun del Sol: Phalanx Frame- 5000 damage, [b]Barrier Pierce[/b], 30 EN/attack [+20%] [+] Gun del Sol: Phalanx Frame [Solar Lens]- 4000 damage, [b]Barrier Pierce[/b], [b]Accuracy Break[/b], [b]Armor Break[/b], [b]Burn[/b], [b]Mobility Break[/b], 30 EN/attack [+20%] [+] Pile Driver- 7000 damage, 50 EN/attack [+30%] [b]Combo Attacks:[/b] [+] Wild East Meets Wild West- 9000 damage, 40 EN/attack [+30%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Solar Tribe Warrior-Machine 2) Countercut: Gun del Sol: Samurai Frame 3) Countershoot: Gun del Sol: Dragoon Frame, Gun del Sol: Calamity Frame 4) [b]Solar Sensor:[/i] [i]Same effects as [b]Solar Panel M[/b].[/i] 5) [b]Mail of Sol[/b]: [b]Damage Received -25%[/b] 6) [b]Otenko (Sidekick)[/b]: [i]Found in MechDev Lexicon.[/i] 7) Pile Driver: Weapon Damage +25% if target is under the effects of Coffin Seal. 8) Wild East Meets Wild West: Requires an allied Hell Robo to execute.[/color] [color="Gold"][b]Purchasing Cost:[/b] 500 Credits[/color] [b]Hel Robo[/b] [color="Cyan"][b]Statistics:[/b] HP: 5000, EN: 200, Agi: 320 IS: 2, Move: G, Size: L, Rank: 7[/color] [color="Pink"][b]Weapons:[/b] [F] Melee [b](M)[/b]- 600 damage [+0%] [+] Gun del Hell [b](F:3)[/b]- 1400 damage/8 EN [+10%] [F] Gun del Hell [Sword] [b](M)[/b]- 2400 damage [+0%] [+] Gun del Hell [Beam] [b](V:5)[/b]- 1300 damage/6 EN [+20%] [+] Nightmare Bomb- 2000 damage, 6 rounds [+10%] [b]Combo Attacks:[/b] [+] Wild East Meets Wild West- 9000 damage, 40 EN/attack [+30%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Solar Tribe Warrior-Machine 2) Countercut: Gun del Hell [Sword] 3) Countershoot: Gun del Hell 4) [b]Darkness Sensor:[/i] [i]Same effects as [b]EN Regen M[/b], but can only be used in terrain with the [b]Moonlight[/b] or [b]Interior[/b] template.[/i] 5) [b]Zero Shift[/b]: [i]Same effects as [b]Double Image (2/5)[/b]. [b]Req: Moonlight or Interior terrain[/b].[/i] 6) [b]Mail of Darkness[/b]: [b]Damage Received -25%[/b] 7) [b]Nero (Sidekick)[/b]: [i]Found in MechDev Lexicon.[/i] 8) [b]Dark Matter[/b] While in terrain with the [b]Moonlight[/b] or [b]Interior[/b] template, gain [b]HP Regen M[/b]. While in Ground terrain without either template, gain [b]HP Degen M[/b] instead. 9) [b]Black Sun:[/b] Pay 10 AP. Add the [b]Moonlight[/b] template to all terrains it's applicable to in the current battle for 4 turns. 10) Wild East Meets Wild West: Requires an allied Sol Robo to execute.[/color] [color="Gold"][b]Purchasing Cost:[/b] 500 Credits[/color] [b]Shin Sol Robo[/b] [color="Cyan"][b]Statistics:[/b] HP: 7000, EN: 220, Agi: 300 IS: 2, Move: G, Size: L, Rank: 9[/color] [color="Pink"][b]Weapons:[/b] [+] Coffin Seal- [b]Stun[/b], 10 EN/attack [+10%] [F] Melee [b](M)[/b]- 600 damage [+0%] [F] Gaia Arts [b](MF:4)[/b]- 600 damage/3 EN [+0%] [+] Grenade- 1000 damage, 6 rounds [+10%] [F] Solar Sword [b](M)[/b]- 2400 damage, 5 EN/attack [+0%] [F] Solar Sword [Sol de Vice] [b](M)[/b]- 2000 damage, [b]Accuracy Break[/b], [b]Armor Break[/b], [b]Burn[/b], [b]Mobility Break[/b], 5 EN/attack [+0%] [+] Gun del Sol- 2500 damage, 13 EN/attack [+10%] [F] White Queen [b](M)[/b]- 3200 damage, 10 EN/attack [+0%] [F] White Queen [Sol de Vice] [b](M)[/b]- 2800 damage, [b]Accuracy Break[/b], [b]Armor Break[/b], [b]Burn[/b], [b]Mobility Break[/b], 10 EN/attack [+0%] [F] Daybreak- 5000 damage, 30 EN/attack [+0%] [F] Daybreak [Sol de Vice]- 4000 damage, [b]Accuracy Break[/b], [b]Armor Break[/b], [b]Burn[/b], [b]Mobility Break[/b], 30 EN/attack [+0%] [+] Pile Driver- 7000 damage, 50 EN/attack [+30%] [b]Combo Attacks:[/b] [+] Wild East Meets Wild West- 9000 damage, 40 EN/attack [+30%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Solar Tribe Warrior-Machine 2) Countercut: Solar Sword 3) Countershoot: Gun del Sol 4) [b]Solar Sensor:[/i] [i]Same effects as [b]Solar Panel M[/b].[/i] 5) [b]Mail of Sol[/b]: [b]Damage Received -25%[/b] 6) [b]Solar Dash[/b]: [i]Same effects as [b]Double Image (2/5)[/b]. Cannot be used in [b]Moonlight[/b] or [b]Interior[/b] terrains.[/i] 7) [b]Otenko (Sidekick)[/b]: [i]Found in MechDev Lexicon.[/i] 8) [b]Darkside[/b]: [i]Same effects as [b]Change to Black Sol Robo[/b].[/i] [b]Req: 5 Evolution Points[/b] 9) [b]Rising Sun:[/b] Pay 10 AP. Remove the [b]Moonlight[/b] and [b]Interior[/b] templates on all terrains in the current battle for 4 turns. 10) Pile Driver: Damage dealt +25% if target is under the effects of Coffin Seal. 11) Wild East Meets Wild West: Requires an allied Hell Robo to execute.[/color] [color="Gold"][b]Evolution Cost:[/b] 5 (Sol Robo)[/color] [b]Black Sol Robo[/b] [color="Cyan"][b]Statistics:[/b] HP: 7000, EN: 220, Agi: 300 IS: 2, Move: G, Size: L, Rank: 9[/color] [color="Pink"][b]Weapons:[/b] [+] Coffin Seal- [b]Stun[/b], 10 EN/attack [+10%] [F] Melee [b](M)[/b]- 600 damage [+0%] [+] Nightmare Bomb- 2000 damage, 6 rounds [+10%] [F] Vampire Fang- 2000 damage, [b]HP Drain[/b], 20 EN/attack [+10%] [F] Darkness Sword [b](M)[/b]- 2400 damage, 5 EN/attack [+0%] [F] Darkness Sword [Hell de Vice] [b](M)[/b]- 3000 damage, 10 EN/attack [+0%] [+] Gun del Sol- 2500 damage, 13 EN/attack [+10%] [F] Black Queen [b](M)[/b]- 3200 damage, 10 EN/attack [+0%] [F] Black Queen [Hel de Vice] [b](M)[/b]- 3800 damage, 15 EN/attack [+0%] [F] Twilight- 5000 damage, 30 EN/attack [+0%] [F] Twilight [Hel de Vice]- 6000 damage, 40 EN/attack [+0%] [+] Pile Driver- 7000 damage, 50 EN/attack [+30%][/color] [color="beige"][b]Inherent Abilities:[/b] 1) Solar Tribe Warrior-Machine 2) Countercut: Darkness Sword 3) Countershoot: Gun del Sol 4) [b]Darkness Sensor:[/i] [i]Same effects as [b]EN Regen M[/b], but can only be used in terrain with the [b]Moonlight[/b] or [b]Interior[/b] template. If this ability is not active, gain [b]HP Degen M[/b].[/i] 5) [b]Mail of Darkness[/b]: [b]Damage Received -25%[/b] 6) [b]Solar Dash[/b]: [i]Same effects as [b]Double Image (2/5)[/b]. Cannot be used in [b]Moonlight[/b] or [b]Interior[/b] terrains.[/i] 7) [b]Otenko (Sidekick)[/b]: [i]Found in MechDev Lexicon.[/i] 8) [b]Lightside[/b]: [i]Same effects as [b]Change to Shin Sol Robo[/b].[/i] [b]Req: 5 Evolution Points[/b] 9) [b]Immortal Rest[/b]: Pay 10 EN. For the next 3 turns, gain [b]HP Regen M[/b]. For the duration of this ability, you are considered to be under the effects of [b]Stun[/b]. The [b]Stun[/b] given by this ability cannot be removed or negated. 10) Gun del Sol: Take unavoidable damage equal to 10% of the final weapon damage when this attack is used. 10) Pile Driver: Damage dealt +25% if target is under the effects of Coffin Seal.[/color] [color="Gold"][b]Purchasing Cost:[/b] N/A. Acquire Shin Sol Robo. Black Sol Robo will then be available for use.[/color] [s][color="gold"][b]Cost to be Added:[/b] 900 + 490 + 490 + 450 = 2330 Credits[/color][/s] (Pending Approval)