[b]Tekkaman Blade[/b] [color=Cyan][b]Statistics:[/b] HP: 30, EN: 50, IS: 1, Move: F/G, Size: SS[/color] [color=Pink][b]Weapons:[./b] [H] Throw Lancer [b](P)[/b] 12 damage # 2 [F] Tek Lancer [b](M)[/b]- 12 damage [F] Tek Lancer [Combo] [b](MX)[/b]- 12 damage/EN [F] Crash Interlude [b](SX)[/b]- 10 damage/EN [+] Vol Tekka- 120 damage, 10 EN/attack [b]MAP Attacks:[/b] [+] Vol Tekka [b](I:8)[/b]- 90 damage, 15 EN/attack [b]Combo Attacks:[/b] [+] Hi-Colt Vol Tekka- 200 damage, 15 EN/attack [+] Hi-Colt Vol Tekka [b](I:8)[/b]- 150 damage, 18 EN/attack[.color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Ensigns or Higher 2) Shield: Throw Lancer, Tek Lancer, Tek Lancer [Combo] 3) Countercut 4) Dodge Cost -7 5) [b]HP/EN Regen 10%[/b] 6) [b]Blastor Evolution:[/b] Change into Tekkaman Blastor Blade. HP and EN carry over.. Cost is variable depending on how soon you want to transform. Turn 1: 40 PCs; Turn 2: 20 PCs; Turn 3; 10 PCs; Turn 4 and thereafter: Free. Requires 5 Evo points on Tekkaman Blade. 7) Hi-Colt Vol Tekka: Target's Dodge Cost +5. Requires an allied Pegas to execute.[/color] [color=Gold][b]Purchasing Cost:[/b] 380 PCs[/color] [b]Pegas[/b] [color=Cyan][b]Statistics:[/b] HP: 20, EN: 25, IS: 4, Move: F/G, Size: SS[/color] [color=Pink][b]Weapons:[./b] [+] 7.2mm Vulcan Gun- 3 damage, 20 rounds [+] Missile [b](PGSF)[/b] 8 damage/2 PCs [+] Laser Launcher [b](V)[/b]- 8 damage # 2/EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Corporals or Higher 2) Countershoot: Vulcans, Laser Launcher 5) Dodge Cost -5 6) [b]Resupply[/b] [/color] [color=Gold][b]Purchasing Cost:[/b] 100 PCs[/color] [b]Tekkaman Blade + Pegas[/b] [color=Cyan][b]Statistics:[/b] HP: 50, EN: 60, IS: 1, Move: F/G, Size: S[/color] [color=Pink][b]Weapons:[./b] [+] 7.2mm Vulcan Gun- 3 damage, 20 rounds [+] Laser Launcher [b](V)[/b]- 8 damage # 2/EN [H] Throw Lancer [b](P)[/b] 12 damage # 2 [F] Tek Lancer [b](M)[/b]- 12 damage [F] Tek Lancer [Combo] [b](MX)[/b]- 12 damage/EN [F] Crash Interlude [b](SX)[/b]- 10 damage/EN [+] Vol Tekka- 120 damage, 10 EN/attack [+] Hi-Colt Vol Tekka- 200 damage, 18 EN/attack [b]MAP Attacks:[/b] [+] Vol Tekka [b](I:8)[/b]- 90 damage, 15 EN/attack [+] Hi-Colt Vol Tekka [b](I:8)[/b]- 150 damage, 25 EN/attack[.color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Shield 3) Countercut: Throw Lancer, Tek Lancer, Tek Lancer [Combo] 4) Countershoot: Vulcans, Laser Launcher 5) Dodge Cost -10 6) [b]HP/EN Regen 10%[/b] 7) [b]Dismount (Tekkaman Blade)[/b] 8) [b]Blastor Evolution:[/b] Change into Tekkaman Blastor Blade + Pegas. HP and EN carry over.. Cost is variable depending on how soon you want to transform. Turn 1: 40 PCs; Turn 2: 20 PCs; Turn 3; 10 PCs; Turn 4 and thereafter: Free. Requires 5 Evo points on Tekkaman Blade. 9) Hi-Colt Vol Tekka: Dodge Cost +5[/color] [color=Gold][b]Purchasing Cost:[/b] N/A. To acquire this unit both Tekkaman Blade and Pegas must be in your AM. This is a combined unit.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [b]Tekkaman Blastor Blade[/b] [color=Cyan][b]Statistics:[/b] HP: 30, EN: 50, IS: 1, Move: F/G, Size: SS[/color] [color=Pink][b]Weapons:[./b] [H] Throw Lancer [b](P)[/b] 15 damage # 2 [F] Tek Lancer [b](M)[/b]- 15 damage [F] Tek Lancer [Combo] [b](MX)[/b]- 15 damage/EN [F] Crash Interlude [b](SX)[/b]- 15 damage/EN [H] Vol Tekka Lancer- 180 damage, 15 EN/attack [+] Blastor Vol Tekka- [b]DESTROY:L2[/b], 20 EN/attack [b]MAP Attacks:[/b] [+] Blastor Vol Tekka [b](I:10)[/b]- 250 damage, 25 EN/attack[.color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Shield 3) Countercut: Throw Lancer, Tek Lancer, Tek Lancer [Combo], Vol Tekka Lancer 4) Dodge Cost -10, Negative Dodge Cost modifiers toward you are capped at +5. 5) [b]HP/EN Regen 10%[/b] 6) Blaster Vol Tekka: Dodge Cost +5[/color] [color=Gold][b]Acquirement Method:[/b] Perform Blastor Evolution in Tekkaman Blade.[/color] [b]Tekkaman Blastor Blade + Pegas[/b] [color=Cyan][b]Statistics:[/b] HP: 50, EN: 60, IS: 1, Move: F/G, Size: SS[/color] [color=Pink][b]Weapons:[./b] [+] 7.2mm Vulcan Gun- 3 damage, 20 rounds [+] Laser Launcher [b](V)[/b]- 8 damage # 2/EN [H] Throw Lancer [b](P)[/b] 15 damage # 2 [F] Tek Lancer [b](M)[/b]- 15 damage [F] Tek Lancer [Combo] [b](MX)[/b]- 15 damage/EN [F] Crash Interlude [b](SX)[/b]- 15 damage/EN [H] Vol Tekka Lancer- 180 damage, 15 EN/attack [+] Blastor Vol Tekka- [b]DESTROY:L2[/b], 20 EN/attack [b]MAP Attacks:[/b] [+] Blastor Vol Tekka [b](I:10)[/b]- 250 damage, 25 EN/attack[.color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Lieutenants or Higher 2) Shield 3) Countercut 4) Countershoot: Vulcans, Laser Launcher 5) Dodge Cost -15, Negative Dodge Cost modifiers toward you are capped at +5. 6) [b]HP/EN Regen 10%[/b] 7) [b]Dismount (Tekkaman Blastor Blade)[/b] 8) Blaster Vol Tekka: Dodge Cost +5[/color] [color=Gold][b]Acquirement Method:[/b] Perform Blastor Evolution in Tekkaman Blade + Pegas.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [b]Blue Earth[/b] [color=Cyan][b]Statistics:[/b] HP: 50, EN: 25, IS: 4, Move: F, Size: M[/color] [color=Pink][b]Weapons:[./b] [+] Laser Gun [b](V)[/b]- 10 damage # 2/2 EN [+] Fermion Cannon [b](S)[/b]- 80 damage, 5 EN/attack[./color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Corporals or Higher 2) Countershoot: Laser gun 3) Dodge Cost -5 4) [b]Repair[/b] 5) [b]Resupply[/b] 6) [b]Barrier S (Barrier):[/b] Negates 12 damage from any source for 1 EN.[/color] [color=Gold][b]Purchasing Cost:[/b] 100 PCs[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] [b]Sol Tekkaman Unit 1[/b] [color=Cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 4, Move: F/G, Size: SS[/color] [color=Pink][b]Weapons:[./b] [+] Needle Gun [b](F)[/b]- 10 damage, 20 rounds [+] Fermion Cannon [b](S)[/b]- 30 damage, 2 EN/attack[./color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Corporals or Higher 2) Countershoot: Needle Gun 3) Dodge Cost -3[/color] [color=Gold][b]Purchasing Cost:[/b] 100 PCs[/color] [b]Sol Tekkaman Unit 1Kai[/b] [color=Cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 4, Move: F/G, Size: SS[/color] [color=Pink][b]Weapons:[./b] [+] Needle Gun [b](F)[/b]- 12 damage, 20 rounds [+] Fermion Cannon [b](SX)[/b]- 10 damage/EN [b]Combo Attacks:[/b] [+] Double Fermion Cannon- [b]DESTROY:L1[/b], 15 EN/attack[./color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Corporals or Higher 2) Countershoot: Needle Gun 3) Dodge Cost -5 4) [b]Barrier M (Barrier):[/b] Negates 15 damage for 1 EN. 5) Double Fermion Cannon: Requires an allied Sol Tekkaman Unit 2 to execute.[/color] [color=Gold][b]Replacement Cost:[/b] 50 PCs (Sol Tekkaman Unit 1)[/color] [b]Sol Tekkaman Unit 2[/b] [color=Cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 4, Move: F/G, Size: SS[/color] [color=Pink][b]Weapons:[./b] [+] Laser Rifle [b](BF)[/b]- 12 damage, 20 rounds [+] Fermion Cannon [b](S)[/b]- 80 damage, 5 EN/attack [b]Combo Attacks:[/b] [+] Double Fermion Cannon- [b]DESTROY:L1[/b], 15 EN/attack[./color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Corporals or Higher 2) Countershoot: Laser Rifle 3) Dodge Cost -5 4) Double Fermion Cannon: Requires an allied Sol Tekkaman Unit 2 to execute.[/color] [color=Gold][b]Purchasing Cost:[/b] 120 PCs[/color] [b]Tekkaman Dagger[/b] [color=Cyan][b]Statistics:[/b] HP: 30, EN: 30, IS: 1, Move: F/G, Size: SS[/color] [color=Pink][b]Weapons:[./b] [F] Tek Lancer [b](M)[/b]- 12 damage [F] Tek Lancer [Combo] [b](MX)[/b]- 12 damage/EN [+] Cosmo Bowgun- 45 damage, 2 EN/attack [+] Cosmo Bowgun [Rapid Shot] [b](F)[/b]- 20 damage/EN[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Useable by Ensigns or Higher 3) Countercut 4) Dodge Cost -7 5) [b]HP Regen 10%[/b] 6) [b]EN Regen 25%[/b] 7) [b]Snipe:[/b] Cosmo Bowgun (+10)[/color] [color=Gold][b]Purchasing Cost:[/b] 320 PCs[/color] [b]Radam Beast (Walking)[/b] [color=Cyan][b]Statistics:[/b] HP: 30, EN: 20, IS: 4, Move: F, Size: S[/color] [color=Pink][b]Weapons:[./b] [+] Poison Liquid- 25 damage, 2 EN/attack [F] Tentacle [b](MF)[/b]- 10 damage/EN, Mobility Break[.color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 15 2) [b]HP/EN Regen 25%[/b][/color] [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color] [b]Radam Beast (Flying)[/b] [color=Cyan][b]Statistics:[/b] HP: 35, EN: 20, IS: 4, Move: F, Size: S[/color] [color=Pink][b]Weapons:[./b] [F] Tackle [b](MX)[/b]- 15 damage/EN [+] Poison Liquid- 25 damage, 2 EN/attack[.color] [color=Beige][b]Inherent Abilities:[/b] 1) Dodge Cost is 10 2) [b]HP/EN Regen 25%[/b][/color] [color=Gold][b]Purchasing Cost:[/b] N/A. This is an AI unit.[/color]