[b]Weltall[/b] [color=cyan][b]Statistics:[/b] HP: 65, EN: 30, IS: 2, Move: F/G/H/W, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Chain Gun - 2 damage, 20 rounds [F] Melee [b](MF)[/b]- 9 damage/PC [F] Raigeki [b](M)[/b]- 20 damage [F] Reppu [b](M)[/b]- 20 damage x 2, 1 EN/attack [F] Raigo- [b](MX)[/b]- 18 damage/EN [F] Hazan [b](F)[/b]- 20 damage/2 EN [F] Ryuten [b](V)[/b]- 25 damage/EN [F] Raibu- 30 damage + 35 damage, 2 EN/attack [F] Ryubu- [b](V)[/b]- 20 damage/EN + 25 damage [F] Juji- 85 damage, 3 EN/attack [F] Shinrai- 120 damage, 5 EN/attack [H] Kosho X [b](F)[/b]- 35 damage/3 EN + 50 damage, 1 EN/attack. Attack Level Infinity only. [F] Goten X [b](X)[/b]- 55 damage/4 EN. Attack Level Infinity only. [H] Kishin- 200 damage, 20 EN/attack. Attack Level Infinity only.[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Countershoot: Chain Gun 3) [b]Attack Level Infinity (System)[/b][/color] [color=gold][b]Purchasing Cost: ???[/color] Ah, the hero. What else can I say? As hero, Weltall is your standard balanced party member hero unit for the first part of the game. It is very, very unlikely you'll see Weltall in its fullest form as Weltall-2 comes along way before you'd reach level 70 and unlock the other Deathblow attacks. However, they both fight exactly the same (save for Weltall-2s special functions, more on that later) so I hulked Weltall out with the same stuff, just lower. Weltall uses martial arts to fight, and has no weapon like half of the Xenogears characters. By the way, Weltall is stated many times to be an experimental all-terrain Gear.. so that's what's up with F/G/H/W. -Chain Gun: Weltall is installed with a machine cannon-like gun it uses in cutscenes. Every Gear except possibly Crescens has one of some kind, even if they're not used in combat. They're kinda like Gundams in this respect. Anyways, it's Vulcans. Name comes from a site I found with the technical specs of each gear. -Melee: Every Gear without a weapon should have this. It's sort of how you fight in the game. -Raigeki: A stronger regular attack than normal. Made it an (M) since it's still just a punch. -Reppu: A spinning punch and uppercut. -Raigo: Some rapid punching goin' on. -Hazan: Mostly a jumping rapid stomp kick. Did you ever play Mortal Kombat? It's like Bicycle Kick except coming from above instead of from the side. -Ryuten: Just like Hazan, except instead of rapid stomps it's a spinning kick sort of like a drill. -Raibu: Hits twice, jumps up and hits some more, knocking them down. -Ryubu: Does Ryuten, then ends with a spinning kick. -Juji: Kicks into air and does Ryuten. -Shinrai: Strong right, two lefts and then both arms knock the target down. -Kosho X: Some rapid punching, and ends with two beams fired from the hands. -Goten X: A lot of kicking, ends with a split kick that causes a shockwave. -Kishin: Charges with black energy, punches a while, then shoots the energy off with its hands. [b]Weltall-2[/b] [color=cyan][b]Statistics:[/b] HP: 75, EN: 40, IS: 2, Move: F/G/H/W, Size: M[/color] [color=pink][b]Weapons:[/b] [+] Chain Gun - 2 damage, 20 rounds [F] Melee [b](MF)[/b]- 12 damage/PC [F] Raigeki [b](M)[/b]- 25 damage [F] Reppu [b](M)[/b]- 25 damage x 2, 1 EN/attack [F] Raigo- [b](MX)[/b]- 21 damage/EN [F] Hazan [b](F)[/b]- 25 damage/2 EN [F] Ryuten [b](V)[/b]- 30 damage/EN [F] Raibu- 40 damage + 45 damage, 2 EN/attack [F] Ryubu- [b](V)[/b]- 30 damage/EN + 35 damage [F] Juji- 95 damage, 3 EN/attack [F] Shinrai- 140 damage, 5 EN/attack [H] Thor Wave- 180 damage, 10 EN/attack [H] Kosho X [b](F)[/b]- 40 damage/3 EN + 55 damage, 1 EN/attack. Attack Level Infinity only. [F] Goten X [b](X)[/b]- 60 damage/4 EN. Attack Level Infinity only. [H] Kishin- 230 damage, 20 EN/attack. Attack Level Infinity only. [b]MAP Attacks:[/b] [F] Flaming Hell [b](I:5)[/b]- 75 damage, 5 EN/attack[/color] [color=beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) Countershoot: Chain Gun 3) [b]Attack Level Infinity (System)[/b] 4) [b]System ID[/b][/color] [color=gold][b]Evolution Cost:[/b] 5 (Weltall)[/color] Exactly the same as Weltall as far as attacks go. It's just stronger and has a few extra features. -Thor Wave: Fires a big (expensive) beam at one target. KAMEHAMEHA! -Flaming Hell: Weltall-2 is covered in a halo of fire and dashes across the enemies. [color=lightblue][b][u]Attack Level Infinity[/u][/b][/color] [b]Class:[/b] System [b]Description:[/b] A high state of conciousness for Gear pilots that allows them to unlock their Gear's true potential. [b]Ability:[/b] May only be activated on the unit's fourth turn. When activated, [b]Weapon Damage +50%[/b] for three turns. Afterwards, it may be activated again after one turn of rest. [color=lightblue][b][u]System ID[/u][/b][/color] [b]Class:[/b] Special [b]Description:[/b] A special function of Weltall-2 that allows Fei to channel the power of Id without losing control. [b]Ability:[/b] Pay 15 PCs. Force-activate [b]Attack Level Infinity[/b] regardless of turn.