[b]Zaku Warrior[/b] [color=Cyan][b]Statistics:[/b] HP: 35, EN: 15, IS: 4, Move: G, Size: M[/color] [color=Pink][b]Weapons:[/b] [H] Tomahawk Throw [b](BP)[/b]- 10 damage x 2 [F] Beam Tomahawk [b](BM)[/b]- 12 damage [+] Beam Assault Rifle [b](B)[/b]- 12 damage, 10 rounds [+] Hand Grenade (P)- 20 damage, [b]Accuracy Break[/b], 4 rounds [+] Cattus- 25 damage, 8 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher. 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Beam Assault Rifle 5) [b]Smoke Grenade:[/b] Dodge Cost -3 next turn. Uses 1 Hand Grenade round.[/color] [color=Gold][b]Purchasing Cost:[/b] 100-ish PCs[/color] [b]Blaze Zaku Warrior[/b] [color=Cyan][b]Statistics:[/b] HP: 45, EN: 25, IS: 3, Move: G, Size: M[/color] [color=Pink][b]Weapons:[/b] [+] Firebee [b]PGSF[/b]- 8 damage/2 PCs [H] Tomahawk Throw [b](BP)[/b]- 10 damage x 2 [F] Beam Tomahawk [b](BM)[/b]- 12 damage [+] Beam Assault Rifle [b](B)[/b]- 12 damage, 10 rounds [+] Hand Grenade (P)- 20 damage, [b]Accuracy Break[/b], 4 rounds [+] Cattus- 25 damage, 8 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher. 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Beam Assault Rifle 5) Dodge Cost -3 6) [b]Smoke Grenade:[/b] Dodge Cost -3 next turn. Uses 1 Hand Grenade round.[/color] [color=Gold][b]Acquirement Method:[/b] Install Blaze Wizard onto Zaku Warrior.[/color] [b]Slash Zaku Warrior[/b] [color=Cyan][b]Statistics:[/b] HP: 45, EN: 20, IS: 3, Move: G, Size: M[/color] [color=Pink][b]Weapons:[/b] [+] Firebee [b]PGSF[/b]- 8 damage/2 PCs [H] Tomahawk Throw [b](BP)[/b]- 10 damage x 2 [F] Beam Tomahawk [b](BM)[/b]- 12 damage [+] Beam Assault Rifle [b](B)[/b]- 12 damage, 10 rounds [+] Hydra [b](BF)[/b]- 10 damage # 2/EN [F] Beam Axe [b](BM)[/b]- 20 damage [+] Hand Grenade (P)- 20 damage, [b]Accuracy Break[/b], 4 rounds [F] Beam Axe Combo [b](BM)[/b] 20 damage + 12 damage, 1 EN/attack [+] Cattus- 25 damage, 8 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher. 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Beam Assault Rifle, Hydra 5) [b]Smoke Grenade:[/b] Dodge Cost -3 next turn. Uses 1 Hand Grenade round.[/color] [color=Gold][b]Acquirement Method:[/b] Install Slash Wizard onto Zaku Warrior.[/color] [b]Gunner Zaku Warrior[/b] [color=Cyan][b]Statistics:[/b] HP: 40, EN: 25, IS: 3, Move: G, Size: M[/color] [color=Pink][b]Weapons:[/b] [+] Firebee [b]PGSF[/b]- 8 damage/2 PCs [H] Tomahawk Throw [b](BP)[/b]- 10 damage x 2 [F] Beam Tomahawk [b](BM)[/b]- 12 damage [F] Beam Axe [b](BM)[/b]- 20 damage [+] Hand Grenade (P)- 20 damage, [b]Accuracy Break[/b], 4 rounds [+] Cattus- 25 damage, 8 rounds [+] Orthros [b](BS)[/b]- 60 damage, 3 EN/attack [b]MAP Attacks:[/b] [+] Orthos [b](BI:3)[/b]- 50 damage, 5 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher. 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Beam Assault Rifle 5) [b]Smoke Grenade:[/b] Dodge Cost -3 next turn. Uses 1 Hand Grenade round.[/color] [color=Gold][b]Acquirement Method:[/b] Install Gunner Wizard onto Zaku Warrior.[/color] [b]Zaku Phantom[/b] [color=Cyan][b]Statistics:[/b] HP: 40, EN: 20, IS: 3, Move: G, Size: M[/color] [color=Pink][b]eapons:[/b] [H] Tomahawk Throw [b](BP)[/b]- 10 damage x 2 [F] Beam Tomahawk [b](BM)[/b]- 12 damage [+] Beam Assault Rifle [b](B)[/b]- 12 damage, 15 rounds [+] Hand Grenade [b](P)[/b]- 20 damage, [b]Accuracy Break[/b], 4 rounds [+] Cattus- 25 damage, 8 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Corporals or higher. 2) Anti-Beam Shield: Shield Usage [b]x1.5[/b] 3) Countercut 4) Countershoot: Beam Assault Rifle 5) Dodge Cost -3 6) [b]Smoke Grenade:[/c] Dodge Cost -3 next turn. Uses 1 Hand Grenade round.[/color] [color=Gold][b]Purchasing Cost:[/b] 150-ish PCs[/color] [b]Blaze Zaku Phantom[/b] [color=Cyan][b]Statistics:[/b] HP: 50, EN: 30, IS: 2, Move: G, Size: M[/color] [color=Pink][b]eapons:[/b] [+] Firebee [b]PGSF[/b]- 8 damage/2 PCs [H] Tomahawk Throw [b](BP)[/b]- 10 damage x 2 [F] Beam Tomahawk [b](BM)[/b]- 12 damage [+] Beam Assault Rifle [b](B)[/b]- 12 damage, 15 rounds [+] Hand Grenade [b](P)[/b]- 20 damage, [b]Accuracy Break[/b], 4 rounds [+] Cattus- 25 damage, 8 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher. 2) Anti-Beam Shield: Shield Usage [b]x1.5[/b] 3) Countercut 4) Countershoot: Beam Assault Rifle 5) Dodge Cost -5 6) [b]Smoke Grenade:[/c] Dodge Cost -3 next turn. Uses 1 Hand Grenade round.[/color] [color=Gold][b]Acquirement Method:[/b] Install Blaze Wizard onto Zaku Phantom.[/color] [b]Slash Zaku Phantom[/b] [color=Cyan][b]Statistics:[/b] HP: 50, EN: 25, IS: 2, Move: G, Size: M[/color] [color=Pink][b]eapons:[/b] [H] Tomahawk Throw [b](BP)[/b]- 10 damage x 2 [F] Beam Tomahawk [b](BM)[/b]- 12 damage [+] Beam Assault Rifle [b](B)[/b]- 12 damage, 15 rounds [+] Hydra [b](BF)[/b]- 10 damage # 2/EN [F] Beam Axe [b](BM)[/b]- 20 damage [+] Hand Grenade [b](P)[/b]- 20 damage, [b]Accuracy Break[/b], 4 rounds [F] Beam Axe Combo [b](BM)[/b] 20 damage + 12 damage, 1 EN/attack [+] Cattus- 25 damage, 8 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher. 2) Anti-Beam Shield: Shield Usage [b]x1.5[/b] 3) Countercut 4) Countershoot: Beam Assault Rifle, Hydra 5) Dodge Cost -3 6) [b]Smoke Grenade:[/c] Dodge Cost -3 next turn. Uses 1 Hand Grenade round.[/color] [color=Gold][b]Acquirement Method:[/b] Install Slash Wizard onto Zaku Phantom.[/color] [b]Gunner Zaku Phantom[/b] [color=Cyan][b]Statistics:[/b] HP: 45, EN: 30, IS: 2, Move: G, Size: M[/color] [color=Pink][b]eapons:[/b] [H] Tomahawk Throw [b](BP)[/b]- 10 damage x 2 [F] Beam Tomahawk [b](BM)[/b]- 12 damage [+] Beam Assault Rifle [b](B)[/b]- 12 damage, 15 rounds [+] Hand Grenade [b](P)[/b]- 20 damage, [b]Accuracy Break[/b], 4 rounds [+] Cattus- 25 damage, 8 rounds [+] Orthros [b](BS)[/b]- 60 damage, 3 EN/attack [b]MAP Attacks:[/b] [+] Orthos [b](BI:3)[/b]- 50 damage, 5 EN/attack[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Sergeants or higher. 2) Anti-Beam Shield: Shield Usage [b]x1.5[/b] 3) Countercut 4) Countershoot: Beam Assault Rifle 5) Dodge Cost -3 6) [b]Smoke Grenade:[/c] Dodge Cost -3 next turn. Uses 1 Hand Grenade round.[/color] [color=Gold][b]Acquirement Method:[/b] Install Gunner Wizard onto Zaku Phantom.[/color]