[b]Gustav[/b] [color=Cyan][b]Statistics:[/b] HP: 80, EN: 20, IS: 2, Move: G, Size: L[/color] [color=Pink][b]Weapons::[/b] [+] Shock Cannon- 15 damage # 2, 20 rounds[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Zoids, Usable by Sergeants or higher 2) Countershoot: Shock Cannon 3) Dodge Cost +5 4) [b]Damage Received -25%[/b] 5) [b]Repair[/] 6) [b]Resupply[/b] 7) [b]Trailer[/b] 8) Gustav can't be used in water or space-based terrains.[/color] [color=Gold][b]Purchasing Cost:[/b] 500 PCs[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 5[/color] [color=lightblue][b][u]Trailer[/u][/b][/color] [b]Class:[/b] Special, Activated [b]Description:[/b] The Gustav posses a trailer for carrying Zoids or extra parts. [b]Ability:[/b] At deployment choose up to two custom frame items you or your allies own. During battle any allied unit with a free item slot may "dock" with the Gustav for one turn and equip the custom frame as if the Gustav were a mothership. --- [b]Ultrasaurus[/b] [color=Cyan][b]Statistics:[/b] HP: 450, EN: 90, IS: 1, Move: G/W, Size: XL, Class: High-Tier[/color] [color=Pink][b]Weapons:[/b] [+] Missile Pod [b](PGSF)[/b]- 10 damage/PC [+] Beam Gun [b](BSV)[/b]- 15 damage, 20 rounds [+] Shock Cannon [b](S)[/b]- 30 damage # 4, 8 rounds [+] Linear Cannon [b](S)[/b]- 50 damage x 2, 8 rounds [F] Hyper Fang- 100 damage, [b]PARALYZE[/b], 5 EN/attack [F] Smash Tail [b](S)[/b]- 80 damage [+] Ultra Cannon- 100 damage x 2, 8 rounds [b]MAP Attacks:[/b] [+] Gravity Cannon (T:4)- [b]DESTROY:L2[/b], 4 rounds. [b]Rounds Locked[/b].[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) [b]Mothership Class (35)[/b] 3) Countershoot: Beam Gun, Shock Cannon 4) [b]Heavy Zoid:[/b] Damage Received -50%. Cannot equip any armor that reduces damage. 5) [b]Heavy Construction[/b] 6) In water terrain gain Mothership Class (30) instead. 7) Gravity Cannon: Target's Dodge Cost +5[/color] [color=Gold][b]Purchasing Cost:[/b] 2000 PCs[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 5[/color] --- [b]Ultimate Phalanx[/b] [color=Cyan][b]Statistics:[/b] HP: 550, EN: 120, IS: 1, Move: G/W, Size: XL, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [+] Missile Pod [b](PGSF)[/b]- 15 damage/PC [+] Beam Gun [b](BSV)[/b]- 20 damage, 20 rounds [+] Shock Cannon [b](S)[/b]- 35 damage # 4, 8 rounds [+] Linear Cannon [b](S)[/b]- 60 damage x 2, 8 rounds [+] Chest Triple Long Range Cannon [b](S)[/b]- 70 damage # 3, 10 rounds [F] Hyper Fang- 120 damage, [b]PARALYZE[/b], 5 EN/attack [F] Smash Tail [b](S)[/b]- 90 damage [+] Triple Long Range Cannon [b](S)[/b]- 100 damage # 3 + [b](S)[/b] 100 damage # 3, 8 rounds [b]MAP Attacks:[/b] [+] Gravity Cannon [b](T:4)[/b]- [b]DESTROY:L2[/b], 8 rounds. [b]Rounds Locked.[/b] [color=Beige][b]Inherent Abilities:[/b] 1) Usable by Lieutenants or higher 2) [b]Mothership Class (35)[/b] 3) Countershoot: Beam Gun, Shock Cannon 4) [b]Heavy Zoid:[/b] Damage Received -60%. Cannot equip any armor that reduces damage. 5) [b]Heavy Construction[/b] 6) In water terrains gain Mothership Class (30) instead. 7) Gravity Cannon: Target's Dodge Cost +5[/color] [color=gold][b]Evolution Cost:[/b] 5 (Ultrasaurus) [color=Gold]Hanger Resale Value: 1000 PCs[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 5[/color] --- [b]Death Saurer[/b] [color=Cyan][b]Statistics:[/b] HP: 300, EN: 90, IS: 1, Move: G, Size: LL, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [+] Missile Launcher [b](PGSF)[/b]- 10 damage/PC [+] Death Rain Missiles [b](PGSX)[/b]- 12 damage/2 PCs [+] Laser Machinegun [b](BSV)[/b]- 10 damage, 20 rounds [+] Beam Gun [b](B)[/b]- 20 damage # 2, 2 EN/shot [+] Linear Laser Gun [b](BV)[/b]- 25 damage, 15 rounds [F] Killer Bite Fang [b](V)[/b]- 30 damage/2 EN, [b]PARALYZE[/b] [F] Killer Claw [b](M)[/b]- 40 damage x 2 [F] Gravity Impact Tail [b](S)[/b]- 70 damage [+] Giant Charge Particle Cannon [b](BS)[/b]- 300 damage, 20 EN/shot [b]MAP Attacks:[/b] [+] Giant Charge Particle Cannon (BI:4)- [b]DESTROY:L2[/b], 40 EN/shot[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Zoids; Usable by Lieutenants or higher 2) Countershoot: Laser Machinegun, Beam Gun, Linear Laser Gun 3) [b]HP Regen 10%[/b] 4) [b]EN Regen 25%[/b] 5) [b]Heavy Zoid:[/b] Dodge Cost +7, Damage Received -40%. Cannot equip any armor that reduces damage. 6) [b]Z Unison (Deathsaurer VF):[/b] Victory Rex 7) Giant Charge Particle Cannon: Target's Dodge Cost +5[/color] [color=gold][b]Purchasing Cost:[/b] 2500 PCs[/color] --- [b]Death Saurer VF[/b] [color=Cyan][b]Statistics:[/b] HP: 350, EN: 100, IS: 1, Move: G, Size: LL, Class: Boss[/color] [color=Pink][b]Weapons:[/b] [+] Laser Machinegun [b](BSV)[/b]- 10 damage, 20 rounds [+] Claw Missile [b](PGSX)[/b]- 15 damage/2 PCs [+] Linear Laser Gun [b](BV)[/b]- 30 damage, 15 rounds [F] Killer Bite Fang [b](V)[/b]- 35 damage/2 EN, [b]PARALYZE[/b] [F] Killer Claw [b](M)[/b]- 45 damage x 2 [F] Gravity Impact Tail [b](S)[/b]- 70 damage [+] Mega V Cannon [b](BSV)[/b]- 30 damage x 2/2 EN [+] Giant Charge Particle Cannon [b](BS)[/b]- 350 damage, 20 EN/shot [b]MAP Attacks:[/b] [+] Giant Charge Particle Cannon [b](BI:5)[/b]- [b]DESTROY:L2[/b], 40 EN/shot[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Zoids; Usable by Lieutenants or higher 2) Countershoot: Laser Machinegun, Pulse Laser Gun 3) [b]HP Regen 10%[/b] 4) [b]EN Regen 25%[/b] 5) Heavy Zoid: Dodge Cost +7, Damage Received -50%. Cannot equip any armor that reduces damage. 6) Giant Charge Particle Cannon: Target's Dodge Cost +5[/color] [color=gold][b]Purchasing Cost:[/b] N/A. To acquire this unit, Death Saurer and Victory Rex must be in your inventory. Death Saurer VF will then be available to use. This is a combined unit.[/color] [color=Teal][b]Super AM Wars Pilot Slots:[/b] 2[/color] --- [b]Death Meteor[/b] [color=Cyan][b]Statistics:[/b] HP: 450, EN: 110, IS: 1, Move: G, Size: LL, Class: Final Boss[/color] [color=Pink][b]Weapons:[/b] [+] Missile Launcher [b](PGSF)[/b]- 10 damage/PC [+] Laser Machinegun [b](BSV)[/b]- 10 damage, 20 rounds [+] Beam Gun [b](B)[/b]- 20 damage # 2, 2 EN/shot [+] Linear Laser Gun [b](BV)[/b]- 30 damage, 15 rounds [F] Killer Bite Fang [b](V)[/b]- 35 damage/2 EN, [b]PARALYZE[/b] [F] Death Claw [b](M)[/b]- 50 damage x 2 [F] Gravity Impact Tail [b](S)[/b]- 80 damage [+] Giant Charge Particle Cannon [b](BS)[/b]- 500 damage, 35 EN/shot [b]MAP Attacks:[/b] [+] Giant Charge Particle Cannon [b](BI:6)[/b]- [b]DESTROY:L2[/b], 45 EN/shot[/color] [color=Beige][b]Inherent Abilities:[/b] 1) Zoids, Usable by Lieutenants or higher 2) Countershoot: Laser Machinegun, Beam Gun, Linear Laser Gun 3) [b]HP Regen 10%[/b] 4) [b]EN Regen 25%[/b] 5) [b]Heavy Zoid:[/b] Dodge Cost +7, Damage Received -60%. Cannot equip any armor that reduces damage. 6) Giant Charge Particle Cannon: Target's Dodge Cost +5[/color] [color=gold][b]Evolution Cost:[/b] 7 (Deathsaurer (any variant)) [b]Hanger Resale Value:[/b] 1000 PCs[/color]