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1,000 Hour Demo Is Finished, the full version will be a lot longer!
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GoodAndy
  Posted: Nov 28 2002, 02:09 PM


http://www.narr-forums.vze.com


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I think a smaller game would be better.. The reason: well, you don't have to work forever (slacker), you actually have people finish it, players look up to and ask if you could make a longer game or ask if you could add something, players would like to play the next game made by you, and plus you could say that you made more than one game. biggrin.gif If this guy is for real and the game exists, let me in on it. laugh.gif

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The New Narr Forums 3.0
Narr 2.0 is 13% done.
11/2/02 Title Picture:
http://members.lycos.co.uk/narrforums/top2_2.jpg

Last Legend II is 1% done.
If you want to read the surprise spoiling script to Last Legend II:
http://members.lycos.co.uk/narrforums/LL2/storyline_script.txt

 
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HellBlast
Posted: Nov 28 2002, 02:10 PM


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forgot to mention good post brickroad i think thats the ebst post ive seen from you lol rpg create #1 you suck and so does yor "1000hour game" lol what a gimp!

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Genre:Comedy RPG
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GoodAndy
Posted: Nov 28 2002, 02:15 PM


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I forgot to say something about Brickroads post...good one. He might not ever post again, hopefully. laugh.gif

Guess who I am:
"I'm the best RPG CREATOR EVER! I'M MAKING A GAME THAT HAS 28402834928438240823408239048208403284 HOURS OF GAMEPLAY AND IT MAKES NO SINCE BECAUSE I'M THE BEST!!!! I ROXORS!"

I shouldn't be talking though. I know I act like frickin bot advertising Last Legend and Narr...XD

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The New Narr Forums 3.0
Narr 2.0 is 13% done.
11/2/02 Title Picture:
http://members.lycos.co.uk/narrforums/top2_2.jpg

Last Legend II is 1% done.
If you want to read the surprise spoiling script to Last Legend II:
http://members.lycos.co.uk/narrforums/LL2/storyline_script.txt

 
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Darklock
Posted: Nov 28 2002, 02:16 PM


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Yo RPG Creator #1! if ya actully prove that u are! Anyways since u said that u made this so called game than, PROVE IT!!!!!!! open a site!!!!!
Tell us the Site!!!! once we download it! than we will se what u mean but till
than this is a JOKE!!!!!! OKEEEE!!!!!!

so...... TELL US WERE UR SITE IS!!!!!!!
than u can PROVE us!!!!

don't mind if I yell this just to get ya thinkin! LOL!!!!!
laugh.gif laugh.gif laugh.gif laugh.gif laugh.gif laugh.gif laugh.gif

My 7 LOLs!!!!

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OH!!! I use to be Guylock
and I rule! Mwaahaahahaha!!!!!
 
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deathboy
Posted: Nov 28 2002, 02:19 PM


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Hahahaha.. so funny.!

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Darklock
Posted: Nov 28 2002, 02:23 PM


Darklock is Guylock!!!


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Ya! iam also makin my self laugh....HAHAHHAHAHAA!!!!!!!!!!!!!!!!!
*Laughin so hard and pissin at the same time!!!!!!*

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Working on Final Fantasy I Eps. 2: 4% Complete due to addin in Elf forest LOL!

OH!!! I use to be Guylock
and I rule! Mwaahaahahaha!!!!!
 
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Veter
Posted: Nov 28 2002, 02:27 PM


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blink.gif laugh.gif i wish i could have been next to this guy while he was typing it. Im sure itd be alot funnier then.

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Sonny
Posted: Nov 28 2002, 02:45 PM


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1,000 hours? Is it that long because you forgot to implement an ending event?
Anyway, I can imagine the file size..
(By the way, you should have a look at the topic "Cliche Names In The Rm Community").

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Umbaglo
Posted: Nov 28 2002, 03:15 PM


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Just so you all know, this isn't a joke. Or if it is, the person behind it isn't very bright.


See, RPG Creator has been at this for around 6 months now. Yes, 6 months. From teh first post at RMD to now, this 'joke' has been going on for nearly half a year.

But even still, I love seeing RPG Creator post. It's always worth a laugh.
 
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Kaiterra
Posted: Nov 28 2002, 03:26 PM


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I think RPG Creator needs some Dog-in-a-Can STAT.

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user posted image
<Jeddy> I just overheard something on the TV in the next room, but the only words I heard were "Bulletproof babies". I wonder what the rest was about.
<Jeddy> I can only hope it was baby shooting!
 
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SS Trihan
Posted: Nov 28 2002, 05:31 PM


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I'm not wasting perfectly good dog-in-a-can on that.

Anyway, here's an explanation of why the game's so long.

When you rest at the inn, the innkeeper tells you that all the beds are full except on on the very last floor. Getting there takes 5 hours.

There are 5000 spells. After you learn the best one (Ultima) you will always scroll right down to get to it. This will take you a month.

There's a floor in the tower with invisible events that take you back to the start. You'll be an old man before you get through this.

And obviously, since RPG Creator thinks that technology and money are evil, there will be no currency in the game, and your weapons will be clubs with nails in them at best, although that's still borderline technology if you count the nail.

--------------------
SS Trihan, bringing you quality fictional foods since 2002!

February 2002 - Dog in a can
June 2002 - Popducks
 
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Umbaglo
Posted: Nov 28 2002, 05:40 PM


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There also won't be any sunscreen, since it causes skin cancer, not the sun.


But hey, you know, it would be kinda surprising if RPG Creator actually did release something. I mean, there have been screenshots. This is kindof an eagarly awaited game, since everyone wants to know what RPGC is on.
 
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Zinc
Posted: Nov 28 2002, 05:58 PM


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Popducks I would assume.

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There are no shortcuts to anywhere worth going...
 
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DrFunk
Posted: Nov 28 2002, 06:45 PM


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Pixie sticks. Lots and lots of pixie sticks.

This post has been edited by DrFunk on Nov 28 2002, 06:45 PM

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Arc
Posted: Nov 28 2002, 10:45 PM


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oO he must of drank lots o coffee to write this.I can picture this - Hes a 50 year old man still writing the 5000 hour story - well my game is inifinity it goes on forever and it has the song that never ends nothing ends BEAT THAT

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mizuki-chan
Posted: Nov 28 2002, 11:25 PM


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By the time he's halfway done, RM2K3 will be released legally, and he'll release his game too late in RM2K, no one would care! Lol, but really, RPG Creator's just trying to give us a good laugh, and I doubt that he's 100% serious about this... I'd say he's 0% serious about it.

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Umbaglo
Posted: Nov 28 2002, 11:25 PM


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What? You think that RPG Creator is the only one to make 1000 hour games? Well have I got a surprise for you.

http://mechattack.keenspace.com/1000HourGame.rar

This gem is truely 1000 hours, timed to perfection. But I can't tell you any more. Can't give away all the gaming goodless you'll have in it.
 
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Arc
Posted: Nov 28 2002, 11:30 PM


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lol that would also take forever to download

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We shall never surrender to the evil that has taken this planet!!-Arc
 
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The Skylancer
Posted: Nov 28 2002, 11:40 PM


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Omeg, Umbaglo, I downloaded that game. It was teh shit. laugh.gif

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RPGoddess
Posted: Nov 28 2002, 11:58 PM


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http://www.flatface.net/~shari/rm2k/100floorinn.zip

Plz play the 100 Floor Inn demo, kthxbye

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Umbaglo
Posted: Nov 29 2002, 12:17 AM


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Wow, that's AMAZING RPGoddess. We are truely some talented game makers to make something as ONNOVATIVE as RPG Creator.
 
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goatboy
Posted: Nov 29 2002, 12:30 AM


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well for one if this pathetic thing is real then I feel sorry for any lifeless fool who has time to beat it. and if it is 1000 hours long then that means he spent way over a thousand years testing it it would take like 10,000 to test it thourghouly so I doubt it and RPGodess I had enough after about 18 floors

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Tri-tail
Posted: Nov 29 2002, 02:20 AM


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ph34r.gif *SWOOSH* ph34r.gif
Anyone wanna play my game? It has one floor in the inn. tongue.gif
I guess not. (Sob)
ph34r.gif *SWOOSH* ph34r.gif
Everyone's always trying to make their game "bigger and better". i say fuck that. How about a 30 minute 1 dungeon game that kicked so much ass that i'd play it 7 or 8 times? *hint hint* Metal Gear Solid, anyone?
ph34r.gif *SWOOSH LUNGE OF THE NINJA!* ph34r.gif
 
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Evil Ninja
Posted: Nov 29 2002, 02:50 AM


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Hehe... it's obviously not the REAL Rpg Creator. No caps lock, plus the spelling and grammer are far superior. SHAME ON YOU! Defiling the name of a true master!

Come to think of it, I wonder if the RPG Creator made one post in his life and others have assumed his guise over and over for kicks. laugh.gif

This post has been edited by Evil Ninja on Nov 29 2002, 02:51 AM

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Himitsu Kurai
Posted: Nov 29 2002, 02:56 AM


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Oi. Back again. I'd lock it again, but it's outside my jurisdiction. XD Oh well.

Anyway, this has been done to death, so why does this keep coming up?

*HK contemplates the IP ban for all new RPG Creators and if it's being put to good use. XD

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Dark_T_Zeratul
Posted: Nov 29 2002, 02:59 AM


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Oh man... I practically died reading Brickroad's post.
And RPGoddess: Very funny.

Also... A hundred-floor Inn? Please! Antioch Wars has an inn with a whopping one THOUSAND floors! All of them completely unique! And your pathetic 100-floor cave and tower can't possibly measure up to the first dungeon in Antioch Wars, which is a five hundred room cavern maze that ultimately leads to the Tower To The Moon(with the amount of floors to realistically get there: several hundred million). Antioch Wars also features a Burger King, which kicks the crap out of your worthless McDonald's. And yes, it IS a hundred-floor Burger King. Antioch Wars also features over 1200 playable characters, over ten thousand skills, four hundred attributes/conditions, a million completely unique monsters, and an ultimate villain with over a billion HP. The total game play time is over ten years, and that's if you don't go on any sidequests or any exploring or wandering around of any kind. Otherwise your grandchildren may have to finish the game for you. And to top it all off, the entire game is already 95% done and completely BUG FREE!







(note: Antioch Wars may not contain any of those things whatsoever)

This post has been edited by Dark_T_Zeratul on Nov 29 2002, 03:01 AM
 
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Kaiterra
Posted: Nov 29 2002, 03:06 AM


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QUOTE
(note: Antioch Wars may not contain any of those things whatsoever)


Well, let's at least hope for the bug-free part! laugh.gif

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user posted image
<Jeddy> I just overheard something on the TV in the next room, but the only words I heard were "Bulletproof babies". I wonder what the rest was about.
<Jeddy> I can only hope it was baby shooting!
 
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Dark_T_Zeratul
Posted: Nov 29 2002, 03:13 AM


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Our testers are working on it. tongue.gif
 
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The RPG Creator1
Posted: Nov 29 2002, 07:24 AM


Stupid foget


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I know this topic is only a joke, but I'll respond anyway.
A JOKE? HOW MANY TIMES DO I HAVE TO SAY THAT THIS IS NOT A JOKE.
(BUT THANKS FOR ARGUING. THIS IS THE PERFECT ARGUMENT FOR ME TO PROVE WRONG...IT WILL ALSO ALLOW OTHERS TO SEE MORE POINTS ABOUT MY GAME)

1. Over 1,000 hours of gameplay time, minimum. (Average 5,000-10,000)
There are 8760 hours in a year, so on average most players will have to spend a solid year to play the game. I don't think anyone at this forum, if they added up all the time they spent playing any given game, has ever devoted a solid year of gameplay to one game.
WELL, THAT'S THE WHOLE POINT. I WANTED TO MAKE A GAME THAT WAS NOT ONLY PACKED FULL OF FUN, ACTION, ETC. BUT ALSO A GAME THAT WOULD TAKE PLAYERS AT LEAST A SOLID YEAR OF THEIR LIFE TO "MASTER"
ONLY THE GREATEST PLAYERS OF ALL TIME WILL BE ABLE TO DO THIS, OBVIOUSLY. I COULD DO IT, SO I'M SURE THERE ARE OTHERS WHO COULD TOO. "MASTERING A GAME IS A WHOLE DIFFERENT STORY THAN JUST "BEATING" IT. FOR INSTANCE, IT TOOK ME ABOUT 50 HOURS TO BEAT FF5, (IN ALL JAP) BUT IT, TOOK ME ALMOST 500 HOURS TO MASTER IT. MASTERING A GAME MEANS FINDING EVERY SECRET AND EVERY POSSIBLE ITEM THERE IS, ETC.

2. A 100 Floor INN (20% done)
That's a shitload of beds. I'll bet the maid has her work cut out for her.
HAHAHAHHA, BUT YES, THERE ARE LOTS OF BEDS....MAKE SURE TO CLICK ON ALL OF THEM TOO, BECAUSE EACH ONE IS AN EVENT. THERE'S A SECRET BED THAT WILL ALLOW YOU TO SLEEP FOR FREE. ALL THE OTHER'S HAVE DIFFERENT (SOME THE SAME) MESSAGES.

3. A 100 Floor Cave (90% done)
Lufia 2 beat you to it. No, wait, that was only 99 floors. But you only have 90 floors done anyway, so you've still got some catching up to do.
WELL, YOU'RE WRONG HERE TOO, BUT THAT'S BECAUSE YOU ASSUME TOO MUCH BEFORE ACTUALLY PLAYING THE GAME. THE 100 FLOOR CAVE IS ACTUALLY PART OF MY "SUPER 200 FLOOR DUNGEON BONUS SIDE QUEST"
IT INCLUDES THE 100 FLOOR CAVE, AND ALSO THE 100 FLOOR TOWER. IT'S REALLY COMPLEX, BUT ALSO VERY FUN, CHALLENGING, AND INNOVATIVE. AND I ACTUALLY HAVE ALL 100 FLOORS COMPLETE, BUT I MENTIONED I WAS ONLY 90% OF THE WAY DONE, BECAUSE I HAVEN'T PROGRAMMED ALL OF THE PUZZLES/EVENTS INTO THE CAVE YET.

4. A 100 Floor Tower (33% done)
Tower, cave... what's the difference? At least the inn has beds.
THERE'S A HUGE DIFFERENCE. THE TOWER HAS AT LEAST ONE BOSS FIGHT ON EVERY FLOOR! ALONG WITH A PASS SYSTEM, WHERE THE (YOU) THE PLAYER MUST FIND THE PASS BEFORE BEING ABLE TO ADVANCE TO THE NEXT FLOOR. ANYONE LOOKING FOR A GOOD CHALLENGE IS GONNA LOVE MY 200 FLOOR DUNGEON! IT'S MUCH BETTER THAN LUFIA 2'S, I GUARANTEE IT, OR YOUR MONEY BACK!

5. An original CBS (1% done)
Join the club. The only people here without a 1% finished CBS are me and Iish. =P
NO THANKS, I DON'T WANT TO JOIN ANY CLUB WITH THESE LOSERS. BUT, I WILL HAVE THE MASTER CBS WHEN IT'S DONE.

6. An original menu system (0% done)
Mine's 100% done. So bleh.
THAT'S GOOD....REAL GOOD.

7. Over 11,000 different Monsters to do battle with. (each with their own personality)(50% done)
I'd blast you with the fact that you can only allot 5000 monsters in RM2k, but since you're using a CBS I guess it doesn't matter. 11000 personalities, eh? Can you list them for us?
WRONG AGAIN! THERE WAS A PATCH MADE BY EMPORER EVIL WHICH ALLOWS US TO HAVE WAY OVER THE NORMAL RM2K LIMIT. FOR EXAMPLE, ONE OF MY BOSSES IN THE TOWER, HAS 999,999 HP! THE LIMITS WERE 900X900 MAPS, 30,000 VARIABLES, 30,000 SWITCHES, 2 BILLION LABELS, ETC. (JUST ABOUT EVERYTHING WAS UPGRADED EXCEPT FOR THE HERO STATS. sad.gif AND THAT PART ABOUT EACH ONE HAVING A DIFFERENT PERSONALITY WAS A "JOKE." I LIKE TO JOKE AROUND, TOO. BUT, THIS IS MAINLY ALL SERIOUS. THIS DEMO DOES INDEED EXIST, AND THERE IS CURRENTLY OVER 10,000 IMPORTED MONSTER STES IN MY MONSTERS FOLDER.
I DOWNLOADED EVERY SINGLE ONE OFF THE NET, AND USED A LOT FROM PREVIOUS RM2K GAMES ON THE NET!

8. Over 30,000 different possible monster parties to run into! (30% done)
I don't suppose you've worked it up so all those possible personalities clash on the battlefield.
HAHAHHA!

9. Over 4,000 different chipsets will be used. (25% done)
In other words, your game will be the most mismatched, disjointed, patchwork game ever. Good work.
HAHAHAHA! THIS WAS YOUR BEST GUESS YET.

10. Different music on just about every map.
In conjunction with #11, that means about 4500 different songs. That's just shy of 45 times the amount of songs in a typical 32-bit Final Fantasy game.
I'M THE MASTER.

11. Over 4,500 maps! (estimated at game finish, about 500 maps so far)
So far, 300 of them are used up in those dungeons you already mentioned. =)
WELL, ALMOST....BUT WHAT'S YOUR POINT?
THE DUNGEON'S ARE MEANT TO BE SIDE QUESTS (THE VERY, VERY, VERY LONG ONES) THAT'S WHY I SAID IT WILL TAKE A LOT LONGER TO MASTER MY GAME, THAN IT WILL TO BEAT IT. THE DEMO WILL TAKE 1,000 HOURS TO MASTER, AND THE FULL VERSION WILL TAKE A LEAST 1,000 HOURS TO BEAT WITHOUT EVEN ATTEMPING ANY OF THE SIDE QUESTS!

12. An average of about 50 events per map!!
You know, you could get 250000 events on the biggest possible map. Hey, if you're going to brag, go all out!
I'M NOT BRAGGING THOUGH, I'M SIMPLY STATING THE TRUTH.
I KNOW MY GAME IS A LOT BIGGER THAN MOST OUT THERE. THAT'S JUST BECAUSE I KNOW HOW TO MAKE LONG GAMES, QUICKLY. AND I WAS ALSO NICE ENOUGH TO SHARE THAT SECRET WITH ALL OF YOU. (A FEW MONTHS AGO) THE ONLY REASON I'M NOT EVEN MORE DONE WITH MY GAME THAN I AM, IS BECAUSE I AM MAKING OTHER GAMES TOO. MY OTHER MAIN PROJECT WHICH IS GOING TO BE CONSIDERABLY LARGER THAN THE REST OF THE GAMES OUT THERE, IS CALLED "SHROOM QUEST." IT'S A POINT AND CLICK "SIERRA" STYLE ADVENTURE GAME, WITH 16 MILLION COLOR GRAPHICS. (THERE'S NOT REALLY THAT MANY COLORS IN THE GAME THOUGH, DUH.)

13. Over 150 bosses to do battle with in just one tower!
Do they all have their own personalities? Is this in addition to, or included in, the 11000 monsters already mentioned? Is this in the 100 floor tower? If so, that's a boss per floor, and then some!
ACTUALLY, THESE BOSSES "DO" HAVE THEIR OWN PERSONALITES, DEATH SCENES (WHEN YOU BEAT THEM), ETC. ALSO, THERE IS DIFFERENT BATTLE MUSIC FOR EACH BOSS. (DIFFERENT BACKGROUNDS, TOO) AND YES, THIS IS IN THE 100 FLOOR TOWER, OR BETTER KNOWN AS PART OF MY "200 FLOOR SUPER DUNGEON"

14. Countless caves, towers, towns and awesome areas to explore.
My, you really like your caves and towers, huh?
HAHAHAHAHA

15. Many different worlds and time zones, to travel through.
So like, after you finish the 100 floor tower, you can go back in time, then finish it again! Then again and again! The fun never stops!
ACTUALLY, NO. MY TIME ZONE SYSTEM, IS ALMOST LIKE CHRONO TRIGGERS, BUT IT'S EVEN BETTER, I THINK. IT'S MUCH MORE COMPLEX (AS IS EVERYTHING IN MY GAME) FOR INSTANCE, YOU COULD CHANGE TIME ZONES IN THE MIDDLE OF A TOWER! BUT, YOU CANNOT EVEN ATTEMPT THE TOWER, UNTIL YOU ARE IN A CERTAIN TIME ZONE, SEE?

16. A complex (real life like) day-night system. (finished)
Yeah, the real life day/night system is pretty complicated. Sun comes up, sun goes down. Phew.
WELL, IF YOU COULD OPEN YOUR MIND A BIT MORE, YOU'D KNOW THAT MY DAY NIGHT SYSTEM INVOLVES A LOT MORE THAN JUST THE SUN COMING UP AND GOING DOWN!

17. An unlimited final fantasy style game timer, so you can track how long you've been playing for. (finished)
An unlimited timer? Wow! That way I'll be able to throw a party when I roll over into my 10000th hour of playtime!
YOU SURE CAN

18. Over 7,000 different music tracks in the game!! (25% done)
Whoops, that's over twice my first guess. Of course, you only have 1750 done so far... which means you've been slacking off.
LIKE I SAID, I'VE BEEN MAKING OTHER GAMES, TOO.

19. About 100 of the songs are original made by me, The RPG Creator.
That's not even close to 1% of your total soundtrack! Where do the other 6900 songs come from?
THEY COME FROM EVERYWHERE. JUST ABOUT EVERY RM2K GAME OUT THERE HAS BEEN DOWNLOADED BY ME, AND I WENT INTO THE MUSIC FOLDERS, AND CLICKED "COPY, THEN PASTE."

20. There is different boss battle music for each boss battle!
That's 150 songs in that one tower alone! How many of these did you make yourself?
WELL, A LOT OF THEM, BUT I'M NOT SURE EXACTLY HOW MANY. I AM A DJ TOO, YOU KNOW. I USED TO MAKE HUNDREDS OF SONGS IN A SHORT AMOUNTS OF TIME, LIKE I CAN DO WITH GAMES. FOR INSTANCE, I MAKE A LOT OF WHAT WE CALL "SUCKCORE".....IT'S MUSIC THAT MOST PEOPLE WOULD THINK TOTALLY SUCKS, BUT WE LOVE IT. IT TAKES ME ABOUT 2 MINUTES TO MAKE A GOOD SUCKCORE TUNE, FROM SCRATCH. WITH THE PROGRAMS AND DRUM MACHINES OUT NOW, IT'S VERY SIMPLE FOR ME.

21. Countless original maps and events made by ME..for YOU to have fun!
Aw, shucks. I'm glad you're thinking of me.
WELL, THE MAIN PERSON I'M MAKING THE GAME FOR IS ME. I WANTED TO HAVE A GAME OUT THERE THAT WOULD ACTUALLY HAVE A GOOD CHALLENGE. MY PUZZLES ARE SO COMPLEX, THAT EVEN I HAVE A HARD TIME BEATING THEM! (unless i've just made them and remember how to beat them)

22. A McDonalds and other Real Life Events are all over.
Yes, but is it a 100 floor McDonald's?
UNFORTUNATLY NO, BUT IT DOES HAVE A DRIVE-THRU, AND A BATHROOM.
(ALONG WITH FUNNY ASS EVENTS...FOR INSTANCE, I PROGRAMMED A FUNNY SCENE WHERE IF YOU GO THROUGH THE DRIVE-THRU THE WRONG WAY, YOU'LL GET RUN OVER BY A CAR. I EVEN MADE THE ANIMATIONS MYSELF!

23. The drug free den, hiphop hotel, and smoke shop are 3 to mention!
So you go down and get toasted at the smoke shop, wake up naked and penniless in the hiphop hotel, and then go to the drug free den to recover, eh? Sounds like your "real life" is more exciting than mine.
HAHAHAHAHAHAHA!

24. Over 5,000 different possible items to get! (10% done)
You're obviously not using the built-in RM2k inventory, then, which is limited to exactly 5000.
YES I AM. IT'S JUST PATCHED, SO NOW I CAN HAVE ABOUT 30,000 ITEMS IF I WISH.

25. Over 150 Bonus side quests to complete if you wish! (15% done)
Only 150? In a 10000 hour long game, I'd expect at least 1500.
YOU'RE NOT THINKING AGAIN. THESE ARE "SIDE QUESTS" THERE IS PLENTY OF THE "MAIN GAME" TO KEEP YOU BUSY FOR A THOUSAND HOURS. (WELL, THERE WILL BE WHEN IT'S FINISHED. I AM MAINLY WORKING ON MY SIDE QUESTS FOR THE DEMO) I'LL HAVE WELL OVER A THOUSAND HOURS OF OPTIONAL SIDE QUESTS, WHICH WILL BE EVEN MORE DIFFICULT THAN THE MAIN GAME.

26. A lot of mini-games if you get bored with the RPG (Highly Unlikely)
Why offer diversions to the RPG if the player won't want to play them?
JUST INCASE. PLUS IT WAS FUN TAKING RPG MAKER TO IT'S LIMIT, USING COMPLEX VARIABLE SCRIPTS. I STARTED OUT MAKING A SIMPLE GAME WITH SWITHCES, AND THEN THE MORE I LEARN ABOUT RM2K, THE MORE I PROGRAM. I LIKE TO PROGRAM THINGS, COMPLEXLY, FOR SOME REASON....MAYBE BECAUSE OF MY HIGH IQ.

27. An UNBELIEVABLE story, like you've never heard before! Beats FF4!
I promise not to believe it. For your sake, of course.
OH, IT"S TRUE!

28. Lots of Characters from your favorite SNES games, for Nostalgia.
Wait a minute... I thought you said this was an ORIGINAL game!
IT IS, BUT OBVIOSLY NOT 100% ORIGINAL!

29. Life-Saving Info in the game!
Don't worry; I already know where the F12 key is.
HAHAHA, I GUESS.

30. A 10x900 SUPER Race map!!
Mind explaining how you managed to make a map wider than 500 tiles?
I ALREADY EXPLAINED EARLIER, BUT I'LL EXPLAIN IT AGAIN FOR THOSE WITH LIMITED CAPACITY....I USED A PATCH CREATED BY THE EVIL EMPORER, AND IT ALLOWS UPTO 900X900 SIZED MAPS. HAVE FUN.

31. A house of Crazed Events, with all of the bad stuff in one room!
You should make it a 100 floor House of Crazed Events.
HAHAHAHAHH! NOW THAT'S AN IDEA! (ALTHOUGH I DONT HAVE THAT MANY EVENTS, YET...SEE, YOU DON'T UNDERSTAND......THE HOUSE OF CRAZED EVENTS IS ONLY ONE ROOM BIG, AND IT'S PACKED WITH EVENTS, I MEAN PACKED. I TOOK RM2K AND MY 400 MHZ CPU TO THE LIMIT, AND THE THING ACTUALLY WAS GOING SO SLOW, IT SEEMED TO JUST "FREEZE!" BUT, I CHANGED A FEW THINGS AROUND, AND MADE IT RUN SMOOTHLY. MY POINT IS, IF THE HOUSE WAS 100 FLOORS, IT WOULD HAVE OVER 10,000 EVENTS IN IT. THAT'S TOO MANY FOR EVEN ME TO MAKE, IN JUST ONE HOUSE! MAYBE THE WHOLE GAME WILL HAVE THAT MANY, BUT DEFINITLY NOT ONE HOUSE!

32. A 500x500 map in the 200 floor dungeon!! (100% done)
You know, if you filled up that dungeon with 500x500 maps, and filled them all up with events, that's 25000000000 events just in that one dungeon! Gazow!
YEA WELL, I WOULD (OR COULD) NEVER DO THAT. LET'S GET SERIOUS HERE.

33. Original Puzzles, made by me.
So we're ensured their quality, then.
THAT IS CORRECT.

34. A jumping system. (100% done)
Hop! Hop! Do we get to wear a bunny suit?
HAHAHAHHAHA! YOU'LL SEE WHEN YOU PLAY! (BUT I CAN TELL YOU, NO YOU DON'T WEAR A STUPID LOOKING BUNNY SUIT)

35. A door system, similiar to the Dragon Quest Series.
You mean, you have to buy Magic Keys and select DOOR off the menu to open a door? How tedious. Why not just, you know, make the doors open?
NO, YOU HAVE TO POSSESS THE CERTAIN COLOR OF THE KEY, TO GO THROUGH THAT COLOR OF DOOR.

36. A Materia System similiar to that of FF7.
If it's a materia system, it's exactly like FF7. Otherwise it is, by default, not a materia system. Duh.
DUH, IT'S MY SYSTEM, WHICH IS VERY SIMILIAR TO THE MATERIA SYSTEM OF FF7. I DON'T HAVE A NAME FOR IT, YET.

37. Over 2500 different Panaramas! (Cool Backgrounds)
So you'll be reusing them alot, then?
NO, ACTUALLY IF I DO ABOUT 5,000 MAPS TOTAL, THAT WOULD BE AN AVERAGE OF USING EACH ONE TWICE. (IF I USED A DIFFERENT ONE FOR EACH MAP)

38. Over 5,000 different Charsets! (Characters, objects, NPC's, etc.)
Yes, but are they all playable? I thought not.
DUH, OF COURSE, THEY'RE NOT ALL PLAYABLE. NPC STANDS FOR "NON PLAYER CHARACTER" BUT I DO KNOW HOW TO USE THE "SET PASSWORD" COMMAND, WHICH WOULD ALLOW THE PLAYER TO CONTROL NPC'S WITH THE PUSH OF A BUTTON. IT'S VERY SIMPLE, EVEN YOU JABRONIES PROBABLY KNOW IT.

39. Over 3,000 different Backdrops! (battle backgrounds)
Why do you need backdrops if you're making a CBS? Why not just make maps instead?
THE CBS IS JUST ANOTHER FEATURE OF MY GAME...IT WILL NOT BE THAT WAY FOR "EVERY" BATTLE. THAT WOULD TAKE FOREEVR TO PROGRAM ANYWAY! MY GAME HAS A LOT OF BATTLES IN IT! THE DEFAULT BATTLE SYSTEM DOES SUCK THOUGH, SO I MADE EVEN NORMAL BATTLES BETTER, BUT I WOULDN'T CALL THAT A CBS, REALLY, SINCE IT'S STILL A SHITTY DBS, AND NOT A SBS, YET.

40. Over 3,000 different Animations!
If there are over 5000 different spells (#41), then you'll be reusing animations an awful lot... and that doesn't count enemy attacks, character weapon animations, items, and other such nonsense.
THAT WAS YOUR DUMBEST REPLY YET, CONSIDERING YOU CAN RESUE THE SAME ANIMATION FILE AND MAKE LOADS OF DIFFERENT ANIMATIONS WITH IT. USE YOUR IMAGINATION!

41. Over 5,000 different Magic Spells!
That's gonna be a looooong menu.
HAHAHAHAH! DON'T WORRY ABOUT ANY LONG MENUS..
THERE WILL NEVER BE A SINGLE MENU WITH THAT MANY THINGS ON IT.

42. A Job and Ability System! (kinda like FFV)(0% done)
Hmm... an ambiguous description of a systme that isn't even started on yet. Way to go.
HAHAHAHAH! I CAN GET AN IDEA, BEFORE IT ACTUALLY HAPPENS.

43. In addition to the CBS, there is also an Adventure Battle System.(10% done)
I loved Adventure! That's the Atari 2600 game where you stabbed dragon-ducks with a sword-arrow. Finally, someone's remaking it in RM2k! ACTUALLY, I'M MAKING AN ADVENTURE SYSTEM, KINDA LIKE SECRET OF MANA, SEIKEN DENSETSU, LEGEND OF THE HOLY SWORD, WHATEVER YOU WANT TO CALL IT. HOW ABOUT ZELDA! THAT'S A BETTER WORD!

44. A 500x500 Town!!(100% done)
Is that where McDonald's is?
NO, BUT IT'S FUNNY YOU MENTION THAT, BECAUSE THERE ARE RESTRAUNTS IN THE TOWN.

45. A 900X900 Cave!!(100% done)
Wow! And that's only 560000 tiles more than is possible with RM2k!
WRONG, ANYTHING IS POSSIBLE, AND WHEN YOU SEE MY GAME, YOU'LL BELIEVE IT, TOO. (BY THE WAY, IF YOU MISSED IT EARLIER, I USED A PATCH THAT ALLOWS ME TO MAKE 900X900 MAPS. WAKE UP MAN, I DOWNLOADED IT FROM "THIS" SITE! IT'S BEEN OUT FOR MONTHS NOW, BUT I TRIED TO D/L IT AGAIN, AND I GOT A BROKEN LINK, SO MAYBE THAT'S WHY YOU DON'T KNOW ABOUT IT. I'D BE HAPPY TO SEND IT TO YOU, AS LONG AS THAT EVIL EMPORER DOESN'T MIND.

46. Puzzles that will boggle anyone's mind!! (10% done)
Your puzzles are so good that you decided they'd have to be mentioned twice? Wow, they must be REALLY good.
HAHAHAHAHHA! YOU KNOW IT.

47. Lots of Spoofs and Funny Jokes.
I've seen your sense of humor, and I must say that this concerns me.
DON'T WORRY, THERE'S HUMOR IN IT FOR EVERYONE. I USED DIFFERENT PERSONALTIES THROUGHOUT THE GAME, TO MAKE SURE THAT THERE'S STUFF IN IT FOR EVERYONE. I WANTED TO MAKE A BALANCED GAME, BUT IT'S SO LARGE, THAT IT'S STILL VERY UNORGANZIED RIGHT NOW.
AS YOU ALL KNOW, I'M NOWHERE NEAR COMPLETE WITH THE FULL GAME!

48. Lots of Voices are dubbed in with the text, with impersonations!
Like, a Sean Connery impersinator? You know, it'd be a lot more ambitious to just say "real celebrity voices!!" instead.
WELL, SINCE I AM THE ONE IMPERSONATING THEM, I'D LIKE TO KEEP THE TRUTH. I KNOW, I KNOW, I GOT LOTS OF TALENTS. (I DO THE BEST IMPERSONATIONS YOU'LL EVER HEAR)

49. Professional, yet extrememly long, fun, and laid-back to play.
Yeah, yeah. We get it. You like yourself a whole lot. Why is this listed as a feature?
THIS HAS NOTHING TO DO WITH ME LIKING MYSELF A LOT...IT'S JUST A SIMPLE, TRUE, FEATURE. BESIDES, YOU WOULDN'T KNOW IF LIKE MYSELF A LOT OR NOT...I COULD HAVE LOW SELF ESTEEM.

50. There will be NO BUGS. It has been tested a lot OTIMES. Very addictive.
All 10000 hours have been tested "lot OTIMES"? Do your playtesters still have their eyes inside their sockets?
SEE, IF I EXPLAIN THIS TO YOU, YOU'LL SEE IT CYRSTAL CLEAR. MY GAME IS VERY LONG, BUT IT'S EXTRA LONG FOR THE MAIN REASON THAT I HAVE SUPER HARD PUZZLES, AND DUNGEONS. IT WILL TAKE THE PLAYER LOADS OF TIME TO GET THROUGH THEM, WHILE IT TOOK ME JUST MINUTES. SINCE I CREATED THE PUZZLES, AND TESTED EACH ONE RIGHT AFTER, I KNEW HOW TO SOLVE IT RIGHT AWAY, AND I KNEW THERE WERE NO BUGS. I TEST MY GAME ALL THE TIME...NOBODY'S PERFECT, BUT IT WILL BE 99% BUG FREE, I CAN ASSURE YOU THAT.

51. There's something in it for everyone.
Is there something in it for SATAN!? You put something in your game for SATAN to enjoy!? I don't want to play a game that SATAN would like!
ACTUALLY I DID. THERE'S STUFF IN IT FOR EVERYONE, LIKE I SAID.

52. The most challenging game ever made. Period.
Then... how is it laid-back (#49)? I'm... I'm confused.
YOU'RE NOT OPENING YOUR MIND....IT'S COMPLETELY OBVIOUS TO ME THAT A GAME CAN BE THE MOST CHALLENGING AND STILL LAID BACK AS WELL. FOR EXAMPLE, SOME PARTS ARE EXTREMELY CHALLENGING, BUT NOT EVERY FUCKING STEP OF THE GAME! LOTS OF PARTS ARE EXTREMEMLY LAID BACK WITH NO CHALLENGE AT ALL, FOR EXAMPLE "THE SMOKE SHOP."

53. The longest game ever made...and quite possibly the most fun.
I think you covered this already in #49. But it's not true... no game is more fun than BOOBY KIDS! (Seriously, go surfing around some obscure NES rom archives sometime. You'll laugh your ass off!)
THAT GAME SUCKS. YOU'VE GOT TO BE JOKING. THAT'S ONE OF THE WORST NES GAMES I'VE EVER PLAYED. DID I MENTION I OWN EVERY NES GAME EVER MADE?

54. Lots of Real-Life mixed with Fantasy...Perfect for anyone, almost.
Wait, so it's only ALMOST perfect for SATAN? I guess that's okay.
WHAT I MEANT WAS IT'S 100% PERFECT FOR ALMOST EVERYONE.

55. Unbelieavble Replay value, due to different paths the game takes ETC.
One must ask oneself... how many times can one play a 10000 hour game?
HAHAHHAHA, BUT YOU DON'T UNDERSTAND THE PEOPLE WHO ARE GONNA FALL IN LOVE WITH THIS GAME. THEY'LL DEVOTE THEIR WHOLE LIVES TO PLAYING IT, I BET!

56. Awesome and Original death scenes of all kinds.
Even the kind where a guy is running from the bulls in Spain, and has to stop to tie his shoe, and gets gored in the ass? That's always good.
NOTHING LIKE THAT, BUT THEY'RE BETTER. TRUST ME.

57. The game features 1d, 2d, and 3d graphics!
2d is to be expected, and I'll grudgingly accept 3d in an RM2k game... but man, I can't wait to see those 1d graphics!
I'M SURE YOU'LL LIKE EM.

58. Quite possibly the first game is history to do Feature #57!
Technically, wouldn't this be #57a or something?
YES, BUT THIS WAS ANOTHER JOKE I MADE.

59. The game also Features Real-Life like Virtual Reality Graphics!
Then why bother with those 5000 charasets?
BECAUSE, LIKE I SAID THIS GAME IS FOR EVERYONE. SOME PEOPLE DON'T LIKE VIRUTAL REALITY GRAPHICS. I PERSONALLY LIKE THE GRAPHICS FROM FF4/2 BETTER THAN ANY OTHER FINAL FANTASY, SO I FIGURE THERE ARE OTHERS AS WELL, WHO CAN APPRECIATE OLD SNES LIKE GRAPHICS. THAT'S WHY YOU GUYS CAN'T MAKE GAMES FOR EVERYONE.....BECAUSE YOU'RE SO INTENT (OR BRAINWASHED) ON DOING IT SOME "CERTAIN" WAY.

60. Over 100 attributes and Conditions!!
Only 100 of each!? You can fit 4900 more just into the editor! Slacker!
SO WHAT, HAVING THAT MANY WOULD BE RETARDED.

[i]61. And MUCH MUCH MUCH MUCH MORE!!!!!!!! (Way too much to list here, Jabronies)[/i[
Wow, that sounds great! I... uh... hey, you just called me Jabronie.

Until you apologize for that, I refuse to play your game.
I'M SORRY.


HAVE FUN!


THE RPG CREATOR

This post has been edited by The RPG Creator1 on Nov 29 2002, 08:02 AM

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RPG Creator = [I am a stupid bigot]
My game = [As real as RPGds]
 
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DrFunk
Posted: Nov 29 2002, 07:42 AM


n00b


Group: Members
Posts: 1571
Member No.: 286
Joined: 13-January 02



Ah, RPGCreator, yes. Good times, good times.

I still remember those crappy screenshots you sent me.








Good times. . . . .


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There are three kinds of people: those who can count and those who can't.
 
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